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User Reviews

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Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 3.4
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (24 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Jan 13, 2006)
"Mario & Luigi: Partners in Time" é uma aventura à altura dos irmãos e, com o ciclo entre passado e presente, além da aparição dos bebês, consegue dar novo ânimo à uma das franquias mais exploradas da história do videogame. Embora a sensibilidade da tela inferior não seja utilizada de maneira significativa, o jogo ainda é compatível com o Rumble Pak, aproveitando ainda mais as características únicas do portátil. O game exige, ao mesmo tempo, reflexo e raciocínio e, embora ofereça unicamente o modo principal de jogo, ainda assim é uma aventura de várias horas e que vale muito a pena encarar.
Mario and Luigi: Partners in Time is an RPG like no other, excepting, of course, the other Mario RPG titles. The game takes about 15 hours, give or take, and doesn't overstay its welcome. The art is wonderful and the controls, while a little confusing at first, have that typical Mario polish. If you like Mario games, RPGs, or any game with a sense of style, this game comes highly reccomended. A grade stuff.
HardGamers (Dec 02, 2005)
Bref, AlphaDream a réussi à rehausser l’excellence de Mario & Luigi : Superstar Saga en créant un jeu moins redondant, plus interactif et encore plus amusant. Ceux ayant aimé le jeu original sont assurés d’adorer cette suite dont l’immersion n’a d’égal que le plaisir qu’il offre. Un autre excellent titre qui vient redorer la ludothèque de la Nintendo DS et qui ferait sans aucun doute un beau cadeau de Noël à offrir à un amateur des aventures de Mario avec le temps des Fêtes qui approche à grands pas !
Nintendo Life (Feb 06, 2006)
Your money will be well invested in buying this game as it has 20 hours of play and a classic story, but there is no immediate replay value. Fans of Mario a/or Luigi shouldn’t pass up this classic generation game, its been nice to play it, to play it, nice!
90 (Jan 27, 2006)
Indiscutablement, Mario & Luigi : Partners In Time doit constituer votre priorité numéro un si vous comptez acquérir un nouveau soft pour votre DS. Fort d'un gameplay audacieux et d'une ambiance irrésistible, le titre offre un plaisir de jeu sans équivalent et se permet même de renouveler le RPG de bien belle façon. Se permettre de passer à côté est tout simplement inadmissible.
90 (Feb 04, 2006)
Mario & Luigi: Superstar Saga ist für mich nach wie vor eines der besten GBA-Spiele aller Zeiten: Was dieses kleine Modul an Ideen, Witz und spielerischer Brillanz auf den Screen brachte, steckt auch heute noch das Gros der »großen« Action-RPGs mit links in die Tasche. Und ramtatadaaaaa: Der zweite Teil hat all das und noch mehr! Okay, der Witz ist nicht mehr ganz so großartig wie gehabt. Und rein optisch hat sich seit GBA-Tagen kaum was getan. Aber die Spielbarkeit! Der Einfallsreichtum! Das herrlich abgefahrene Design! Mario & Luigi 2 gehört ebenso unbedingt in den DS-Modulschacht wie GTA Liberty City Stories in die PSP: ein Must-Have wie es im Buche steht! Nur schade, dass der Spaß auch dieses Mal ausschließlich Solisten vorbehalten bleibt – wie wäre es für den dritten Teil mit einem Kooperativ-Modus?
None of that should take away from the intelligent design of this DS classic. Partners in Time is a reason to own the console (amongst the many others), and a reason to give the genre a go even if you're not a fan. This is as close to perfect as video games can get.
GameZone (Nov 27, 2005)
And you thought their last adventure was insane? In this sequel to Mario & Luigi�: Superstar Saga, the brothers travel back in time to retrieve Princess Peach, only to come face to face with baby versions of themselves, the princess and Bowser.
GameSpy (Sep 27, 2005)
It's a pretty beefy quest, too, clocking in at roughly 20 hours, so you'll be occupied for a while. Even if you're not normally a fan of RPGs, you owe it to yourself to give this one a try. There's enough action so that it doesn't really feel like an RPG, and the humor makes it all the sweeter. Between this game and Mario Kart DS, Nintendo's mascot is really giving us a reason to own a DS this holiday season.
