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User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.5
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (9 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamer 2.0 (Nov 14, 2006)
Scurge: Hive is an impressively intense handheld game that may garner too many Metroid comparisons for its own good. While the similarities are there, and the majority of Metroid fans will enjoy Scurge for many of the same reasons, Scurge: Hive deviates in intelligent and interesting ways. The game isn't perfect: small design flaws are scattered throughout, but the moodiness of the game's atmosphere, the intensity of the pacing, the original infection mechanic and the overall quality of the gameplay combine into what may be the best game of 2006 you haven't heard of.
GamingTrend (Nov 28, 2006)
Orbital Media, developers of Racing Gears for GBA, has delivered up a heck of an adventure for DS owners. I am a little saddened that the GBA version has cleaner graphics and better animations, but the DS title is great on its own. Fans of this style of gameplay will be happy for weeks on end, and the wide dispersement of save spots make this game an easy pick up for 15 minutes and play game. While there are some minor dings that keep this game from becoming one of the all time greats, there is plenty of good for everyone to enjoy. Hopefully we'll see a sequel where Orbital Media really pushes the DS to its limits.
GamerDad (Nov 15, 2006)
The world won't be going topsy-turvy with Jenosca fever any time soon, but those who enjoy fun sci-fi action games will be very pleased whether they get the DS or GBA version, which are basically the same with the exception of the map on the second DS screen. The fast-paced, simple yet challenging action feels retro and modern all at once, and delivers hours of fun wrapped up in a nice unfolding story.
Scurge: Hive is one of the best-looking and -sounding Gameboy Advance (and even DS) games to date. It has a unique atmosphere of its own, even if it does draw a lot from Metroid. While the game is fun, it tends to wear on players as they are continuously changing weapons and returning to decontamination platforms. However, for a ten-hour game that feels so much longer, the GBA version is definitely worth the $19.99 price tag. For those who are willing to overlook Scurge’s few flaws, the $29.99 DS version has distinct advantages in the form of the map display and music upgrade, even if the graphics are slightly worse.
NintendoWorldReport (Nov 14, 2006)
Scurge is a solid game, but not superb. However, if you appreciate excellent art and music, the experience may be well worth your time. Pick it up if you’re not distracted by the holiday rush and fancy new console launches.
AceGamez (Dec 07, 2006)
Still, it's hard to complain much about a game that's as well made as Scurge: Hive. Interestingly enough, if you sit through the end credits you'll get the hint that a sequel may be in the works - I really hope so, particularly since this is such a great introduction to another cool female character that's made a swift entry into the current crop of gaming greats. And as a repeated plea to skeptics, don't pass this up just because it 'looks like Metroid' - pick it up because it's as intriguing, and in some ways more so, than Nintendo's excellent franchise.
Gamers' Temple, The (Jan 10, 2007)
Scurge: Hive can be a little frustrating at times, but the overall experience is enjoyable. If you’re in need of some more Metroid style action on your DS, then Scurge: Hive is a good choice to scratch that itch. Be careful, Scurge: Hive can be infectious.
GameZone (Nov 06, 2006)
One part action, one part RPG. One part Metroid, one part Zelda, one part reminiscent of the PSone era. Technically this is a GBA title, and unfortunately does not take advantage of everything the DS has to offer. But that doesn’t prevent the game from blasting through. Scurge: Hive dives into the world of isometric action/RPGs, delivering an experience of intelligent puzzles, thrilling action, and monumental entertainment.
GameSpot (Dec 01, 2006)
All told, Scurge: Hive is the sort of action adventure that should appeal to anyone who's into the Metroid style of sci-fi dungeon-crawling. Replay value over the long term may be questionable, but the initial ride offers a satisfying blend of action, exploration, and puzzles. Furthermore, the stylish graphics and delicious music give the game the kind of artful presentation that only a handful of games produced for portable systems have ever achieved.
Gaming Age (Feb 21, 2007)
Scurge lasts long enough and provides a strong challenge to suit any Metroid fan or gamer looking for a good action title. Although its frustrations lie within some game design, and then translate through hardware (such as the D-pad), it's still very playable and very fun. The biggest drawback would be the push to find decontamination platforms, whereas you rapidly lose health once your contamination level hits 100% and the game decidedly kills you with its masses of enemies that respawn once you re-enter a room. The combat varies between fun and getting out before you're dead. Although this issue and others are minor complaints, they don't hamper the gameplay nearly enough to take away from making it a solid purchase. Oh, it's also going to make you play any Metroid game whenever you put Scurge down.
