There are no reviews for this game.
Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
|Overall User Score (8 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
For those looking for a faithful Sports simulation, this isn't for you. For anyone who wants a party-game style title where you can play as Mario, Sonic and co. in some crazy and fun mini-games on the DS - look no further.
Overall this is a solid title, especially considering it is a mini game title and usually I'm quite opposed to them. The good games far outweigh the bad, meaning once you complete the drab track and field you can have more fun playing the gems like Shooting, Archery and Table Tennis. The Dream events are also up there in the good, but take a fair amount of playing to unlock. It is all worth it though. The trivia adds another nice element to the game. Learning new things while playing a game is always good, especially when you are required to play something reasonably fun to reveal the answer.
Overall, though, Mario and Sonic At the Olympic Games has its weight in gold medal, moreso than the other, flawed console version. Its gameplay, multiplayer options and presentation will hit the spot with Olympians and fans of their games everywhere. Besides, you know you want the better version...right?
While Mario and Sonic at the Olympic Games may not be a reason to own a DS, if you already have one then it is certainly a game worth adding to your collection, it is entertaining, looks great and gives you plenty of reason to go back for more, sure it has a few flaws but no game is perfect, right?
Overall you get a great game here, it has a lot going for it, plenty of variety, a lasting challenge, multiplayer and excellent presentation. It’s a little lacking in some areas, no full Olympic game mode and no online play, but these are small niggles really. If you like your sports games you could do a whole lot worse than pick this game up, and the inclusion of Mario and Sonic makes it a must buy for fans of the franchises.
Die DS-Fassung der unmöglich gedachten Kollaboration hat ihrem Wii-Bruder eine Sache voraus: Sie verursacht keinen Muskelkater; und falls doch, dann nur in der Stylus-Rubbelhand. Allerdings birgt sie auch eine neue Gefahr, nämlich das Totkratzen des Touchpads - das gute alte Decathlon war schließlich auch als Joystick-Killer berüchtigt. Aber davon abgesehen ist es nicht zuletzt technisch erstaunlich, wie nahe die kleine Version an der großen dran sind: Alle Disziplinen, alle Minigames, alle Figuren, alles ist drin - und im Gegensatz zum direkten Konkurrenten Asterix & Obelix bei den olympischen Spielen gibt’s hier auch einen soliden Mehrspielermodus. Nichtsdestotrotz ist nicht alles Gold: Viele Disziplinen sind gelungen, einige (wie das Radeln, Fechten und Kanufahren) ziemlich missraten - und generell ist der Anspruch sehr niedrig; nur wenige Sportarten sind nicht auf Anhieb erfolgreich zu meistern.
Mario & Sonic at the Olympic Games is a really good competitive game that's a better multiplayer outing than a solo one. Even though it looks and sounds great, the DS version of the title loses a bit of its impact due to its "me too" design against a slightly superior one that launched almost three months prior. Cheers to the designers to keep the game interesting with tons of modes and events, but jeers in their sloppy implementation of Worldwide features and repeating some events (like Fencing) that didn't really work on the Wii edition.
Dem Spiel ist anzumerken, dass es mit viel Liebe gestaltet wurde. Jede Disziplin hat ihren eigenen Reiz, der vor allem aus der durchdachten Steuerung resultiert. Auch Anfänger können ohne Training loslegen. Das garantiert viel Spielspaß und „gute“ sportliche Unterhaltung.
There really isn’t any reason for this game to have come out this late, but it’s good to know almost nothing is half-assed. The game is still fun. It’s not as tiring or as realistic as the Wii version, but the DS version of the games takes it as far as it could go with the DS capabilities in terms of gameplay and raw power. Just be warned, like the Mario Party series, Mario & Sonic at the Olympic Games is better with a few friends rather than playing solo—that way, it won’t be just you beating the hell out of the touch screen. If possible, play it on the DS Phat. Other than that, go for the gold!
Many an older gamer will remember childhood lunches spent fighting over who was better: Mario or Sonic? Finally, the chance to address this question arrives (along with the superior Super Smash Bros. Brawl) and manages to nail a lot of game mechanics, slick production values and a great 3D graphic engine. However, the inconsistent mini-games and exclusion of online play drags this title down. A sequel that addresses these issues could give this series a gold medal. As for now, Mario & Sonic showcases an assortment of good and mediocre mini-games and winds up with a silver medal.
