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Published by Developed by Released Official Site Platforms Android, iPad, iPhone, Linux, Macintosh, Nintendo Switch, PlayStation 4, PS Vita, tvOS, Wii U, Windows, Xbox One |
Genre Perspective Interface Setting Narrative |
Description
In
Octodad: Dadliest Catch, the player takes the role of a loving fiancé and father of two kids. He is also a octopus in a suit who lives unrecognized in the human world. The majority of the time is spent with mundane tasks, e.g. preparing the protagonist's wedding ceremony, but unfortunately one person knows the secret: a crazy chef who is in the mood for sushi...
This is commercial and further developed successor to the freeware game
Octodad. While the objectives themselves are not too complicated, e.g. doing the dishes, the challenge comes from the fact that each limb is controlled separately. Of course this makes coordinated movement hard and, along with the deliberately oversensitive physics simulation, results in chaos and slapstick moments. However, making chaos when other people are watching fills up a suspicion meter which eventually causes Octodad to be recognized and leads to a game over. Sometimes there are small stealth sequences in which the protagonist can't be seen at all.
After finishing the campaign, the six levels can be replayed in order to find hidden ties or beating the developers' best time. In co-op mode, each player controls one limb (or two with less than four participants). The level editor is exclusive to the Windows version, but the user levels can also be played on Macintosh and Linux.
Screenshots
Promo Images
Alternate Titles
- "オクトダッド タコと呼ばないで" -- Japanese spelling
- "Octodad: Tako to Yobanaide" -- Japanese title
Part of the Following Groups
User Reviews
There are no reviews for this game.
Critic Reviews
Jeuxvideo.com |
PlayStation 4 |
Apr 25, 2014 |
17 out of 20 |
85 |
Giant Bomb |
Windows |
Jan 30, 2014 |
     |
80 |
4Players.de |
Windows |
Feb 05, 2014 |
80 out of 100 |
80 |
IGN Germany |
PlayStation 4 |
May 09, 2014 |
8 out of 10 |
80 |
4Players.de |
PlayStation 4 |
Apr 28, 2014 |
78 out of 100 |
78 |
Way Too Many Games |
Nintendo Switch |
Nov 29, 2017 |
7 out of 10 |
70 |
APGNation |
Windows |
May 02, 2014 |
6.5 out of 10 |
65 |
Nintendo Life |
Wii U |
Nov 04, 2015 |
          |
60 |
Shoost |
Windows |
Feb 17, 2014 |
6 out of 10 |
60 |
GameStar (Germany) |
Windows |
Feb, 2014 |
Unscored |
Unscored |
Forums
There are currently no topics for this game.
Trivia
Funding
The game was financed over the crowdfunding platform Kickstarter. The developers received $24,320 after asking for $20,000.
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