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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpy (May 11, 2007)
But for every minor annoyance in Spider-Man 3, there are three excellent features. For example, Spidey doesn't take damage from falls (unless he lands on an environmental hazard), and there's no limit on his web fluid use, which is the bane of far too many Spider-Man games. On the whole, Spider-Man 3 is a very well-thought out game that deftly avoids practically every pitfall and delivers a flat-out awesome gaming experience. Any fan of the movie, the comic, or quality handheld action gaming will not be disappointed.
PGNx Media (May 05, 2007)
Peter Parker’s alter-ago adds another kick-ass game to his repertoire. Like the games before it, Spider-Man 3 on the Nintendo DS is not a radical departure from its prequels. But it does manage to fix the minor complaints of the previous games, add more content, and polish everything up. The end result is the best portable Spider-Man to date.
GameZone (Jun 04, 2007)
won’t cookie-cut – the DS rendition of Spider-man 3 will undoubtedly provide more entertainment than its multi-million dollar big-screen counterpart. Activision should be commended on a job well done.
Game Chronicles (May 04, 2007)
The NDS version of Spider-Man 3 is fantastic for the Spidey fan on the go and a must-own game if you have a DS. I loved the new control scheme that literally allows you to draw your moves, zip to buildings, and engage in exciting combat. There is a great story, colorful graphics, and just a fun time to be had with this latest Spidey title.
IGN (May 04, 2007)
It's pretty clear that Vicarious Visions needed to do something truly unique for the Spider-Man franchise on the DS -- it's a little hard to expect a user base to blindly snag yet another Spider-Man game after three have already been released in just two years time. It was a risk to make an all-stylus action game in a design that's usually been a more traditional-controlling experience, but the team pretty much nailed it. The combat system's collision could be tighter and just a little more "fluid," but it's a hell of a lot of fun kicking bad guys' butts with quick flicks of the wrist. Stylus combat works. If anything, this touch screen focus could spawn a new wave of brawler design, and I can't wait to see how this control system evolves in future DS games.
Pocket Gamer UK (May 14, 2007)
Yet, despite its relative brevity, Spider-Man 3 is definitely the best DS Spider-Man game to date (don't confuse it with its terrible forerunner), and demonstrates thoughtful use of the licence and some technical innovation on the part of developer Vicarious Visions. Like the movie itself, it has the odd dark moment but it also has more than enough energy and action to emerge triumphant.
Deeko (May 31, 2007)
All in all, I walked away from the DS version of Spider-Man 3 with a smile on my face. I wanted the Wii version of the game to rock me like a hurricane, but found it only nudged me like a gentle breeze. The DS version of the game took away all of the pain, all of the anguish, all of the suffering and replaced it with a time that redeemed the good name of Spider-Man. I might not be able to play it on the big screen like this, but for a portable version, it outperforms the console version in a very big way and that's really what counts. The stylus combat system is charming and incredibly functional and the graphics are simply amazing. All in all, if you're going to pick up a game based on the movie, this is the one to grab!
NintendoWorldReport (May 27, 2007)
Partially wasted license aside, Spider-Man 3 is a fluid, fun, refined handheld game that clearly benefits from being the developer's fourth Spidey game on the system in less than three years. If you skipped the last couple of them, as I did, this game is worth checking out for its great platforming gameplay and crazy controls.
80 (May 07, 2007)
All in all, I was pleasantly surprised at how good the DS version shaped up, especially when compared with its next-gen brothers, which didn’t fair so well. Sure, it’s a rail-fighter at heart, but the game offers enough variety and action to keep you suitably occupied. This is a well-rounded product and one that Spider-Man fans should check out.
GameSpot (May 11, 2007)
As action games go, Spider-Man 3 for the Nintendo DS doesn't really bring anything new to the table. However, its innovative touch-screen controls go a long way toward breathing fresh life into the old beat-'em-up formula. The slick 3D visuals and charming voice-overs are pretty sweet, too.
Worth Playing (May 29, 2007)
While Spider-Man 3 for the NDS is certainly fun, it is probably most appropriate as a rental. The game barely clocks in at five hours, and there's not much to do after that. You could play head-to-head multiplayer, but it requires another cartridge. If Spider-Man 3 would've offered some more unlockables, an extra difficulty level, or a new playable character, it would have been a smart purchase. As it is, however, it is simply too short and lacking in extras, though it would make a worthwhile rental, just for the experience of controlling Spidey with a touch-screen.
Nintendojo (2007)
As usual, Spidey delivers a decent handheld experience that will be great for kids. The unique control scheme might amuse hardcore gamers for a while, but the gameplay won't make them put down Lunar Knights or Castlevania. Unless the tykes are hard-pressed to play with the black suit, it might be better to find the now-bargain-priced Spider-Man: Battle for New York from late last year. Either way, Spider-Man flies way above the typical licensed schlock.
70 (Jul 04, 2007)
It is essentially a youngster's game, and does a very good job of providing its target audience with just the kind of action they will want. For gamers looking for something more substantial or impressive it has little to offer, but Spider-Man 3 DS betters the Wii, PS3 and 360 versions, without any need for their technical muscle and big-budget gloss.
65 (May 10, 2007)
Comme la cartouche GBA, cette version DS de Spider-Man 3 s'en tire tout de même beaucoup mieux que ses homologues de salon. Servi par un maniement au stylet globalement agréable et accessible, Spidey ne manquera pas de tisser sa toile chez de nombreux fans possesseurs de DS.
Modojo (May 10, 2007)
Spider-Man 3 DS could have been great with some different pacing. It looks good and has nailed a lot of the Spider-Man universe (complete with Spidey one liners!). The stylus controls are certainly a step in a new direction for DS action games, showing the potential that the touchscreen can offer in its ability to use more than just buttons. The game can be fun and rewarding and does a pretty decent job at not massacring a movie franchise, but can grow tiresome rather fast if the fighting bores you. With so many other great games out, and even more coming soon, Spider-Man 3 DS might be a game you hold off on until the price drops; unless you're a huge fan of your friendly neighborhood Spider-Man.