Puzzle Quest: Galactrix Reviews (Nintendo DS)
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Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Game Shark (Mar 20, 2009)
It’s this blend of casual pick up and play feel, deep, challenging gameplay and copious amounts of activities that makes this a very hard game to put down. Unfortunately, all of this content comes at a price, namely in graphical hitches and loading times. Truth be told, I see the "Accessing Data" screen a whole heck of a lot more than I'd like to, and the three to four seconds that it hangs around for isn't high on my "Best things of '09" list. When gems match in battle, they come off of the grid with slight stutters and hitches and I think it's a poor design decision to have the leapgate timer continue to countdown as a whole bunch of unintended matches pile up, but none of this, not one single distracting thing about this game would make me stop playing it for a second. In fact, the only thing to get me to stop playing it is the need to write this review. Now that the review is done, well, I'll catch you at the next leapgate.
GamePro (US) (Feb 24, 2009)
Unfortunately, the bad news is that I'm only quitting so I can move onto either the PC, Xbox 360 or PS3 version when it comes out later this year. After seeing the PC demo, I can tell you that the presentation is much better on one of the bigger platforms. The graphics are crisper, there are neat visual effects and it's probably going to be superior experience. Still, until those versions come out, I'm going to keep on playing the DS version. So I'll just apologize now for all the emails and phone calls I'm not going to return. I promise I'll make it up to you on your birthday. Can you send me a note and tell me when that was again? Just kidding. I love you Mom.
Cheat Code Central (2009)
The crew at Infinite Interactive did a fantastic job of continuing the Puzzle Quest series without letting it get bogged down in the mire of unoriginality. The story is great, the presentation is slick and polished, the puzzles are challenging, varied, and fresh, and the new setting really makes things unique. Puzzle quest: Galactrix is one of the deepest puzzlers you'll ever play, and it is a worthy sequel to the excellent original. If you own a DS, like puzzles, sci-fi, and/or RPGs, Galactrix should be your next purchase!
Gamona (Apr 08, 2009)
Mit Puzzle Quest Galactrix haben es die Entwickler geschafft, das ohnehin geniale Spielprinzip sinnvoll zu verbessern. Das Schutzschild und die neue Spielfeldanordnung erlauben neue Strategien und sorgen für noch mehr Komplexität. Wer Puzzlespiele mag, kommt an diesem Titel nicht vorbei. Der Wechsel des Szenarios – weg von Fantasy und hin zu Science-Fiction – dürfte vielleicht nicht jedem gefallen. Wir fanden die intergalaktische Reise jedoch sehr erfrischend, zumal auch Story und Atmosphäre stimmig sind. Somit sprechen wir auch dem Nachfolger eine klare Kaufempfehlung aus!
Impulse Gamer (2009)
With great graphics, an immersive soundtrack, Galactrix is a brilliant puzzle game that suits the DS perfectly which we could happily recommend to a variety of different gamers as they attempt to explore the galaxy through this wondrous puzzle universe. Brilliant!
GameZone (Mar 05, 2009)
Few DS games are as interesting, as satisfying, or just as fun as Puzzle Quest: Galactrix. Whether you’re a PQ fan or a newcomer to the series, this one will suck you in and keep you happily addicted for months to come.
IGN (Feb 19, 2009)
Infinite Interactive took what worked in Puzzle Quest and expanded it into an even bigger, longer game. That means if you are a fan of PQ, Galactrix will hook you all over again. The zero gravity puzzle game is slightly more complex, and there is an entire galaxy of quests, mini-games, and characters to get lost in. Some interface hiccups mar the presentation and the visuals aren't all that impressive, but the core gameplay is rock solid. Plus, the music is fantastic. The developers really hit on something with the Puzzle Quest formula, and I'll be on board as long as they can keep it engrossing.
Game Informer Magazine (Apr, 2009)
Galactrix succeeds in all the ways a sophomore entry should. It maintains the core approach of its successful forebear, but isn’t afraid to integrate a bevy of new ideas along the way. Not every one of these new concepts pans out, but it hasn’t lost the flavor that made so many devote themselves the first time around.
GameTrailers (Mar 04, 2009)
Puzzle Quest Galactrix successfully reproduces the hybrid RPG/puzzle design that made the previous fantasy-themed Challenge of the Warlords so successful. Even if the overall package doesn't quite match the magic of the older game, this is still a great puzzle title that's tough to put down once you've picked it up. If you decide to sign up as a pilot trainee, the time you kill in space will be time well spent.
GameSpy (Feb 26, 2009)
I spent many, many hours on Puzzle Quest: Challenge of the Warlords, and I'm predicting that Galactrix will live in my DS and PC for just as long. Like peanut butter and chocolate, the combination of classic puzzle gameplay and RPG game mechanics results in something greater than the sum of its parts.
GamesRadar (Feb 20, 2009)
Its handful of small setbacks are just about evenly balanced with its improvements though, so Galactrix still offers an addictive, puzzle-meets-RPG experience that won’t disappoint most fans of the original PQ, as well as anyone looking for an accessible game that still packs plenty of substance.
