🕹️ New release: Lunar Lander Beyond

Oddworld: Abe's Exoddus

aka: Abe '99, Oddworld: L'Exode d'Abe
Moby ID: 3077

[ All ] [ PlayStation ] [ PlayStation 3 add ] [ PS Vita add ] [ PSP add ] [ Windows ]

PlayStation screenshots

thumbnail
Title Screen
thumbnail
Main menu
thumbnail
GameSpeak has been greatly enhanced, with more creatures and much more complex commands!
thumbnail
As always, even loading screens are funny in Oddworld games
thumbnail
The intro shows some shamanic Mudokon rituals...
thumbnail
...and beautiful desert scenes rather reminiscent of Moses
thumbnail
The game's first part takes place in mines divided into several large levels. This is the boiler room; Abe is trying to tiptoe, even though the Slog is above
thumbnail
A tunnel level early in the game. Interacting with other Mudokons is important
thumbnail
View the statistics and guide Mudokons to safety!..
thumbnail
Like before, some levels have depth perspective. In the background, Abe is trying to run away from a Slig
thumbnail
Turn valves to open doors
thumbnail
Mine car ride!..
thumbnail
Flying Sligs - what a phenomenon
thumbnail
Learn to fart properly. No, really!..
thumbnail
Like the first game, the middle part of the sequel takes place in tribal, "wild", exotic natural environments
thumbnail
You made it to the roots of the giant tree. You crouch in awe
thumbnail
Abe has been eaten by that tropical snake, or whatever it is. Seriously! That's why his belly is inflated!
thumbnail
Lovely backgrounds! Abe is contemplating stuff
thumbnail
A mysterious temple. Looks like Abe is feeling a bit... blue
thumbnail
Purple returns, and so are ferocious Paramites, sacks of meat, and other paraphernalia
thumbnail
Powerful Scrab
thumbnail
Naturally, we also have temple hubs and alike
thumbnail
Try chanting when cameras are there, and you'll be zapped!..
thumbnail
Secluded area - chanting in progress, bird portal is opening!..
thumbnail
Slogs are as vicious as ever
thumbnail
Beautiful caves! Abe is hoisting up
thumbnail
Watching news
thumbnail
The second half of the game takes us back to grim, industrial, semi-sci-fi levels
thumbnail
Laughing gas
thumbnail
You can now possess Glukkons!
thumbnail
In cases you didn't know - farts are fun
thumbnail
This area almost feels like city streets!..
thumbnail
Some areas have maps you can view in certain locations
thumbnail
You've infiltrated the enemy's headquarters. Vykkers lab is ahead. Tight security
thumbnail
This area of the city reminds of "slum" levels
thumbnail
Excessive bombs, Sligs, and general assorted electronics make a triumphant return
thumbnail
Slig Barracks. The game just goes on and on...
thumbnail
Another beautiful scene - this time with a floating bomb!
thumbnail
The final chapters of the game see you return to Zulag from the predecessor. This is the first "hub" area
thumbnail
One of the Zulag interior locations. No, Abe isn't dead - just knocked himself down by running into a barrier
thumbnail
Oh, my... classical platforming elements prevail
thumbnail
A familiar advertisement catches your eye
thumbnail
One of the last levels. Are you ready for the final challenge, Abe?..

Windows screenshots

thumbnail
Intro
thumbnail
Off to Necrum
thumbnail
Main Menu
thumbnail
Gameplay
thumbnail
Mudokons helping
thumbnail
Necrum
thumbnail
Necrum
thumbnail
Tombs of the Ancients
thumbnail
Invisible passing two Scrabs
thumbnail
Exploding Slig
thumbnail
Watching the News
thumbnail
Watching the News
thumbnail
Feeco Depot
thumbnail
Feeco Depot
thumbnail
Feeco Depot
thumbnail
Barracks
thumbnail
Soulstorm Brewery
thumbnail
Taking over a Slig
thumbnail
This deadly robot was initially conceived as marketing and P.R. machine
thumbnail
In the body of a flying slig
thumbnail
Controlling the mind of this guard I command the doggies to attack his colleague.
thumbnail
Possessing a paramite I'm giving orders to his friend
Are we missing some important screenshots? Contribute.