Whilst M&S has made a successful hop, skip and jump over to Nintendo's handheld, it doesn't quite reach the heights of its older, wiser Wii incarnation. Basically Wii owners don't really need to visit this version of the game, but non-Wii owners might want to give it a time-trial, it's likely they'll find something enjoyable inside.
Voilà un jeu qui réveille la DS. Encore une fois assez physique, Mario & Sonic se veut tout de même plus accessible que sur la version Wii et le jeu vous laisse la chance d'approcher les médailles d'or et les records olympiques. Pas parfait sur tous les points cependant, le titre vous donnera du mal et de l'entraînement sera nécessaire pour battre vos adversaires toujours plus rodés. Il n'en reste pas moins que Mario & Sonic aux jeux Olympiques est un très bon jeu DS, l'adaptation est réussie, le travail des développeurs pour nous apporter de la diversité dans le gameplay en exploitant toutes les capacités de la console est palpable. Un titre à posséder dans sa collection.
There’s WIFI multiplayer so you can play with your friends, and overall enough content to warrant a purchase. There’s the odd stylus problem, but nearly every DS game has that problem. AI is a bit quirky on occasion and once you’ve mastered the game, easily beat. It’s the perfect portable title, just not the perfect video game. If mini-game action is your cup of tea then be sure to pick this one up but otherwise, keep to your Zelda. All in all a decent effort.
Pour une première collaboration entre les personnages emblématiques de Sega et de Nintendo, le roi de l'arcade mérite une médaille d'argent pour cette version sur Nintendo DS. Certaines épreuves proposées dans les Jeux Olympiques avec le plombier et le hérisson sont parfois amusantes, parfois un peu gavantes, néanmoins, on ne peut pas reprocher à l'éditeur d'un manque de laxisme puisque Mario&Sonic aux Jeux Olympiques bénéficie d'une réalisation tout à fait convenable sur la petite DS. Entre la version Wii et DS, notre choix va clairement pour cette dernière.
Pour cette version portable et tactile, la rencontre olympique des deux plus grandes idoles du jeu vidéo est particulièrement réussie, mais pas pour autant éclatante de qualité. Si les épreuves sont nombreuses, le gameplay ne se renouvelle pas assez et globalement, le titre aurait gagné à être plus étoffé en solo. Ici, on enchaîne les épreuves jusqu'à s'en lasser. Heureusement, le mode de jeu en ligne vient nous sauver de la lassitude. Un bon titre, pas exceptionnel, mais assez amusant pour tenir en haleine n'importe quelle bande de nostalgiques pendant quelques semaines !
Belle prestation que celle de Mario & Sonic sur Nintendo DS. Aussi convivial que sur Wii, sachant utiliser à bon escient les capacités du support et proposant presque autant de disciplines que son homologue, cette version est à classer parmi les bons jeux multi-épreuves de la console. Cependant, tout comme chez son grand frère, les records se font exploser trop facilement et deux ou trois épreuves sont mal calibrées à l'inverse d'autres, bien plus probantes sur la portable que sur la console de salon. Le multi, lui, règle le problème de la durée de vie même si le mode "une cartouche" est aussi frustrant que le multi-cartes est convivial.
Mario & Sonic at the Olympic Games is just about as good as the Nintendo Wii version of the game, with similar events that trade off the kinesthetic hands-on Wii controls for the ease of handheld portability. You'll get more of a physical workout with the Wii version of the game, but this is a perfectly fine way for you to get some of that Olympic spirit without having to break a sweat.
Much like Mario Party DS, Mario & Sonic is best when taken as a multiplayer game. Sure, there's enough to keep the Olympic flame going solo but it isn't nearly as entertaining as when with a couple of chums. Expanded support for single-card play would have been ideal and improved controls for a few of the events a necessity. But even without these key fixes, Mario & Sonic still manages a respectable bronze finish.
However, while the Wii version offers inferior controls, ultimately the console-TV multiplayer experience is something that the DS version cannot match. While the DS version is technically better, the Wii version offers more potential for spontaneous chaos and fun. If you own both consoles, the Wii version is definitely the way to go. However, if you only own a DS and you know a couple of good mates with Nintendo’s handheld as well, Mario & Sonic at the Olympic Games is definitely something worth experiencing.
What first appeared to be a shameless money making coming together of two of gaming's most famous icons has actually turned out to be a fun collection of Olympic events presented with a simple and fun control scheme. The only real disappointment is the somewhat lacking single-cart multiplayer. We don't expect the complete multiplayer experience from a single game cart, but such a cut down roster of events which lacks major track and field favourites is a big let down.
