There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jun 26, 2011)
The pacing of the game is brisk, and you can save your progress at any time. Best of all, this game is habit forming. Easy to grasp and not excessively long, Sonic Chronicles is an RPG for the rest of us.
1UP (Sep 26, 2008)
Sonic Chronicles' light action elements provide plenty of fun puzzle-solving and exploration opportunities without cramping the fairly traditional RPG style, and even if you're not a Sonic devotee (incidentally, I'm not), you'll derive plenty of enjoyment. It's not the most serious or hardcore RPG in the world, but it's quite a lot of fun. Here's hoping the now-EA-owned BioWare can somehow keep this spin-off series going.
Official Nintendo Magazine (Sep 25, 2008)
Had Sonic Chronicles simply been a standard RPG with generic characters in it, it would still have been a fantastic title. The fact that it actually features familiar faces and backgrounds only adds to the enjoyment. It may be an RPG instead of a platformer, but it feels like it fits perfectly into the original series and is one of the best games that the spiky lad has ever featured in. Welcome back, old Sonic. We've really missed you.
Gemakei (formerly Zentendo) (Oct 06, 2008)
Sonic Chronicles: The Dark Brotherhood is a welcome return of a quality Sonic title that brings back memories of first playing Sonic 1 on the Sega Mega Drive. With great graphics, great gameplay and a developed storyline that’s not overly serious, Sonic’s a great addition to all gamers. The only downside is the somewhat odd battle system.
Power Unlimited (Dec 01, 2008)
Sonic Chronicles: The Dark Brotherhood is een behoorlijk diepe RPG van hoge kwaliteit. De sfeer van Sonic is alom aanwezig, terwijl de game in de verste verte niet valt te vergelijken met eerdere avonturen van de blauwe egel. Knap werk van BioWare!
Game Informer Magazine (Oct, 2008)
Hey guys, have you played the new Sonic game? It’s amazing! Also, there’s this new band called Nirvana that’s really great…singer’s name is Kurt something-or-other. Given how much I enjoyed Sonic Chronicles, you’ll have to forgive me for thinking I had warped back to the early ‘90s. BioWare’s steady hand has transformed the aging platform star into a role-playing juggernaut in an infectious adventure that blends the depth of a traditional turn-based RPG with the breezy pace of an action game. While the Sonic gang can’t manage the great humor and writing that typifies Mario’s RPG titles, the battle system, level exploration, and character progression offer miles more depth. I guess you can teach an old ‘hog new tricks.
Jeux Vidéo Magazine (Nov, 2008)
Ce Sonic nouvelle formule est très réussi. Les possibilités de jeu sont riches et accessibles, pour un RPG. Toutefois, l'aventure, longue et prenante, pèche par un manque d'identité évident.
Power Sonic (Apr 04, 2010)
Por ser um RPG, é raro vir vontade de jogar este game quando se está com pouca bateria no portátil, ou quando se tem que jogar rápido para logo em seguida sair correndo, a não ser, claro, quando se sabe o próximo passo no game, ou o que o jogador queira seja somente jogar uma batalhinha ou outra, mas explorar mapas com medo de perder todo o progresso feito naquela partida simplesmente por não ter salvo na pressa, é algo que corta as oportunidades de jogá-lo. Mas isso é desprezível, pois ver Sonic tirar sarro da cara dos NPCs nos chats interativos, ou levando bronca dos colegas, ou até mesmo as batalhas, cada vez mais desafiadoras e "apelonas", deixa o jogo com uma diversão contínua, mas um desafio e aprendizado progressivo, típico de um RPG, o que cumpre com um ponto positivo à BioWare, por sua fama de jogos em RPG ótimos, como Mass Effect (para Xbox 360).
Meristation (Sep 24, 2008)
La profundidad del sistema de juego, con muchas habilidades para desarrollar y explorar en cada personaje, un buen número de compañeros para componer nuestro equipo, gran cantidad de misiones secundarias por realizar… todo eso satisfará a los expertos, mientras que los menos habituales disfrutarán con el atractivo ritmo narrativo y un sistema de juego dinámico y muy divertido. Una pena que nos dejen con un final abierto, pero también nos alegra pensar que podamos volver a disfrutar de una segunda entrega en el futuro. Buen trabajo, BioWare.
Game Informer Magazine (Oct, 2008)
Sonic Chronicles is good for dedicated (and lapsed) fans, the BioWare faithful, and anyone just looking for a decent RPG on DS.