GameDaily (Feb 26, 2009)
Puzzle Quest Galactrix takes place in the vast reaches of space, where a crew of brave pilots and robots face vicious aliens throughout the galaxy. Like the first Puzzle Quest, Galactrix leans heavily on role-playing elements, as you earn special attacks and inflict damage to enemies by moving pieces on a board. Gameplay is a cross between gem games like Bejeweled and Hexic, and works a little differently than in the original, but it still plays wonderfully. It's even more fun against a friend in two-player mode, even though you both need a copy of the game. With detailed maps and comic book-style characters, graphically it's a beautiful looking game. Some of the in-game events are tedious, like unlocking Leapgates or tracking down an enemy who is faster than you are, but Galactrix is still out of this world.
Modojo (Feb 27, 2009)
Aside from the strict multiplayer set-up and smaller issues, Puzzle Quest Galactrix is a top-notch sequel. If you need a solid portable puzzler or just want a little something different, head to Galactrix's final frontier.
Extreme Gamer (Mar 02, 2009)
Puzzle Quest: Galactrix is a more complex and involved twist on the strategy, role-playing, puzzler genre that Puzzle Quest has defined. Infinite Interactive latest puzzle questing should please all the fanatics who loved the original and will please new gamers looking for something “more” out of their puzzle games. This is a highly addictive and fun puzzle game that every DS owners should check out. To infinity and beyond...
Game Over Online (Mar 02, 2009)
Puzzle Quest: Galactrix is one of those games that will have you saying, “Just one more quest, one more battle, one more level,” and then you look at the clock and wonder where the last several hours went. It shares that same highly addictive quality that Challenge of the Warlords displayed. It’s not quite as well-rounded an experience as its predecessor and it can be frustrating at times, but ultimately the combination role-playing and 3-match puzzle game formula is still very much a winner here.
Worth Playing (Mar 03, 2009)
The issues with loading and presentation make the predecessor, Challenge of the Warlords , the better of the two titles as far as Nintendo DS gamers are concerned. However, the amount of content here in Puzzle Quest: Galactrix and the difficulty of the game make it leagues better than most other titles you'll find on the portable system. Most importantly, while the rules of the main game have changed, the fun and addictive nature still come through. If you can tolerate the short load times and slightly finicky touch-screen on the maps, you'll have plenty of fun with Puzzle Quest: Galactrix.
Video Game Talk (Mar 12, 2009)
Puzzle Quest: Galactrix is a lot of fun and it reminds me why I enjoyed the first game as much as I did. The simple puzzle interface combined with the role-playing elements go together like peanut butter and chocolate. I also appreciate the change to a Hexic style board and the implementation of science fiction elements. With that being said the gameplay doesn't feel quite as fresh as it did with the original, and the presentational merits are more functional than flashy. The flaws in Galactrix are nitpicky at best, and what you have here is a solid production that is a blast to play. If you own a DS and you like puzzle games there is absolutely no reason not to pick this game up.
Gamervision (Mar 03, 2009)
None of that changes the fact that it’s still solid Puzzle Quest fun - no way around it. The series remains the only true blending of the two genres, and Galactrix, if nothing else, proves that the Puzzle Quest definitely has room to grow. Hopefully inevitable sequels will be able to refine the tutorials, learning from PC strategy games in easing players into mechanics, instead of piling them on from the outset. Either way, it’s worth picking up the title for the late game payoff, and an excuse to carve some hexagonal grids into the DS screen.
4Players.de (Apr 08, 2009)
Ich ziehe meinen Hut vor Infinite Interactive: Dass ein kleiner Entwickler den Mut aufbringt, sein eigenes Konzept nicht nur verhalten auszubauen, sondern stellenweise sogar umzukrempeln, verdient Respekt! Und in den "Knobel-Kämpfen" macht sich das erweiterte Bejeweled-Prinzip denn auch mehr als bezahlt! Nicht nur, dass die neuen sechs Dimensionen mehr Grips erfordern, auch die stets wieder aufladbaren Schilde verstärken den taktischen Anspruch. Und trotzdem: Ich kann nicht darüber hinweg sehen, dass das zweite Puzzle Quest nicht so harmonisch wirkt wie sein Vorgänger. Vor allem die Bedienung des Handheld-Abenteuers ist sowohl im Vergleich zu ihren Geschwistern als auch zu ähnlichen DS-Titeln enttäuschend unkomfortabel. Die zahlreichen Variationen des Puzzelns machen zwar nach wie vor süchtig! Doch als Ganzes wirkt Galactrix zu unfertig, um mit seinem grandiosen Vorbild gleichzuziehen.
Game Captain (Apr 09, 2009)
Wer vom Vorgänger begeistert war, wird auch mit Galactrix zufrieden sein. Und wer mit der Fantasy-Story des ersten Teils nicht viel anfangen konnte, wird vielleicht mehr Geschmack an der Science Fiction-Story des Nachfolgers finden. Allen anderen kann ich Galactrix aber nicht empfehlen, da die Bedienung viel zu sensibel ausfällt.
The A.V. Club (Mar 09, 2009)
Galactrix reaches for the stars, but isn’t as stellar as its predecessor.