Obviously, a game that borrows so heavily from another series isn't the most creative game in the world, but the elements are incorporated so well that I cannot in good conscience penalize the game's creativity score too much on account of that. The game is quite lengthy too. Any Metroid fan would be very wise to give this game a try, as it might be able to fill some of those long days between now and the time when Metroid Prime 3 comes out.
Worth Playing (Oct 28, 2006)
In the end, Scurge: The Hive is undeniably a Metroid clone, but not a bad one. If you can get past the tedious initial stages, the game really begins to pick up, although the infection meter limits exploration a bit too much for Scurge to recapture that special magic. For those holding out for a classic Metroid game on the DS, Scurge may be exactly what you need.
Game Vortex (Nov 05, 2006)
Combat mechanics do show some major flaws. For one, the controls aren’t all that precise, so you end up shooting a number of practice rounds to make sure you’ll be able to hit the target. Each shot drains Jenosa’s energy, so once she’s out, you’ll have to wait for it to charge again. As a result, Jenosa ends up taking more damage than she should, which brings us back to the whole “infection” problem. Scurge: Hive has its problems, but it isn’t a complete disaster. Even with its issues it is still a fun game, at least if you’re in the mood for a Metroid-styled adventure.
Deeko (Nov 07, 2006)
It would be unfair to draw comparisons to Metroid, as the two games share only a similar bond in terms of plot only. Other than that, Scurge: Hive is a relatively enjoyable action adventure game that does a lot of things right, but seems to negate them with several facets that just don't seem to work. The old school feel is there and the fun factor is pretty good, but the timer gauge and the inability to easily aim and fire at enemy creatures is a bit of a pain, enough of a pain to make the experience a bit less pleasurable than it could have been. In truth, I hope this is the beginning of a series, as the potential for greatness is there. Orbital Media has done a very good job, but still has a bit of tweaking to do if they want to really push this series to the limit.
70 (Nov, 2006)
Overall, Scurge: Hive is a decent title. If there was some slight fine tuning, this would have been a killer game. Unfortunately, the isometric view can be more annoying than welcomed, but the graphics and sound track are stellar enough to bring the presentation levels sky high. It is too bad that more detail was not given in the story line, but having an original IP on a handheld system is nothing to shake a stick at. I wanted more use of the grapple hook, but the different types of guns bring a fair amount of variety. Even though there are some problems with Scurge, I still enjoyed my time with title.
GamingExcellence (Apr 14, 2007)
The game is repetitive, the story thin and linear, and the infection mechanic is an annoyance, so why play Scurge: Hive? Well, underneath all that, the game is simple and fun when you just want to shoot stuff. The story is kind of pointless and just a reason to move things along, but multiple difficulties and some unlockables allow you to play it again, if you so desire. It's a decent action/adventure title; just don't expect it to be any more then that.
70 (Nov 16, 2006)
Ne cachant pas ses références à Metroid, Scurge Hive est un jeu surprenant qui n'atteint malheureusement pas ses ambitions à cause d'un gameplay maladroit et d'une construction trop redondante. Les bonnes idées sont pourtant là, de même que l'immersion, mais on ne prend pas vraiment plaisir à exterminer une vermine qui n'en finit pas de revenir à la charge de manière bête et méchante. A voir quand même en attendant le retour de Samus.
1UP (Oct 24, 2006)
Scurge places players in the bouncy moon boots of an explorer named Jenosa Arma, who finds herself in the thick of a deadly alien plague that's wiped out a planetside research station and threatens to spread to new worlds. The Scurge scourge can transform any living creature into a mindless zombie, which means lots and lots of things to shoot.
Worth Playing (Oct 28, 2006)
In the end, Scurge: The Hive is undeniably a Metroid clone, but not a bad one. If you can get past the tedious initial stages, the game really begins to pick up, although the infection meter limits exploration a bit too much for Scurge to recapture that special magic. For those holding out for a classic Metroid game on the DS, Scurge may be exactly what you need.
Thunderbolt Games (Nov 23, 2006)
With such a mixed bag of quality in its possession, Scurge: Hive comes off as a decent game with a wide amount of room for improvement. It has a decent story and a likeable character, with just enough plot to keep things interesting. The sheer multitude of platforming, puzzle solving and overwhelming enemy presence make the game far tougher than many of its contemporaries. The added strategy of the timed infections and weapon abilities are tricky to handle as well. However, the isometric camera angle and the lackluster presentation drag the game down from its potential greatness. In the end, Scurge: Hive comes off less as an impressive game and more like the bastard lovechild of Metroid Fusion and Landstalker. That doesn’t mean it can’t be loved, though.