UGO (UnderGroundOnline) (Oct 03, 2008)
This is a fantastic hand held RPG. I even don’t mind the complete dependence on stylus input, something that me and my giant man-paws have had issue with in the past. The battles are difficult. Let me say that again, the battles are difficult. They require planning to the point where this is almost a strategy title. Which I love. Our boys at Bioware did not let us down. Now, will Brotherhood be mentioned in the same breath as some of their other heavyweights like Baldur, Neverwinter, KOTOR, or Mass? It might be a bit too cutesy for that level of praise, all I know is I can’t put it down.
GameFocus (Oct 22, 2008)
If you like BioWare, Sonic or RPG’s you will find this game worth while and enjoyable. It is well worth buying for your game collection and hopefully this is the start of more BioWare handheld games. Mass Effect? Jade Empire? Knights of the Old Republic? Baldur’s Gate?
Alles in Allem liefert BioWare mit Sonic Chronicles: Die Dunkle Bruderschaft ein überraschend erfrischendes und spritziges Sonic Abenteuer ab, dass sich erstaunlich gut ins Rollenspielgenre einfügt. So bietet Sonics erster RPG-Auftritt für erfahrende Rollenspieler nur wenig neues und ist auch eher für jüngere Semester geeignet, den optisch ist hier alles auf Bonbonfarben getrimmt. Erfreulicherweise nimmt die Story aber noch ein, zwei überraschende Wendungen, so dass die Geschichte bis zum Schluss unterhaltsam bleibt. So kann Sonic Chronicles: Die Dunkle Bruderschaft am Ende allen Sonic- und RPG-Fans ans Herz gelegt werden, die auch mal gerne einen Blick über den Tellerrand wagen.
4Players.de (Sep 25, 2008)
Auch wenn es aufgrund der etwas zu peniblen Ausführung der Poweraktionen sowie der fehlenden Erzähltiefe nicht für das Goldtreppchen gereicht hat, ist BioWares gewagter Ausflug in die Welt des Sega-Helden stilistisch und inhaltlich gelungen. Freut euch auf eine spannende Jagd nach Dr. Eggman und eine neue Facette des blauen Igels!
3D Juegos (Sep 22, 2008)
Sonic explora por fin el mundo de los RPG gracias a la experiencia de BioWare en un videojuego que maquilla la esencia del universo del erizo azul con algunas de las claves más características de la compañía estadounidense. El resultado es, tal vez, uno de los mejores videojuegos del puercoespín de los últimos años, resultando una compra obligada para los fans y un juego de rol muy a tener en cuenta por el resto de usuarios de Nintendo DS.
Game Captain (Oct 02, 2008)
Sonic Chronicles ist wahrlich kein Rollenspiel-Schwergewicht, macht durch die Action-Elemente im Kampfsystem, die Spezialfähigkeiten der Charaktere und das hübsch präsentierte Szenario aber einfach Spaß. Allerdings fehlt in meinen Augen das letzte Aha-Erlebnis und die Rollenspiel-Ausflüge von Mario haben noch eine Prise mehr Charme.
Nintendo Life (Oct 26, 2008)
If you are patient enough to overlook a few niggles and are interested in investing some time into a decent RPG with an attractive cast of characters then look no further than Sonic Chronicles on the Nintendo DS.
gameZine (UK) (Oct 14, 2008)
Despite the fact I’ve been rather negative here, this is still a very enjoyable RPG that works well on the DS. If you can stand the idea of Sonic The Hedgehog in a role-playing game rather than a platformer, you’ll have a fun time with this game. Wow, it’s a miracle; SEGA has actually published a great Sonic game that’s not 2D. First time for everything…
Green Pixels (Oct 17, 2008)
But forget all that, because Sonic Chronicles is like a great martial arts flick: you might plod through some of the story, but the fantastic fights are what you paid for.
Console Obsession (Oct 23, 2008)
The stylus controls of the DS and the ability to save anywhere make this a very portable game. The game mechanics are easy to learn too. The story is fun without being too deep, and the only major negative point is the repetitive nature of the touchscreen sequences used in the battles. BioWare has done a very good job of transferring Sonic into the RPG genre, and this is a worthwhile purchase. Here’s hoping for a sequel.
G4 TV: X-Play (Nov 20, 2008)
Those good old days are long gone now, and cynics might say that they weren’t that great in the first place. Either way, Sonic Chronicles proves there’s life still left in the Sonic franchise. It would have been a pretty good RPG without a bunch of famous characters in it, but the characters add plenty of visual charm and personality to the game. It still seems strange to find BioWare in charge of a Sonic the Hedgehog revival, but there’s no sense in arguing with success.