Thunderbolt Games (Mar 04, 2009)
Puzzle Quest: Galactrix for DS has all the makings of a great new entry into this now hugely popular adventure series. The story is compelling and well paced, the presentation is strong, and most importantly, the gameplay here trumps its predecessor in just about every way. But the basic foundation of the game – touching – is almost broken. Galactrix is still playable and still very addictive, but endless flubs on the game’s part will inevitably cause your blood to boil. It’s made all the more frustrating because the game itself is otherwise so well conceived.
Pocket Gamer UK (Feb 24, 2009)
Galactrix reaches for the stars, but is grounded due to gameplay dominated by chance, minor control issues, and middling presentation.
Armchair Empire, The (Jun 18, 2009)
If you like the match three concept and RPG’s too, there is no question you are going to love this game. If you’re a bit dicey on both then I’d suggest you try before you buy. This game has taken two separate ingredients and brought them together in a lovely intergalactic recipe. The only question that remains is what is for dessert?
Jeuxvideo.com (Apr 20, 2009)
Puzzle Quest : Galactrix surfe sur le succès de son ancêtre. Cependant, il n'en a plus la fraîcheur, et pâtit de surcroit d'une idée étrange qui pénalise le rythme. Plus qu'un simple puzzle-game, mais pas tout à fait de la trempe d'un vrai jeu de rôle, le nouveau titre de Infinite Interactive se positionne entre deux eaux et représente même une semi-déception. Ou une semi-réussite, tout dépend de quel point de vue on se place.
Pelaajalehti (Apr 28, 2009)
Galactrixin vahvuus alkuperäiseen Puzzle Questiin nähden on parannetuissa ja laajennetuissa roolipelielementeissä, mutta varsinaisen pulmapelin osalta sen muutokset tökkivät hieman. Lisääntynyt monimutkaisuus ja onnen vaikutus saattavat aiheuttaa ajoittaista turhautumista. Siksi peliä ei voi täysin varauksetta suositella ensimmäisen pelin ystäville.
RPGamer (Aug 09, 2009)
Puzzle Quest: Galactrix is a game that improves in many areas upon the original Puzzle Quest, but simply doesn't do enough to make itself anything more than a spruced up casual adventure. It offers many fun deviations on standard match three gameplay and numerous side quests. Unfortunately the sometimes unbalanced difficulty of battles undermines the need for strategy, and a lackluster story and presentation values give little reason to play through the quest. Fans of casual games will find plenty of fun to be had with Puzzle Quest: Galactrix, but as an RPG, Galactrix fails to deliver a must play experience despite its promising ideas.
I'm a huge fan of the original Puzzle Quest and really wanted to like Galactrix, but sadly the new features introduced actually ruin a lot of what made the original so great. The space setting is a good idea and occasionally you'll engage in some battles that are enjoyable, but the appealing presentation and new setting can't offset what is a big step in the wrong direction for the Puzzle Quest series. Infinitive Interactive would have been better off just changing the setting and leaving it at that; as the old saying goes, if it ain't broke, don't fix it.
Game Positive (Mar 11, 2009)
Puzzle fans undoubtedly had high hopes for the next entry into the series, but Puzzle Quest: Galactrix ends up failing to impress. Its serviceable but unremarkable combat, overhaul of familiar gameplay, and blacklisting of different character classes add little to the franchise. Without characters who truly elicit emotions, interesting plotlines, or redeeming qualities other than the addictive puzzle component, Galactrix is one game you may want to skip.
Game Revolution (Feb 24, 2009)
I played the hell out of Challenge of the Warlords. I even made it my Editor's Choice in 2007. Unfortunately, I won't be playing D3's newest incarnation quite as much. If the the old school Puzzle Quest is mega-addicting black tar heroin, then the new one is some brown weed that barely gets you high and leaves you with little more than a headache and a bad taste in your mouth.
Kombo.com (Mar 31, 2009)
With Puzzle Quest: Challenge of the Warlords being one of the best puzzle games ever, Galactrix isn't. Even though both games share the same name, the magic is sucked into the vacuum of space with Galactrix. The result is a game that is unique and interesting but leaves much to be desired for lasting appeal. The real shame is that the first Puzzle Quest will always be remembered with reverence while Galactrix will be forgotten like unimportant space dust.
UOL Jogos (Mar 24, 2009)
Apesar de manter a mesma estrutura do primeiro jogo da série, "Puzzle Quest: Galactrix" decepciona pela falta de acabamento. A mudança do formato de peças é bacana pois propicia novas maneiras de jogar, mas também acentua uma das falhas mais chatas do "Puzzle Quest" original. A falta de opções de partida ou extras para habilitar também desanima.
NintendoWorldReport (Mar 05, 2009)
The game offers two-player multi-card play, but it might be hard to find somebody with another copy of the game. Online battles would’ve been appreciated. The game would’ve been better as a stand-alone Bejeweled cart, with traditional game types like Endless, Time Attack, Vs., etc. As it stands, Galactrix adds way too much unnecessary clutter to the core puzzle game. I know that’s kind of the point, but it just comes off as being unnecessary.