90 (UK) (Dec 21, 2005)
Yes it is. That's all anyone wants to know. It is every bit as good as Superstar Saga, and it is worth buying immediately. The next eighteen million words will be spent reassuring you of these truths.
IGN (Nov 28, 2005)
Mario & Luigi: Superstar Saga hit the Game Boy Advance as the portable equivalent of the Paper Mario console series. Even though the two franchises are completely independent, unrelated, and developed by totally separate game studios, the GBA series shares many parallels with Paper Mario that it's hard not to see or even ignore the influence in the portable RPG. But even with that influence the designers have injected a ton of originality into the story, situations, and gameplay for its own series, and the first true sequel, Mario & Luigi: Partners in Time, expand on the previous game with some enormously clever elements that wouldn't be possible without the Nintendo DS system's dual-screen layout.
1UP (Nov 29, 2005)
Adrift for years in a vast ocean of party games, remakes and reissues, kart races, dance contests, sporting events, and shameless guest appearances, we keep vigilant watch for our rescue, aka the next real Mario game. But every now and again, a fortunate wind guides us to an island -- dry land that, though not quite home, reminds us of what we're missing and keeps hope alive. While not "true" Mario games, the RPGs (Mario & Luigi and Paper Mario) provide reassurance that the beloved mascot and his motley crew still have meaning beyond 3-on-3 basketball.
GameSpot (Nov 29, 2005)
Mario & Luigi: Partners in Time is the second entry in Nintendo's fledgling role-playing game franchise starring the brothers Mario. The series began with quite a bang in 2003 with Mario & Luigi: Superstar Saga, a polished action RPG for the Game Boy Advance. For the next entry in the series, Nintendo and developer Alpha Dream have moved the sequel to the DS, have done some tweaking to the winning formula introduced in Superstar Saga, and have taken advantage of some of the bells and whistles offered by the dual-screened hardware. The end result of all this work is a sequel that maintains the same level of quality as its predecessor but falls just a bit short of surpassing it.
N-Zone (Jan 09, 2006)
So viele Schmunzelmomente pro Spielstunde bietet kein anderer DS-Titel. Der in eine selbstironische Story gebettete Mix aus Rollenspiel, Geschicklichkeit und Puzzles (mit netten Doppelbildschirm-Ideen) garantiert ein Erlebnis mit hartnäckiger Motivation. Viele Spielmechaniken sind allerdings vom GB-Vorgänger Superstar Saga übernommen, der zudem (noch) bessere Gags hatte.
Call me a super geek for the series - I just recently started replaying Superstar Saga. It's the holiday season, and I'm starting again a GBA game from forever ago. But, while playing Partners in Time, I realized that I could probably upgrade, because this one is nearly as good.
Power Unlimited (Feb, 2006)
Van een werkelijke dreiging om zelf verslagen te worden was eigenlijk nooit sprake.
Retro Gamer (Feb, 2006)
Okay, so the ease with which you can complete it is rather disappointing, but otherwise, Partners In Time has everything you want from a great RPG. Combat is brilliant, the storyline is great and it’s filled with plenty of humour. Another great DS game for your collection.
Gamezine (Jan 16, 2006)
Pour en finir avec ce test je m'aperçois que mes étagères s'emplissent plus que régulièrement de jeux DS. Il s'agit résolument d'une excellente nouvelle pour cette console qui commence à enchaîner hits sur hits. Et ce Mario & Luigi: Partners in Time est parfaitement digne de se retrouver dans votre ludothèque, peut-être même plus que certains autres jeux. S'il n'exploite pas le support à 100%, le jeu remplit parfaitement son rôle, à savoir celui de vous amuser pendant une grosse quinzaine d'heures, après tout n'est-ce pas ce que l'on demande en priorité à un jeu ?
Game Shark (Jan 03, 2006)
The game ends up being a doubled up version of Mario & Luigi Superstar Saga, which is a great thing. It also ends up being around twenty hours, so there is plenty of fun to be had in it. The previous game was great, and this was is just as fun whether you are battling, or figuring out all the puzzles. This is an ageless game, as adults and children will love it. All and all, Captain Gordon gives this game... a B+.