Middle East Gamers (MEgamers) (Nov 20, 2008)
We are confident every sonic fan already has this game sitting pretty on his/her desk. So buying and investing time into this game is a no brainer for any sonic the hedgehog fan out there. RPG fans might have some issues and some might even disagree in how the game is portrayed and how the story plays out at the end. Everyone else though might enjoy giving this game a go. It is a pretty simple adventure that you will enjoy firing up during a bus drive or long breaks between classes. While nothing is confirmed yet, this game looks to be the first in a running series. So with this more than impressive debut, things can only get better for Sonics’ RPG adventure
PTGamers (Oct 16, 2008)
Sonic Chronicles: The Dark Brotherhood é uma aposta ganha por parte da Sega/BioWare. Talvez seja um título difícil de recomendar a quem gosta de Sonic pela sua rapidez nos jogos de plataformas, mas este é um RPG que usa a licença de uma maneira totalmente adequada e que, em última instância, mostra-se como um dos produtos mais competentes do ano para a Nintendo DS. Os mais apegados a este género notarão com certeza que a mecânica é extremamente simples na sua essência, porém - e mesmo levando em linha de conta o sistema de combate repetitivo a longo prazo - The Dark Brotherhood tem muito a seu favor.
Sonic Chronicles: The Dark Brotherhood could have been awful, but it's not. It's a joy to play, every bit the Bioware experience but mixed in with the instant arcade style thrills of Sonic's glory days on the Mega Drive. True, it's sometimes a little slow and suffers from the same problems that other RPGs are guilty of; every once in a while you will find yourself wandering around not really sure what it is you're supposed to be doing. My advice has to be persevere because if you keep going you'll be rewarded with one of the most entertaining RPGs ever to grace a handheld console.
RPGFan (Oct 12, 2008)
An odd and unique fusion of Eastern and Western RPG conventions, Sonic Chronicles is a difficult game to qualify. On one hand, it's weak when compared to other Bioware titles, and even some other RPGS, such as the easily comparable Mario RPG. On the other hand, though, it must be evaluated based upon what it really is: a handheld Sonic RPG. In regard to that, it's nothing less than what one might expect: a decent, juvenile adventure with fun characters, great level design, and a few first-time mistakes. Sonic Chronicles may be a lesser effort by Bioware and only an average RPG, but its not time for Sonic's funeral just yet.
Thunderbolt Games (Oct 06, 2008)
Sonic Chronicles: The Dark Brotherhood will likely run you anywhere from 25-30 hours of gameplay on your first playthrough, and there are enough sidequests and collectable Chao to warrant additional stabs at the game. It’s a bit formulaic in its design, but levels are a nice slice of gaming on the go that require almost no level grinding. The story, though perhaps geared toward younger gamers, is interesting and enjoyable. Battles are mildly addictive, though the lack of any connection between the combat micro games and music greatly reduces the level of satisfaction you get from playing them – it’s probably the game’s greatest shortcoming. Nonetheless, Bioware got a lot right with Sonic Chronicles. They offer an RPG experience that’s been trimmed of almost all the fat, and I look forward to a possible sequel.
videogamer.com (Oct 02, 2008)
If you're not a Sonic fan and instead are simply looking for a quality RPG, there's better on the DS, but Chronicles still comes highly recommended. If you're a Sonic fan Chronicles really is an essential purchase. It's one of the best Sonic games we've played in ages (given the quality of some Sonic games in recent years this doesn't come as a surprise) and, despite it not being as in-depth an RPG as we'd hoped, it's really a lot of fun while it lasts.
NGamer (Sep 24, 2008)
Despite being a slow starter, it reboots the Sonic franchise with style. There are plenty of solid foundations here for a potentially brilliant sequel. Go to it, Bioware.
NZGamer (Oct 01, 2008)
So while this game doesn’t quite capture the polished simplicity of Sonic’s best titles, it’s arguable how much an RPG could ever do that. What you are presented with is a solid portable title that will keep many gamers entertained. Hell, I’m just impressed they managed to make Amy and all the rest less annoying than they have been in the past – although maybe that’s just because there isn’t any spoken dialogue. Sega, please continue to hire Bioware for all your Sonic dialogue in the future.
GamingTrend (Oct, 2008)
Sonic Chronicles is not a bad game by any means, and I had a fantastic time when the combat worked like it promised it would. It seems that if they make a sequel, they might be able to iron out the weird control issues or the odd combat quirks. In the meantime, if you want a decent RPG that tries to do things a little differently, you can do worse than Sonic Chronicles: The Dark Brotherhood.