IGN (Oct 27, 2006)
Scurge: Hive is a fantastic game, there's no question about it. But which one should gamers buy? Both games are great, but the GBA version really stands out. The graphics are stronger, and the price is cheaper. If players really want that map on the bottom screen, then by all means, go for the DS version. Even with the less polished graphics, Scurge: Hive is an excellent buy.
N-Zone (Jan 27, 2007)
Wer den GBA-Hit Metroid Fusion schon immer mal aus isometrischer Perspektive und ohne besondere spielerische Höhen bewundern wollte, hat jetzt die Möglichkeit dazu! Kopfgeldjägerin Jenosa Arma geht - begleitet von einem Hilfscomputer namens Magellan und ausgerüstet mit einem Kampfanzug samt Waffenhandschuh - auf die Jagd nach der neu entdeckten, todbringenden, para-sitären Scurge-Lebensform. Alles schon mal gehört? Ihr durchstreift 2D-Levels und eliminiert dabei zahlreiche Gegner, welche mit dem Scurge-Virus infiziert wurden. Hin und wieder gibt euch Magellan hilfreiche Tipps und sorgt dafür, dass ihr den richtigen Weg einschlagt. Skandalös: Sowohl technisch als auch spielerisch ist Scurge Hive nahezu identisch mit der gleichnamigen GBA-Version!
Due to a relatively low-profile release, you'll probably find Scurge on the bargain (or at least used) shelves before long. Overall, however, the game is an entertaining effort that should appeal to fans of the original Metroid. Jenosa Arma may not be the new Samus Aran, but she definitely proves that the yellow-armored one isn't the only space-age bounty hunter that knows how to party.
Consoles Plus (Nov, 2006)
Scurge : Hive est un action-RPG sympathique. Son ambiance très science-fiction rappelle celle de Metroid et la réalisation, quoique légère pour de la DS, tient la route.
Armchair Empire, The (Dec 14, 2006)
Scurge: Hive is a good first effort from Orbital Media -- with some tweaks any possible sequel could be turned into a franchise of sorts. It's a decent enough game, but it could use even more new ideas to truly stand out.
Nintendo Spin (May 28, 2007)
Scurge: Hive's selling feature--the infection meter--is a complete waste of design. Barring that uselessness, Scurge offers a good 10-hour quest with a lot of tricky shooting and relentless action. And I do mean relentless. Not too many handheld games will throw this many monsters at you at any one time. But that's also my biggest gripe with Scurge. Monsters are not so difficult to deal with, but that you have to deal with them in droves (with elemental strengths and weaknesses in mega-respawn mode) spoils the fun of exploring these massive, Metroid-like worlds. Scurge is only okay, but since you can find it for as low as $10, this shouldn't be much of a toss-up.
GameSpy (Nov 03, 2006)
It's refreshing to see an original portable game, but Scurge: Hive has some serious problems; mainly, the obnoxious time limit and frustrating enemy fights. In spite of its issues, though, Scurge is still worth checking out. It's a pretty enjoyable game with solid level design and good ideas, but with some adjustments here and there, it could be a really great game. Hopefully we'll see a sequel or continuation of the series where some of the failings of this title get addressed.
60 (UK) (Nov 17, 2006)
But Scurge is still hugely attractive - packed with charismatic enemy design and pin-sharp pixel-art, it's a real looker, in its old-fashioned way - moderately addictive, mildly nostalgic, and pleasantly to the point.
Game Revolution (Jan 22, 2007)
Since Samus has turned to first-person shooting and Mega Man is nowhere in sight, it looks like Jenova Arma might be a DS owner’s only hope for decent third-person shooter action. Scurge doesn’t stand out, but it’s comfortable if you need a bite-sized action game to pass the time.
Portable Review (Jan 19, 2007)
All in all, Scurge was a pleasant experience. As with many platformers and action games, it does warrant a second playthrough...later on down the line. There isn't much that you missed the first time through, and there isn't much in the way of unlockables: costume changes, difficulty settings, but there is a boss rush, which is always fun to play around with. It's worth picking up months, perhaps a year later, and playing through again. It's not a spectacular game, and the control issues mentioned earlier are definitely obnoxious, but it's good fun all the same.
40 (Dec 10, 2006)
Its great to see someone take a chance with an original idea (i.e. not based on a cartoon, movie, or a sequel) but the fundamental gameplay elements just seem unbalanced and create a frustrating experience.
G4 TV: X-Play (Oct 24, 2006)
Scurge: Hive has a lot going for it. The quest is involving; the graphics are very pretty in a Game Boy Advance kind of way (the dual screen stuff is useless, though); and the selection of weapons you earn makes the combat sufficiently engaging later on the in the game. But the major control issues are a hurdle many gamers won’t want to overcome. They ruin what would be an otherwise fun game.