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Atari 50
Out of Order Windows Hurford's bedroom, the story starts here.


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Hurford Schlitzting cannot sleep through a storm one night and finds out he has been kidnapped in his own bedroom. He meets grumpy aliens with strange requests, is brainwashed by hypnotic music, hacks computers running Lookout Express, tries to overthrow the dictatorial reign of The Panel and has philosophical conversations with Random Access Memory. Something is definitely out of order.

In this humorous freeware 2D point and click adventure, which took three years to develop, you guide Hurford in his sleeping gown through about thirty hand-drawn rooms, with ingenious puzzles and a wacky storyline, as you try to find out how you ended up in a parallel world. Developer Tim Furnish made this game in his own scripting language SLUDGE, with 16-bit high resolution graphics. A complete music score and fitting sound effects have been included as well.


Out of Order Windows The story gets complex once you discovers the many secrets.
Out of Order Windows Inside Diner Mo's: The Food Substitute Emporium
Out of Order Windows The elevator transports you between the main levels.
Out of Order Windows The Panel's control room for the brainwashing meetings.

Promo Images

There are no promo images for this game

Alternate Titles

  • "The Fantastic Adventures of Hurford Schlitzting" -- Working title
  • "OOO" -- Informal title

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User Reviews

A great independent Adventure game. Windows Geo_Seven (12)

Critic Reviews

GameHippo.com Windows Mar 12, 2003 10 out of 10 100
FreeHry.cz Windows May 12, 2007 90 out of 100 90
Just Adventure Windows Apr 07, 2003 B+ 83
Quandary Windows Nov, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Freegame.cz Windows Mar 22, 2003 69 out of 100 69
Abandonia Reloaded Windows Sep 21, 2005 3 out of 5 60


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The game was originally programmed as a BASIC text adventure called The Fantastic Adventures of Hurford Schlitzting, but never finished. Later, it was redesigned using PACkAGE (Point And ClicK Adventure Game Editor) for a final year computing project, but none of the available engines seemed appropriate, so Tim Furnish developed his own: SLUDGE (Scripting Language for Unhindered Development of a Gaming Environment).

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Contributed to by Sciere (832062)
Atari 50