Retro Gamer (Nov 06, 2008)
Don't get us wrong, Sonic Chronicles: The Dark Brotherhood isn't a crushing disappointment by any means, and it makes for a thoroughly engaging - if rather short - adventure, but considering the talent involved, we were looking for something with a little more substance.
Kombo.com (Oct 14, 2008)
Sonic Chronicles: The Dark Brotherhood is one of the best Sonic titles in recent years. Despite the games problems, for the Sonic faithful this is a solid installment. The game does have several gameplay flaws and can test your patience at times. All-in-all, Sonic Chronicles is a valiant effort to bring new gameplay elements to the stagnant feel of the Sonic franchise. Hopefully, BioWare is able to rework this formula and create a true Sonic RPG marvel in the soon future.
Computer Bild Spiele (Oct 01, 2008)
Ein rundum gelungener Rollenspieleinstieg für Segas Hausmaskottchen Sonic. Abgesehen von der packenden Geschichte und hübschen Optik,. überzeugt das Spiel vor allem mit dem ausgewogenen und originellen Kampfsystem. Der Anfangs niedrige Schwierigkeitsgrad lädt zudem Anfänger geradezu ein, bietet aber auch Fortgeschrittenen genug Tiefe.
Gamer 2.0 (Oct 08, 2008)
Let’s get this straight, Sonic Chronicles: The Dark Brotherhood is a solid RPG through and through, but it doesn’t really play like one. In fact, Sonic Rush Adventure seemed like more of an RPG than this, and that game was a fast-paced game. But to put all that aside despite how bare the game is, Sonic Chronicles is pretty likeable. It features an interesting, yet dragging, battle system, great dialogue, and an interesting emphasis on exploration with its 11 playable characters. But is it a recommendation? If you’re a hardcore Sonic fan, you probably already have the game, but if you’re a bit reluctant—the game is definitely solid, but it’s more a rental. If you do want to buy it, then at least wait for a price drop (which won’t happen for a while, because this game is going to sell for sure).
VicioJuegos.com / uVeJuegos.com (Oct 06, 2008)
Es el momento de concluir. Sonic Chronicles: La hermandad siniestra supone el estreno de la mascota de Sega en el género del RPG y, aunque no es un título redondo y quede lejos de los grandes de Nintendo DS, se presenta como una alternativa divertida, con una historia interesante y un sistema de juego que incorpora elementos originales. No obstante, se echa en falta un poco más de profundidad, lo que puede echar para atrás a los más diestros en el género. Por su parte, el apartado gráfico es estupendo, cosa que no se puede decir del sonoro, francamente decepcionante. En definitiva, Bioware ha hecho un buen trabajo, pero todavía quedan cosas por pulir. Esperemos que en el siguiente hagan los deberes, porque de momento nos han traído un juego muy entretenido y apto para casi todos los públicos. No dejéis de probarlo.
Wonderwallweb.com (Oct 01, 2008)
Overall The Dark Brotherhood is a well presented game and for a first attempt it is fairly decent, this however may be the games own downfall, after all who wants an average RPG when the DS is full of outstanding one’s? Maybe only Sonic fans can be the difference between this game standing out from the others in the pack.
Fragland.net (Oct 19, 2008)
Although things indeed went into the right direction, they didn't go very far. An sich Sonic Chronicles isn't bad but it does lack a bit of a soul. Good as go-between, not as main dish.
RPG Site (Oct 03, 2008)
Sonic Chronicles is an essential purchase for Sonic fans, and definitely worth a look for RPG fans in general. Despite lacking difficulty and trying to remain simple, Sonic Chronicles still manages to be a shining beacon for the RPG genre on the already RPG-packed DS. It’s a compelling experience, even if in places it lets itself down. And it’s definitely one of the best Sonic games in years.
games xtreme (Dec 08, 2008)
All in all it’s a pretty good game, the battle system and the controls have their problems but on the whole if you want an RPG that is something a little different this may be it. My only reservation is that it didn’t need to be a Sonic game, it could have quite easily have been Mass Effect DS.
UOL Jogos (Oct 22, 2008)
"Sonic Chronicles: The Dark Brotherhood" é um RPG extremamente bem acabado, com uma apresentação caprichada que sabe tirar proveito do hardware do portátil da Nintendo e do carisma dos personagens da Sega. Pena que o desafio seja tão leve e pouco criativo, com mínimas ramificações, deixando o jogo fácil e direto demais, dificultando um maior envolvimento daqueles jogadores veteranos.
