On-Court Tennis (Commodore 64)

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In this tennis game, the focus is on timing and directing your shots accurately, as the computer moves your player into position. The positive result of this is that you can (and to win must) play angled volleys and precisely-placed lob and drop shots. The gameplay is thus more tactical than many tennis games; choosing the move to outfox your opponent comes into play.

1 or 2 player, 3 or 5 set matches can be played, or asphalt, clay or grass. The four computer players are inspired by Jimmy Conners, Björn Borg, John McEnroe and Ivan Lendl. Court layout and service rules are accurate. The AI player watches your playing style and can step up a gear in quality if it needs to.


On-Court Tennis Commodore 64 Title screen
On-Court Tennis Commodore 64 Ball looks pretty dead here
On-Court Tennis Commodore 64 Main options
On-Court Tennis Commodore 64 The ball bounces in front of me

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Critic Reviews

Zzap! Jun, 1985 80 out of 100 80
Zzap! Dec, 1987 75 out of 100 75
Happy Computer Apr, 1985 Unscored Unscored


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http://www.worldofspectrum.org/infoseek.cgi?regexp=^On%2dCourt+Tennis$&pub=^Proein+Soft+Line$ alludes to Spain's Proein Softline having announced a Spectrum conversion, which was probably not released.
Martin Smith (66864) added On-Court Tennis (Commodore 64) on May 15, 2006