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Superman Returns Reviews (Nintendo DS)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.4
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (5 votes) 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (Nov 28, 2006)
Superman Returns on the Nintendo DS didn't turn out as bad as the big screen console versions released at the same time, and isn't nearly as bad as many of the other superhero games on the Nintendo DS. But that doesn't mean the Nintendo DS version's a good game. There are some solid gaming moments here, but the glitches and flaws in the design are too large here to ignore.
N-Zone (Feb 23, 2007)
Ähnlich wie im Kino kehrt Superman auch auf dem DS nur mit mäßigem Erfolg zurück. Obwohl dem Mann aus Stahl gleich zu Beginn eines von neun kultigen Kostümen verpasst werden kann, bleibt der Spaß kurz nach der ersten langen Ladezeit auf der Strecke. Um Metropolis zu retten, muss Supi über ein Spielfeld auf dem Touchscreen zu einem Einsatzort navigiert werden. Dort wechselt das Geschehen auf den oberen Schirm und in die Third-Person-Perspektive. In optisch nüchternen Häuserschluchten müsst ihr dann auf Zeit Gegner ausschalten oder andere Missionen erfüllen. Egal wie Superman sich dabei fortbewegt, die Steuerung ist umständlich - vor allem beim Fliegen auf engstem Raum. Die Bosskämpfe sind reine Geschicklichkeitspassagen, der Mehrspielermodus monoton. Kein gelungenes Comeback.
GameZone (Jan 16, 2007)
While it’s not the worst Superman game ever made, it’s still not anything any sane person would want to play. If you need a Superman fix, go rent the DVD instead.
Pocket Gamer UK (Dec 18, 2006)
Instead, you end up learning a set way to complete each mini-game, mainly because you'll repeat them so often. It's less to do with being the Man of Steel, more a rusty version of the tin man – because this is a game without a heart.
Nintendo Life (Dec 10, 2006)
While Superman 64 still remains the worst game of all time, I think I can pretty much state that Superman Returns on DS is currently one of the worst games on the DS. Probably best forgotten like its movie counterpart.
30 (Nov 30, 2006)
Superman Returns ist genau das, was ich mir keinesfalls von der Umsetzung eines Kinofilms erhoffe - nämlich einmal mehr ein misslungenes Lizenzspiel. Zugegeben, die Steuerung ist in Ordnung, die Grafik teilweise auch, aber das alleine sorgt leider nicht für den nötigen Spaß. Die Kämpfe sind arm an Abwechslung und im Falle der Bossgegner sogar schlicht langweilig und ohne Herausforderung. Dazu kommt noch der halbgare Multiplayer-Modus ohne echte Onlinefunktion. Und nicht zu vergessen, der stolze Preis von ca. 40 Euro, den man für die zwei bis drei Spielstunden berappen muss. Was täte Superman wohl in diesem Fall? Nun, wenn er das Spiel fände, würde er es wohl wie Lex Luthors Kryptonitinsel in den Weltraum befördern. Aber dann bitte direkt in die Sonne, damit es sonst niemand mehr in die Hände bekommt.
30 (Dec 05, 2006)
Superman Returns sur DS est un jeu médiocre à la maniabilité poussive et aux graphismes datés. L'idée de faire reconquérir sa ville à l'homme d'acier aurait pu être agréable si la réalisation avait suivi. On sait maintenant que la DS est capable de bien mieux et je vous incite à passer votre chemin une nouvelle fois. Superman Returns, certes, mais ne restera pas.
29 (Dec 11, 2006)
Not even a mildly entertaining multiplayer mode, neither the incentive of a vintage Superman comic book gallery through the collection of in-game crystals is enough to recommend Superman Returns. It is a title with a dull, repetitive level structure, unforgivably long loading times, lazy cutscenes, a generic musical score and perhaps most damningly, another game blighted by the continuing curse of sub-standard Superman videogames.
GameSpot (Dec 08, 2006)
Whatever you do, stay away from the Nintendo DS version of Superman Returns. It hurts to play, it hurts to see, and it hurts to listen to. Games based on movies usually aren't very good, but this one is especially crummy.
Gamestyle (2007)
Quite frankly, Superman Returns on the DS is abysmal. If you consider paying for it, or even asking for it for Christmas, you deserve to have a huge slab of radioactive green Kryptonite enter the Earth's atmosphere and smack you right on the head. If you must own a Superman game this year, get the home console version, as it at least lets you write naughty words on the side of buildings with your heat vision.
Thunderbolt Games (Oct 08, 2007)
The game is short, damn short. It can be finished in about an hour or so, and once you have sussed out the way the simple 'strategy' part works, all further enjoyment can only be derived from the main missions, which I'm sure you'll realise by now, can't save this Superman. I find Superman Returns for the DS to be superior to the infamous Superman 64 (no rings!) but then that's not saying much now, is it? Poor presentation, bad graphics, cack sound, and simple, generic gameplay (with restricted superpower use - why?) makes for an overall un-super game. If you thoroughly enjoyed the film, it'd probably be best to just wait it out for the sequel, or else, go watch some more Smallville. For the time being, video gaming is still deadlier than multi-coloured Kryptonite for our supersonic wonder boy.