JeuxVideoPC.com (Sep 23, 2008)
Sonic Chronicles est une excellente entrée en matière dans le domaine du RPG. Un titre techniquement réussi reposant sur un gameplay infaillible, qui utilise merveilleusement les fonctions tactiles de la console. Mais son manque de difficulté le destine plutôt à un public jeune bien qu’il soit développé par BioWare. Mais que l’on ne se trompe pas, Sonic Chronicles n’en reste pas moins un bon jeu.
JeuxActu (Oct 01, 2008)
Après avoir enchaîné de nombreuses déconfitures dans des domaines très divers, la mascotte de Sega se reprend quelque peu grâce à cette première incursion dans le monde du RPG. Bien fini dans sa réalisation comme dans ses mécaniques, le jeu développé par BioWare a le mérite de ne pas jouer les faux élitistes, ce qui en fait un bon jeu à destination des plus jeunes et des moins avertis. Malheureusement, les gamers ne sont pas aussi bien lotis, puisqu’on déplore un scénario qui n’a rien de vraiment excitant, un ton – trop sérieux – inapproprié à l’univers du hérisson bleu, ainsi qu’un manque de liberté dans l’exploration qui l’empêchent de jouer sur les deux tableaux.
UltraNinjas (Oct 16, 2008)
Hence, it all adds up to being rather more disappointing that you may have originally hoped, although in fairness it’s still enjoyable enough to warrant a better-than-average score. It’s short, easy and has a simple story, sure, and in many ways it seems more like an ideal starter adventure for younger players than a fully-fledged RPG to absorb yourself into. On the positive side it does bring that certain Sonic charm to the table well enough and it is, despite the problems, still enjoyable enough to prod you along gently until you reach the game’s conclusion, which is a lot more than you could say for a whole raft of titles out on the market at the moment. Dark Brotherhood might not be in the same league as the Mario RPG titles, but there’s enough in there to enjoy and to suggest that the series is one worth maintaining if certain concerns can be ironed out.
DarkZero (Oct 21, 2008)
Considering the initial shock of a Sonic RPG, and the potential, I think that SC could’ve been a bit better in most aspects but TDB definitely lays solid foundations for the probable sequel. It really is an RPG but delivered Sonic style; fast and fun.
Cubed3 (Nov 04, 2008)
Sonic Chronicles: The Dark Brotherhood is a solid role-playing experience, but it's ultimately an overly lightweight one that is unlikely to truly grab the attention of genre veterans. Sonic fans will love the throwbacks to previous outings (including somewhat obscure titles like Sonic Battle), most will love the beautiful hand-drawn backdrops, but it is probable that only the younger audience at which the game is aimed will really enjoy the entire package from start to finish. If you fall into the former or latter categories, you might want to add a point to our final score; if you fall into neither, you might want to knock one off.
N-Europe (Oct 22, 2008)
A fun RPG while it lasts, but can wear thin over time. Great visuals and level design help overcome some missed potential. Sequel please?
Gamervision (Oct, 2008)
Sonic Chronicles: The Dark Brotherhood is a decent first attempt at giving the speedy hedgehog a new genre to explore, but the game lacks the addictive and challenging elements that make RPG fans want to keep exploring and progressing. It’s fun at times and definitely has its moments, but on a system that already has some pretty great role-playing games in its library, there doesn’t seem to be much of a place for this one. It’s possible that I expected too much out of BioWare and the blue speedster, but that doesn’t change the fact that the games never achieves greatness, though it probably could have. Maybe next time, Sonic.
Boomtown (Oct 10, 2008)
It’s also an excellent introduction to the RPG genre for Sonic fans or those that usually find them too overwhelming and don’t want to spend hours levelling up their characters. There’s a good 16+ hours of game here as well and while I wouldn’t necessarily suggest anybody other than the most ardent Sonic fan rushes out and purchases it, I would heartily recommend it as soon as it reaches a price south of £20. That’s as long as you’re not after a typical Bioware RPG.
Cheat Code Central (Oct, 2008)
Sonic Chronicles: The Dark Brotherhood is a noble effort by the folks at BioWare to translate the lore of SEGA's beloved hedgehog and his cronies to an RPG format. Largely, the game succeeds at providing an interesting experience. However, it seems to be too simplistic for its own good, lacking the depth of gameplay needed to make it truly special. As such, The Dark Brotherhood is a good first step, but it is more likely to appeal to fans than to the gaming community at large.
