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In Octodad: Dadliest Catch, the player takes the role of a loving fiancé and father of two kids. He is also a octopus in a suit who lives unrecognized in the human world. The majority of the time is spent with mundane tasks, e.g. preparing the protagonist's wedding ceremony, but unfortunately one person knows the secret: a crazy chef who is in the mood for sushi...

This is commercial and further developed successor to the freeware game Octodad. While the objectives themselves are not too complicated, e.g. doing the dishes, the challenge comes from the fact that each limb is controlled separately. Of course this makes coordinated movement hard and, along with the deliberately oversensitive physics simulation, results in chaos and slapstick moments. However, making chaos when other people are watching fills up a suspicion meter which eventually causes Octodad to be recognized and leads to a game over. Sometimes there are small stealth sequences in which the protagonist can't be seen at all.

After finishing the campaign, the six levels can be replayed in order to find hidden ties or beating the developers' best time. In co-op mode, each player controls one limb (or two with less than four participants). The level editor is exclusive to the Windows version, but the user levels can also be played on Macintosh and Linux.


Octodad: Dadliest Catch Windows How doesn't she ever suspect?
Octodad: Dadliest Catch Windows Block the urchins with the beaver. What?
Octodad: Dadliest Catch Windows Bonus story - trying to cook some pizza
Octodad: Dadliest Catch Windows Getting to the top is not an easy task

Promo Images

Octodad: Dadliest Catch Screenshot
Octodad: Dadliest Catch Screenshot
Octodad: Dadliest Catch Screenshot
Octodad: Dadliest Catch Screenshot

Alternate Titles

  • "オクトダッド タコと呼ばないで" -- Japanese spelling
  • "Octodad: Tako to Yobanaide" -- Japanese title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews PlayStation 4 Apr 25, 2014 17 out of 20 85
Giant Bomb Windows Jan 30, 2014 4 Stars4 Stars4 Stars4 Stars4 Stars 80 Windows Feb 05, 2014 80 out of 100 80
IGN Germany PlayStation 4 May 09, 2014 8 out of 10 80 PlayStation 4 Apr 28, 2014 78 out of 100 78
Way Too Many Games Nintendo Switch Nov 29, 2017 7 out of 10 70
APGNation Windows May 02, 2014 6.5 out of 10 65
Nintendo Life Wii U Nov 04, 2015 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60
Shoost Windows Feb 17, 2014 6 out of 10 60
GameStar (Germany) Windows Feb, 2014 Unscored Unscored


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The game was financed over the crowdfunding platform Kickstarter. The developers received $24,320 after asking for $20,000.

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Contributed to by Patrick Bregger (269586), mars_rulez (43822) and Sciere (771994)
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