Even though the story itself falls flat (if you're not Chrono Trigger or Back to the Future, stay an arm's length from time travel, please), Partners in Time is saved by its colorful cast, addictively simple battle mechanics, and magnetic appeal. It may not be the most emotionally complex RPG on the market, but it's solid entertainment with a quirky twist.
Legendra (Sep 02, 2007)
Mario & Luigi: Partners in Time utilise intelligemment les deux écrans de la DS. Point de fioriture au stylet, ici le jeu requiert réflexe et réflexion et s'impose comme un classique de la console. Une double ration de Mario et de Luigi qui montre qu'on peut encore innover sur un système de jeu.
80 (Feb 15, 2006)
Décidément, les aventures de Mario dans l'univers du RPG ne sont que des succès ! La preuve par neuf avec ce Mario & Luigi : Partners in Time, qui ne paie pas de mine au premier abord (car très semblable à l'opus GBA), mais qui finalement séduit de la plus belle des façons. Ce titre est un tout, impeccablement réalisé, saupoudré de très bonnes idées, agréable sur tous les points, et qui tiendra en haleine la plupart des aventuriers nomades. Un très bon jeu, pour lequel il serait franchement dommage de passer à côté.
Factornews (Jun 26, 2006)
Mario & Luigi : Partners in Time arrive à surpasser le premier opus même s'il conserve à peu près les mêmes défauts. Certains le trouveront trop court ou pas assez complet pour un RPG. Pourtant ce serait faire un bien mauvais procès à ce titre très frais et assez jouissif qu'on avale d'une traite avec un gros sourire de gamin. La DS est gâtée en ce moment.
Gamekult (Feb 01, 2006)
Mario & Luigi : Les Frères du Temps consolide la réputation d'excellence de la série d'Alpha Dream, et signe là une performance digne de nos attentes. Long, joli, intéressant à jouer et enrobé d'une atmosphère légère, le titre s'impose comme un morceau de choix pour les possesseurs de DS qui n'avaient pas encore eu grand-chose à se mettre sous la dent dans cette catégorie. Bien sûr, ceux qui apprécient davantage les RPG épiques et romancés risquent de se trouver un peu perdus au milieu de ces champignons qui sourient et des vannes de geek tout droit sorties des salles de chat IRC. Ils auraient toutefois tort de s'arrêter à ces détails de surface et de passer à côté d'une petite perle d'humour proposant en parallèle des combats mémorables de dynamisme et de technique.
PlayDevil (Mar 30, 2006)
With "Mario & Luigi 2: Partners in Time", there is very little to complain about. The graphics are top notch for the DS and even the sound has fantastic moments. There's enough game to keep you busy for 10-15 hours or more so perhaps its move to a complete linear game might be a good thing. Gamers who played the first title, "Mario & Luigi: Superstars Saga" will definitely find some similarities between the two games but "Partners in Time" keeps refreshing from all the existing DS line-up and definitely worth a look.
Press Start Online (Jan 31, 2006)
delight is something that you'll be feeling a lot while playing Partners In Time. For an RPG, it's perhaps a little too short, a smidge too linear and a touch too easy, but few titles in that genre can provoke anything like the joy you'll get at yet another brilliant line of dialogue, or the nonsense Italian babbling of the hapless brothers, or the goofy slapstick of Luigi getting hit on the head again. And again. And again...
GamePro (US) (Nov 28, 2005)
Following the legacy that Mario and Luigi: Superstar Saga left behind, Partners in Time is a considerable follow-up. The combat system is essentially the same as Superstar Saga. The X and Y buttons are used to control the babies, and A and B to control the adults. However, instead of doing meticulously timed attacks for the Bros. Attack, different weapons are featured, such as the Green Shells, Ice and Fire Flowers, all of which require teamwork from both brothers.
Planet GameCube (Dec 04, 2005)
In their newest RPG, the plumber brothers dabble in Chrono Trigger-style time travel and meet their younger selves, Baby Mario and Baby Luigi. Crying ensues. The first Mario & Luigi game was radical for a number of reasons, so it's disappointing that its sequel sticks to the same formula, though it's still quite unusual compared to most other RPGs. The game design philosophy for Partners in Time seems to be, "Double everything!" Having four characters to control independently, each with his own dedicated face button, leads to some very complicated battle situations. The platforming is thankfully no more difficult than in the last game, since the characters are always grouped into pairs (no running around solo this time). The babies like to ride piggyback, so usually you can keep all four guys together and just control them with A and B.