Eurogamer.net (UK) (Sep 23, 2008)
Sonic Chronicles is undeniably a nice-looking game, and its slick presentation makes for an enticing experience to begin with. The longer you play, however, the more the cracks start to show, and what seemed like a potential minor classic is soon reduced to just "pretty good". Sonic fans will get the most from its short-lived charms, but with so many superior RPGs on the DS, the blue hedgehog needed to provide a lot more substance to make his genre debut an essential offering.
TotalVideoGames (TVG) (Sep 29, 2008)
With easy RPG dynamics, Sonic Chronicles is a title that will only really appeal to fans of the fastest hedgehog in the known universe or younger DS gamers. It may not quite be the dream ticket that the partnership originally promised, but there's still just about enough to enjoy provided you fall into one of these camps.
Gamer.nl (Sep 26, 2008)
Sonic Chronicles: The Dark Brotherhood is een oerdegelijk rollenspel. Vooral het intense kleurgebruik, de vlotte gevechten en de diverse minispellen weten te overtuigen. Hier staat tegenover dat het verhalende aspect ietwat tegenvalt en het nergens exceptioneel wordt. Dit neemt echter niet weg dat Sonic Chronicles garant staat voor de nodige uren speelplezier en ook voor mensen met een antipathie tegen blauwe egeltjes de moeite waard is.
GamePro (US) (Sep 25, 2008)
Bioware knows how to craft a compelling RPG but Sonic Chronicles lacks the depth and complexity of its previous titles. As such, its simplistic gameplay and story will definitely appeal to younger gamers but more mature gamers might want to reserve their excitement for Bioware's next effort.
GameSpy (Sep 30, 2008)
Although it's got some definite issues, Sonic Chronicles: The Dark Brotherhood is still an entertaining RPG that feels like a step in the right direction for BioWare's future on Nintendo's handheld. Hardcore Sonic fans will definitely want to check this one out, as it offers a strong storyline and entertaining writing that's on par with the best fan fiction. We look forward to seeing which iconic franchise BioWare tackles next. Us? We have our fingers crossed for a Kid Niki action-RPG.
GameDaily (Oct 02, 2008)
None of this is to imply that Sonic Chronicles is a terrible game. It's a mediocre RPG that is wrapped in a delightful exterior intended to warm our hearts with nostalgia, and it succeeds in doing that. It's a lengthy quest for a portable RPG, although we would have loved to explore more areas, and it's fairly accessible to players of all ages. We're afraid that since BioWare rarely works on sequels that this might be the best this ever gets (assuming Sega were to make a sequel), so we'll take what we can get: a decent fresh take on the Sonic franchise that you'll have fun with while it lasts, but that does little to heal the wounds of Sonic's tattered past.
Play.tm (Oct 16, 2008)
In conclusion, this game could only really be suitable for Sonic fans and younger gamers. Sonic aficionados will love a change of pace and a slight return to form for the blue spikey wonder. It also forms a fantastic introduction to the RPG world for kids as it is lightweight enough that they won't get bogged down by statistics yet it'll still introduce them to the basic concepts of RPGs before they move onto some of the true favourites on the DS (such as the Final Fantasys and the forthcoming Chrono Trigger). This is a great first effort from Bioware and I hope they learn from their mistakes with this game and release a sequel that does Sonic total justice.
GameTrailers (Sep, 2008)
Sonic Chronicles is an admirable attempt to revitalize an aging franchise, but it ultimately suffers from an identity crisis and never really hits its stride. It fails to strike a balance between action and exploration, and though the combat system is intuitive and unique, it ultimately becomes cumbersome. This one's strictly for the Sonic fanatics.
Game Revolution (Nov 05, 2008)
Sonic Chronicles: The Dark Brotherhood does enough to separate itself from its Mario brethren to stand on its own. Even with all the minor gripes, aside from the unfortunate plot spoiling, the JRPG elements are traditionally solid and keep the title from falling into the art of the rip-off. Despite the soundtrack which I think was made with a synthesizer and a tin can, the light-hearted, vibrant, cartoonish world casts Sonic in an unexpected light. Sonic may be known for his blistering speed, but when he slows down (with the help of a developer that mostly knows what its doing), he can be just as well-known for his character.