An enjoyable game for the Nintendo DS that will keep many entertained for many hours. Yet the lack of any real multiplayer mode online is the biggest let down of Mario and Sonic at the Olympic Games on the DS as it removes the biggest element of the game - the very fact that it’s a party game.
If you're the type of person who loves to play mini-games, particularly enjoyed the first Mario and Sonic at the Olympic Games, or are a casual gamer who's looking for a fun, albeit easy and short-lived title, then you should definitely consider picking up a copy of Mario and Sonic at the Olympic Games. If you don't meet any of those criteria, however, then you may want to pass on this title and instead look for another game to spend your cash on -- might I suggest the new Advance Wars?
Mario & Sonic at the Olympic Games is not really surprising or special, but does offer a lot of fun and there's tons of stuff to unlock.
The 3-D doesn't look half as bad as some DS games, while most of the music isn't too interesting. Even with the gameplay variety, you can whip through it all pretty quick. If what you're looking for is a rainy-day group activity, Mario and Sonic at the Olympic Games could probably medal, but as a rewarding solo experience it doesn't quite make the cut.
"Mario & Sonic at the Olympic Games" para o Nintendo DS supera o game para Wii em alguns quesitos, enquanto perde em outros. Certamente tem explicações mais claras e controles mais simples, que faz com que mais jogadores possam abraçar o título. Por outro lado, algumas provas, como as de tiro e de arco-e-flecha, tão adequadas ao console, perderam muito de sua sensação física. No fim das contas, consegue apenas levar uma medalha de bronze.
Bien qu'étant un jeu globalement réussi, Mario & Sonic aux Jeux Olympiques n'est peut-être pas à la hauteur de l'événement, et la rencontre entre les deux stars ne correspond pas vraiment au choc tant attendu. Oui, les graphismes sont soignés, la majeure partie des mini-jeux est réussie et la bande son est correcte, mais l'ensemble est peut-être un peu trop lisse et le gameplay à la Track & Field parfois trop limité pour que le jeu puisse être considéré comme un hit. Plus proche du party game que du jeu de sport traditionnel, Mario & Sonic aux Jeux Olympiques peut toutefois compter sur un mode solo truffé de petits challenges, mais surtout sur un mode multijoueur de qualité qui saura amuser les fans du plombier et du hérisson bleu désireux de savoir, enfin, lequel des deux est le plus fort.
While Mario and Sonic at the Olympic Games' design takes some notable missteps, it does many things quite well. But the singular failure to execute multiplayer effectively means that the game's merits are not capitalised upon, and therefore it struggles to provide any lasting impact. Franchise fans may get a kick out of seeing some of their favourites out of their element (I for one have longed to see Yoshi cross swords with Dr.Eggman, honestly!), but in the end, that kind of amusement is only slightly more shallow than the game itself.
Apart from the draw of its lead characters and any potential desperation from serious fans of the Olympic games (do those people even still exist?), there isn't an awful lot about Mario & Sonic at the Olympic Games that really makes it worth its $35 price tag. At best, it's a nice-looking distraction with some much-loved characters, and at worst, it's a sometimes dull and occasionally exasperating minigame collection on a platform full of better, cheaper minigame collections.
Mario and Sonic at the Olympic Games is an okay game on the Nintendo DS. We loved the Wii version, with its strenuous mini-games and addictive multiplayer, but the stylus controls for all of the events on the Nintendo DS just aren't as enjoyable. Gamers have been hoping to see Mario and Sonic together for a long time in a video game, so to get an Olympics title is probably going to annoy a few people. We weren't so concerned on the Wii because the game was a bit more satisfying, but on the DS there are far better mini-game compilations than Mario and Sonic at the Olympic Games.
Thankfully wireless multiplayer helps kick things up a notch, although options are somewhat limited compared to the Wii version. Players can take participate in both single- and multi-card link-ups, but not online matches unfortunately. Whilst the game is generally more enjoyable with a few friends along for the ride, a significant number of events don?t really lend themselves particularly well to such an endeavour. For example, events like Long Jump, Trampoline, and Archery are played in isolation, only ever communicating with others to transmit scores. Speaking of which, it is possible to upload your results data to a series of online leaderboards, but the system for doing so is fatally flawed because results for each event must be uploaded/downloaded individually. There?s no option to synchronise all records in one swoop, meaning the feature probably won?t get used nearly as much as the developers would have liked.
