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Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than the screen which will scroll to follow the action. To help get out of tight spots, Pac-Man can now jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid-air collision!


Pac-Mania Arcade Intro.
Pac-Mania Zeebo Round 11 introduces the grey ghost, who can also jump.
Pac-Mania Atari ST They got me!
Pac-Mania MSX Intro screen

Promo Images

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Pac-Mania Magazine Advertisement
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Pac-Mania Magazine Advertisement


Alternate Titles

  • "PacMania" -- Alternate spelling
  • "パックマニア" -- Japanese spelling

Part of the Following Groups

User Reviews

It's Pac-Man with a different perspective Amiga Katakis | カタキス (42834)

Critic Reviews

The Games Machine (UK) Amiga Dec, 1988 92 out of 100 92
The Games Machine (UK) ZX Spectrum Jan, 1989 86 out of 100 86
The One Amiga Nov, 1988 86 out of 100 86
Supersonic SEGA Master System May, 1992 84 out of 100 84
New Computer Express Amiga Dec, 1988 4 Stars4 Stars4 Stars4 Stars4 Stars 80
ST/Amiga Format Amiga Dec, 1988 80 out of 100 80
Power Play Atari ST Nov, 1988 74 out of 100 74 Genesis Dec 20, 2007 7 out of 10 70
Video Games SEGA Master System Jan, 1991 67 out of 100 67
Power Play SEGA Master System May, 1991 66 out of 100 66


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Atari STE remake

The original Atari ST version featured a very small playfield with a huge scoring block on the right, rough scrolling and sound. As a fan extension the original game was adapted in 2013 to use the enhanced hardware of the Atari STE models (like hardware scrolling, digital sound and the blitter), which resulted in a full-screen 50fps experience and therefore a much more enjoyable gameplay.
Source: Atari-Forum, Chat-Mag!


  • Amiga Power
    • May 1991 (issue #00) - #67 in the "All Time Top 100 Amiga Games"
  • ST Format
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"

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Contributed to by Michael Cassidy (21110), chirinea (47006), Kabushi (257618), Martin Smith (78650), Terok Nor (32335), Servo (57355) and Katakis | カタキス (42834)
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