Random Access (Jan 25, 2011)
For me, I actually don't know if I truly loved Sonic Chronicles or not. It was a bit more difficult to retain my interest on this one, though I made it to the very end EVENTUALLY. Don't get me wrong: the game is fine and perfectly acceptable, but nothing popped out to truly impress me. The game is far easier than most RPGs out there battle-wise, but there are too many times where the real difficulty comes in figuring out where to go next, as your next logical move isn't always clearly stated. And the game definitely fails to provide the complexities and depth offered by the Final Fantasies of the world. Maybe it was the fact that leveling up felt like even more of a chore this time around (because, as you get stronger, battles deliver fewer and fewer experience points, thus forcing you to trek on, rather than giving you the option to strengthen your team).
ripten (Oct 26, 2008)
Overall, I would have to say it is an average RPG, aimed at those more a fan of Sonic than the genre. Sonic Chronicles is worth the money if you like blue hedgehogs, but worth a rent at best otherwise.
Jeuxvideo.com (Sep 26, 2008)
Pour un coup d'essai, ce premier RPG dans l'univers de Sonic n'est finalement pas si mal, mais les bonnes sensations du début sont vite gâchées par un système de combat redondant et trop aléatoire. Comportant autant de bonnes idées que de mauvaises, ce Sonic Chronicles n'est ni aussi riche ni aussi divertissant qu'on l'espérait, mais il reste à découvrir malgré tout pour son caractère inattendu et audacieux.
IGN (Sep 24, 2008)
There's fun to be had, and the game does pick up after the first few hours, but we'd be surprised to see many DS gamers get behind Dark Brotherhood while there are so many superior role-playing games on the platform. There's a good design in here somewhere; it's just lost in the shuffle of it all.
Worth Playing (Oct 08, 2008)
Sonic Chronicles: The Dark Brotherhood is a complete average, if not slightly subpar, RPG. If it wasn't for the fact that it had Sonic characters in it, it wouldn't stand out at all. The combat system is interesting but flawed, the gameplay is slow and rather tedious and the plot is as cookie-cutter as they come. There is very little attempt made to make the game feel anything like a Sonic title, and if it weren't for the occasional loop, you could easily replace Sonic and friends with original characters without losing anything but name recognition. A game for Sonic fans and RPG die-hards only, with anyone else being better served by picking up any of the other and more interesting RPGs that have hit the DS in the past month.
GameSpot (Oct 10, 2008)
Sonic Chronicles: Dark Brotherhood is a decent mix of everyone's favorite hedgehog with the role-playing genre, but you expect a more engrossing storyline and challenging gameplay from a company as experienced as BioWare. As it stands, the game offers little more than touch-screen battle prompts and Sonic nostalgia.
PAL Gaming Network (PALGN) (Oct 19, 2008)
Unfortunately, Sonic Chronicles: The Dark Brotherhood is not the greatest start to what is obviously intended to be a new series in the Sonic franchise. The game suffers from a case of confused identity. While it’s obviously hoping to capture a younger audience with an easy introduction to the RPG genre, it also attempts to cater for more experienced RPG players and Sonic fans, and in doing so it succeeds at neither. The game’s battles and quests quickly become repetitive and its simple design leaves it feeling simply dull. If there’s to be any hope of this becoming a worthwhile series, Bioware needs to expand upon the good ideas they’ve laid the groundwork for, but failed to deliver on, in Sonic Chronicles: The Dark Brotherhood. A fast paced, action-packed RPG featuring Sonic is an admirable goal, but the mark has clearly been missed here.
Sega-16.com (May 05, 2009)
Although Sonic Chronicles: The Dark Brotherhood is a step up in quality from other games in the Sonic mythos, it’s still impossible to overlook its glaring flaws. For example: while the visuals are superb, with beautifully painted landscapes and solid 3D character models, the inconsistent frame rate can sometimes ruin the experience. And while BioWare has breathed some fresh life into a very stale universe, the storyline is often predictable and has ultimately been done before. Because of these flaws, the game’s value resides in the hands of its player. If you’re a Sonic The Hedgehog fan, then you’ll most likely forgive its biggest flaws and find Sonic Chronicles a fantastic experience. RPG fans, on the other hand, might find the game simple, short, and unimaginative. As a compromise, Sonic Chronicles: The Dark Brotherhood is both a solid RPG and a nice entry into the Sonic The Hedgehog series. Let’s hope that a sequel can fix its problems and elevate its status in both categories.