WiiDSFrance (Feb 18, 2009)
Ce " Mario et Luigi : Les Frères du Temps " se révèle être ainsi le digne successeur de son aîné. Se basant sur les acquis de ce dernier, le titre parvient à nous tenir en haleine tout au long de la vingtaine d'heures qui composent l'aventure. Enchaîner les combats, les énigmes aura rarement été aussi plaisant en compagnie de Mario, ou du moins sur console portable. Les petits gars de chez Alphadream réalisent donc ici un quasi sans-faute, que nous ne pouvons que saluer. Un titre à posséder pour tout ceux qui souhaitent une aventure originale, drôle, et plaisante à jouer.
Nintendo Spin (May 23, 2006)
So, is Mario and Luigi: Partners in Time worth purchasing? That depends largely on the gamer. RPG and action buffs may find it uncomfortable since it combines two different styles, but it is a great way for them to experience new genres without fully abandoning what they are used to. People who love both genres will also enjoy this game, since it joins the best of two worlds. However, it does suffer from short length and nonexistent replay value. Although this isn’t a must-buy, Mario and Luigi: Partners in Time is not something to cross off your wishlist; just be careful when considering whether this title is actually worth the thirty bucks.
Mario has been featured in many gaming genres, and role-playing games are no exception. This began with Super Mario RPG back on the SNES, following on with recent Paper Mario installments, and even the predecessor to Partners in Time – Superstar Saga - for the GBA. As is typical with Mario titles, they've been generally well-received and offer a unique spin on a traditional gaming style. Partners in Time continues this in admirable fashion, adding the playable characters of Baby Mario and Luigi to form a fun, light-hearted adventure through the Mushroom Kingdom. The DS hardware is used in fine form to complement the game with dual-screen storytelling and combat additions, though zero touch-screen functionality is present.
Gaming Target (Dec 01, 2005)
Game Arts, the company involved with the PlayStation's Lunar 2: Eternal Blue upgrade, have teamed up with Japan Art Media. Apparently, their joint partnership has comprised the plan for tackling what Lunar fans have been anxiously anticipating since, like, forever. Working Designs (the founding publishers of the entire Lunar brand) have been pushing repeats of the first two, and only, Lunar games out the door since its beginning on Sega CD instead of actually putting together official sequels. Now we get one in this brand-new Lunar game. When it comes to sharing development reigns though, does pairing up the experienced Game Arts with Japan Art Media make them the prime example of leading the long-awaited "next Lunar" game toward a brighter future? Evidently not.
60 (Feb 02, 2007)
An excellent game which screams quality throughout, although looking back I can see that Stuffwell knew the score all along, because every time I closed the lid of my DS on the Mushroom Kingdom I knew I'd be BACK TO ADVENTURE there pretty soon.
EL33TONLINE (Jan 22, 2007)
As the sound of Mario and Luigi’s footsteps faded into the distance, the Professor couldn’t help but think to himself of all the dangers that lay ahead for those two boys. But then he also recalled the countless times that the boys had rescued the Princess from Bowser, and all the good that they had done in the Kingdom. All their achievements, such as winning the national kart championships of 2003 and the GBA Golf Tour ’06, and he knew that if those boys put their minds to it they could achieve the impossible (aided by a few save spots along the way). But would they be able to do it this time, can they rescue the Princess from an evil alien invasion? Only time will tell.
G4 TV: X-Play (Jan 16, 2006)
Mario and Luigi: Partners in Time is an excellent production, sporting fantastic animation and fully hand-painted environments to explore. The music and sounds effects get high marks, as well, especially the hilarious pseudo-italian babble voice samples.

For the first few hours, Mario and Luigi: Partners in Time will seem like it’s the best DS game yet, but it slowly loses its luster as it tries to do too much with too little. The threadbare story can barely support the game’s 20 hours of gameplay and the brothers don’t have enough moves to keep the puzzle-solving fresh. While still an enjoyable game, this isn’t the improvement over the first it should’ve been.