So, as you cross the finish line, how does this title hold up? It must be said, not particularly well. If you are going to play this game, it will only be up until the Olympics are over, as it suffers from the same exhausted syndrome of any other sporting event tie in. It seems as if the initial feeling of illustrious wonder quickly evaporates from this game, as you realise that the product itself is only worthy of a snippet of your time. Much like the career of English sprinter Dwain Chambers, this title seems like a great opportunity missed, as sheer laziness becomes a huge enemy, and a lack of variation takes its toll.
Mario & Sonic at the Olympic Games probably isn't the game you envisioned when you imagined the once-fierce rivals finally getting together, but that's not its biggest problem. Instead, the trouble lies in the often uninteresting and occasionally frustrating controls, combined with some events that are too similar to one another, as well as shallow gameplay that brings the game down.
In the end, the choice between the two games depends on what kind of experience you're after. If you're looking for a more competent take on gaming-mascot Olympics, go with the DS version. But if you're looking for a casual party game, go with the Wii version -- it's just not the same without trash-talking all the Sonic furries.
With all there is to do in the game, it’s a shame that it isn’t more interesting. For the most part, the touch controls work well and there’s plenty of variety to the events, but for some reason, Mario and Sonic at the Olympics doesn’t really hold your interest once you’ve played each event once. Competing in the circuits can be fun, if only to unlock more events, but once you’ve done that, the gameplay isn’t compelling enough to warrant additional play time. Olympic freaks or those who really, really hate Luigi and want to humiliate him in every sporting event known to man will probably get more interest out of this game than most, but if you’re looking for a deep, Olympic experience, look elsewhere.
Mario & Sonic at the Olympic Games definitely isn’t the mini-game collection to get. Its a shame, because it looks gorgeous. All of the characters look incredible and everything is bright and vibrant. Perhaps if Sega and Nintendo had been a bit more imaginative and drawn more from the series’ sources when creating all of the events. It could have been Mario & Sonic at the Mushroom Kingdom Olympics! But it isn’t. If you’re curious, rent it from Gamefly.
Even if there were no Wii version to compare, Mario & Sonic DS wouldn't be worth a recommendation. The game isn't terrible; it's visually slick, there's a decent variety of events and they're entertaining to play through the first few times. But there's nothing special about it and no long-term value. Going for Gold fans will recall that despite their disadvantage, the non-English-speaking contestants always beat the British ones. Up against the Wii version, however, M&S DS will forever be playing catch-up.
Mario & Sonic at the Olympics on the DS has turned out about as well as could be expected - which is to say, it's a pretty average and short-lived collection of immaculately presented mini-games that are shallower than a gnat's bidet. If you must have some sports themed mini-games then go for the Wii version every time - it's just as limited in many ways, but the novel controls and more accessible multiplayer give it the edge over this slightly more limited portable offering. Either way, with such a proud history, both Nintendo and Sega can (and should) do better than this when it comes to bringing Mario and Sonic together.
In conclusion, Mario and Sonic DS isn’t as fun as the Wii version and, even judging it on its own, is little more than a couple of hours entertainment followed by a short burst every now and again when the mood takes you. I do also have serious concerns about the damage it could do to your DS screen should you have even the smallest speck of dust on it when you start rubbing away like a loon. It’s hard to see anyone over the age of 12 getting enough enjoyment out of M&S DS to recommend it as a purchase, and then only if they have friends with the same game.
Au final, à qui s’adresse ce titre ? Ni aux fans de Sonic, ni à ceux de Mario. Leurs personnages favoris ne font ici que de la figuration et pourraient sans problème être remplacés par des modélisations 3D de Marion Jones, Eunice Barber, Justin Gatlin ou n’importe quel athlète attendu à Pékin. Aux amateurs de party games ? A part quelques défis intéressants à relever comme le tir ou le trampoline, l’ensemble des gameplay mis en jeu a déjà été utilisé de multiples fois, dans des scénarios autrement plus intéressants. Aux sportifs dans l’âme qui veulent pouvoir se dire : «J’ai terminé Mario & Sonic aux JO» ? Peut être. Statistiquement parlant, certains joueurs à l’esprit de compétition acérés ont sûrement la résistance suffisante à l’ennui pour y arriver. A condition d’y jouer en multijoueurs (avec une ou plusieurs cartes) pour se motiver.