Gamereactor (Sweden) (Sep 30, 2008)
Bland alla vackra handritade kartor och finurlig Sonic-trivia finns det alldeles för mycket brister för att det ska kännas riktigt genomarbetat och Bioware har helt klart siktat in sig på de yngre spelarna i första hand och Sonic-fansen i andra hand. Detta skymmer det habila verk som ändå utgör grunden till Sonic Chronicles där bland annat det minispelsliknande stridssystemet är väldigt underhållande. Därmed blir det inte så kul som man kunde hoppas att få utforska exempelvis Green Hill Zone i ett betydligt lugnare tempo än man är van vid. Det är bara att konstatera att Sonic gjort ytterligare ett tveksamt val av roll och att inte ens Bioware kan rädda honom.
RPGamer (Sep, 2008)
As BioWare's first attempt at a handheld title, Sonic Chronicles is not a bad start, but their inexperience with turn-based battle systems definitely shows. While the game's design is terrific in theory, it could have used a bit of tweaking to improve the flow. In addition, the company's trademark inability to create a decent menu shines through once again. Sonic Chronicles is not too difficult, although just how difficult it ends up being is entirely dependent on the player's ability to successfully use and defend against POW moves. Those without a sense of rhythm may become frustrated. Despite its issues, it still manages to be an enjoyable experience. With a little elbow grease, a sequel could prove to be truly excellent, but in its current state, Sonic Chronicles is decent, and nothing more.
The Review Busters (Sep, 2008)
Sonic Chronicles: The Dark Brotherhood sounded like a good idea. Mario was able to spawn a few decent RPGs so why can’t Sonic? BioWare had enough time to make this the sleeper hit of the year, both on the DS and RPG genre. Chronicles relies too much on the stylus and the mini game like battles get dull after a few hours. Sonic fans should defiantly give this one a shot, just don’t expect this game to resurrect the Sonic franchise.
Gamekult (Sep 26, 2008)
On dit souvent que les premières fois sont un peu décevantes, et malheureusement, Sonic Chronicles n'échappe pas à la règle. Bien sûr, les premiers moments profitent de la fraîcheur de la plate-forme mélangée au RPG, mais si l'aspect jeu de rôles est plutôt réussi avec des combats dynamiques, on aurait aussi souhaité plus de liberté dans l'exploration. Même constat au niveau de la réalisation avec de très bons graphismes, mais une ambiance sonore pas franchement convaincante. Quant aux quelques touches d'humour, elles ne suffisent malheureusement pas à contrebalancer la lourdeur du scénario, pas bien original. Sonic Chronicles est donc une petite balade dans l'univers du hérisson, repris avec fidélité, mais qui aurait mérité davantage de profondeur.
Pocket Gamer UK (Oct 01, 2008)
The problem with the game is that it plays to none of Sonic's strengths while simultaneously underlining all of the franchise's most famous faults. You're ultimately left with the conclusion that actually a Sonic The Hedgehog role-playing game probably isn't a very good idea. That said, BioWare has done the best it could with a difficult brief. Those looking for an amiable timewaster or a bit of Sonic fan service will find little to complain about - even if there's equally little to applaud.
Destructoid (Sep 29, 2008)
The real tragedy with Sonic Chronicles is that it actually isn't that bad. Once the game hits the third chapter, it suddenly stops completely sucking -- characters become a bit more effective, battles are more fun, and you have enough allies to start exploring the maps properly. It really can be fun at times, which makes it even more of a shame that huge aspects of it are mediocre. There is just enough in the game to make it worth a play through, but nowhere near enough to make it worth keeping. If you're a Sonic fan, possibly check this out because it's a step in the right direction. However, baby steps for a franchise that needs massive strides to get credible again isn't going to cut it.
Legendra (Oct 20, 2008)
Sonic Chronicles est un RPG tout juste correct qui propose une aventure amusante et intéressante pour les petits. A mes yeux, cela reste un plaisir de retrouver Sonic dans toute la splendeur de son égocentrisme mais la plupart des joueurs n'apprécierons pas ! Bref, un RPG à faire si vous êtes un fan de Sonic ou un fervent défenseur de Bioware ou tout simplement curieux. Mais ne vous attendez pas au messie du genre, avec sa durée de vie de 25 heures, vous en aurez juste pour votre argent.
Game Shark (Oct 16, 2008)
Sonic Chronicles: The Dark Brotherhood isn't a bad game, it's just a disappointing one. If you're a diehard Sonic fan, it's probably the best outing containing your favorite blue hedgehog in years, regardless of how low a benchmark that may be. Younger players, or those new to RPGs, may find it a good way to get into the genre. For all others, there's just too many quality RPGs available for the DS, and not enough quality here to warrant a purchase.