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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.4
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.2
Overall User Score (12 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Sehr simples Rennspiel mit dem beliebten Pikachu.
Nintendo DS fans, Pokemon Dash is definitely worth hiring. There's not much out on the DS at the moment, so games like this are all that will keep your NDS from turning into a paperweight at the moment. You may even find that you like the unique touch-screen style racing. The game takes a good 4-5 hours to beat, which is good when you compare it to other Nintendo racing games, i.e. Mario Kart. All in all Pokemon Dash is special in it's own way, and is a one-of-a-kind in a market full of games that have been done over oh so many times.
N-Zone (Feb 24, 2005)
Pokémon Dash ist kein gewöhnliches Spiel der Knuddel-Monster-Serie. Im Grunde genommen ist es ein Rennspiel, das als Schnitzeljagd konzipiert wurde. Der Spieler schickt Pikachu mit schnellen und kontinuierlichen Stylus-Bewegungen auf dem Touchscreen von einem Punkt zum nächsten, bis nach dem Passieren des letzten Feldes das Rennen endet. Die einzelnen Kurse weisen sehr viele Eigenheiten auf, die man leider erst nach einigen erfolglosen Versuchen spitzkriegt. Herumliegende Specials ermöglichen jedoch das Überwinden der unterschiedlichen Hindernisse. Dazu zählt beispielsweise ein Ballon, der für das Zurücklegen weiter Strecken hervorragend geeignet ist. Spezielle Power-ups erleichtern weiterhin das Vorankommen in unwegsamem Terrain wie dichten Wäldern. Das ausgeprägte Try-and-Error-Prinzip und die mäßige Übersicht sorgen gerade bei den ersten Versuchen für ordentlich Frust. Auch grafisch zeigt Pokémon Dash nicht unbedingt, was der Grafik-Chip des DS zu leisten vermag.
Dit mag dan misschien wel het eerste Pokémon-game zijn voor de DS, dat betekent nog niet dat we vergevingsgezind moeten zijn : alleen de hardcore Pokémon-fans zullen een beetje plezier beleven aan deze Pokémon Dash.
After an opening title screen has you blatantly molest a gleeful Pikachu in order to start a race, you’ll find yourself furiously dragging the stylus across your DS in order to make the little yellow Pokémon gallop across the non-descript landscapes which he calls home. Occasionally, you’ll encounter brightly colored balloons that lift you high in the air, where you’ll try to zoom across the board to the next checkpoint. Alas, the game itself seems to thwart your attempts to find these checkpoints at every turn through the use of immovable obstacles and by refusing to show you a clear map of your location. Don’t think of it so much as a game, but more as an exercise in anger management.
55 (Mar 11, 2005)
En attendant Pokémon Perle et Pokémon Diamant, la Nintendo DS doit se contenter d'un jeu de course mettent en scène Pikachu et sa bande. Malgré une bonne dose d'originalité et un gameplay réussi, le jeu accuse de vraies faiblesses au niveau de la durée de vie et de l'intérêt. Même les inconditionnels des Pokémon devraient le bouder rapidement.
GameSpot (Mar 11, 2005)
Though it may be the first DS game to bear the crest of the Pokémon license, Pokémon Dash is a game that will be unappealing to even the most vehement of fans. The game itself has so little to do with the actual, established Pokémon brand beyond an exceedingly halfhearted use of the show's characters, and the whole racing mechanic just falls terribly flat. DS fans will have to wait a little longer for a decent Pokémon game, as this one is most certainly not it.
JeuxActu (Mar 08, 2005)
Le nombre conséquent de courses et la possibilité de créer ses propres circuits à partir d’une cartouche GBA, n’y changeront rien, Pokémon Dash est tout simplement quelconque et donc indubitablement inutile.
Armchair Empire, The (Apr 12, 2005)
Pokémon Dash trips right at the start line. The painful hand cramps, the repetitive motion of sliding the stylus, and the extremely uneven challenge of the opponents, make Pokémon Dash a title that can be safely missed.
Edutaining Kids (Mar, 2005)
Pokemon fans will want to check out the game, but our advice is to borrow it before buying. You may decide, like our testers did, that it is ultimately disappointing and not worth the full price.
41 (Apr 21, 2005)
Das beste Feature von Pokémon Dash ist die besorgte Frage nach jedem gewonnen Cup, ob man nicht ein Pause machen will - eine Nerven beruhigende Zigarette wird einem vom Programm leider nicht angeboten. Im Grunde spricht ja nichts gegen ein Pokémon-Rennspiel, besonders wenn es so zielgruppengerecht aufbereitet ist wie hier. Aber wer zum Teufel hatte die Idee, eine derart schikanöse Steuerung einzubauen, die zu nichts anderem als zum Selbstzweck integriert ist? Eine Nutzung des Digipads und der Buttons hätte denselben Effekt gehabt, und das Ganze auch noch beim Kurvenverhalten angenehmer gestaltet. So ist es eigentlich nur eine Frage der Zeit, bis man dem Touchscreen Kratzer oder Risse verpasst, wenn man ständig auf den Bildschirm einschabt - das Gezappele macht schon nach einem Rennen keinen Spaß mehr!
GameSpy (Mar 13, 2005)
It's a shame that Nintendo wastes so much time making these spin-off Pokémon titles. The DS (and the GameCube for that matter) would really benefit from a full-blown RPG adventure starring the ever-so-collectible Pocket Monsters. Gimmicky titles like this may be cute diversions, but they're no substitute for the real deal. The kiddies may have a fun time with Dash for a while, but anyone over the age of six will tire of it after the first race.
G4 TV: X-Play (Apr 20, 2005)
Pokemon Dash does make decent use of the wireless multiplayer options for the battle cup game, which seems like a name rife for ridicule, but is basically just standard racing. Even worse, each player needs a copy of the game. Diehard Pokemon fans might get some value out of Pokemon Dash, but it’s hard to conceive of anyone else enjoying the incredibly flawed gameplay of this wrist-wrenching racer.
The Game Hoard (Jan 20, 2020)
On the one hand, Pokémon Dash is surprisingly ambitious with its ability to turn any Pokémon into a race course, even though those courses often turn out too directionless in design to be enjoyed. On the other, Pokémon Dash limits the player to playing as only Pikachu, forces them to use an awful control style in the form of the constant touch screen swiping, and the races themselves are mostly dependent on flying around in hot air balloons and hoping you know the courses well enough to defeat the AI’s optimization on the higher difficulties. A bit of a cakewalk on easy, the game feels like it never finds an adequate rhythm, and while the course design can be decent at times, too much of the game is about poorly placed checkpoints that undermine both the tracks and any real sense that you’re in race rather than a mad chaotic scramble.
There's simply no other word suitable for Pokemon Dash than stupid. It's incomprehensible. This wasn't even a good idea to begin with for a full-fledged game. It may have fit in as a cheap Mario Party DS mini-game (whenever that finally happens), and even then, it would be completely forgettable.