Published by Developed by Released Also For 3DO, Amiga, Amiga CD32, DOS, FM Towns, Genesis, Jaguar, Macintosh, PC-98, PlayStation, PlayStation 3, PSP, PS Vita, SEGA CD, SEGA Saturn, SNES, Windows | Combined View |
![]() ESRB Rating Genre Perspective Visual Pacing Gameplay Interface |
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Description
Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.
You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.
It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.
Screenshots
There are no Nintendo DS user screenshots for this game.
There are 143 other screenshots from other versions of this game or official promotional screenshots.
Promo Images
Alternate Titles
- "主题公园" -- Simplified Chinese spelling
- "Theme Park DS" -- Japanese title
- "Sim Theme Park" -- Working title
- "Park לונה" -- Hebrew spelling
- "テーマパーク" -- Japanese spelling
Part of the Following Groups
- EA Classics releases
- Electronic Arts' Theme series
- Green Pepper releases
- PlayStation the Best series
- Theme: Amusement park
- Theme Park series
User Reviews
There are no reviews for the Nintendo DS release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Critic Reviews
Eurogamer.de | Apr 05, 2007 | 8 out of 10 | 80 |
UOL Jogos | Mar 27, 2007 | ![]() ![]() ![]() ![]() ![]() |
80 |
Worth Playing | Aug 01, 2007 | 7.8 out of 10 | 78 |
N-Zone | May 22, 2007 | 76 out of 100 | 76 |
Eurogamer.net (UK) | Apr 04, 2007 | 7 out of 10 | 70 |
Nintendo Life | Apr 21, 2007 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70 |
GameSpy | Apr 03, 2007 | ![]() ![]() ![]() ![]() ![]() |
70 |
Jeuxvideo.com | Mar 27, 2007 | 13 out of 20 | 65 |
411mania.com | Mar 30, 2007 | 6.5 out of 10 | 65 |
The Review Busters | 2007 | 6 out of 10 | 60 |
Forums
Topic | # Posts | Last Post |
---|---|---|
Theme Park on Windows XP?! | 2 | St. Martyne (3649) Sep 09, 2007 |
Trivia
1001 Video Games
Theme Park appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.Amiga versions
There were two versions of Theme Park sold for Amiga computers. One was an AGA version of the game with 256 color graphics and was pretty much the same as the PC version. The other version was a trimmed down version for non AGA stock Amigas like the A500.CD version
CD version of the game contains several enhancements in regard of disk version. Introduction sequence is played in full screen and during the game there are 15 animation cutscenes presenting possibilities of the facilities you may build. They can be played after using magnifying glass icon over the buildings.Development
Theme Park was originally going to be a Disney Land game but that was scrapped when they decided they would lose too much control over the development of the game's content.MAC versions
While the original Mac version of Theme Park can be started even on late Macs with OSX 10.4 "Tiger", the game has no speed restraints, so that a year in-game may pass in a few seconds.OEM release
Theme Park (CD version) was bundled with IBM's "Aptiva" line of multimedia computers.Rollercoaster
If the player creates a roller-coaster with an impossibly long and steep fall followed by a sharp 180 degree turn, people will fly off once in a while.Sponsor
The UK edition was sponsored by Midlands bank.Awards
- Amiga Joker
- Issue 02/1995 – #2 Best Simulation in 1994 (Readers' Vote)
- GameStar (Germany)
- Issue 12/1999 - #82 in the "100 Most Important PC Games of the Nineties" ranking
- Power Play
- Issue 02/1995 – Best Economical Simulation in 1994
Related Web Sites
- Theme Park Strategy Guide (posted on Cheat Code Central)
phlux (4329) added Theme Park (Nintendo DS) on Apr 11, 2007
Credits (82 people)
Game Design:
Engineer:
Graphics and Concept Art:
Hiromitsu Sasaki, Hideyasu Ishihara, Hideyuki Takehana, Daisuke Matsumoto, Naotake Okunishi, Ryo Hirata, Orbital Link
Opening Movie:Sound:
Music:
Functionality Testing: