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Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!


Pac-Mania Amstrad CPC Round selection
Pac-Mania Acorn 32-bit Game start on hard
Pac-Mania Acorn 32-bit Game start on easy
Pac-Mania Atari ST Loading screen

Promo Images

Pac-Mania Magazine Advertisement


Alternate Titles

  • "PacMania" -- Alternate spelling
  • "パックマニア" -- Japanese spelling

Part of the Following Groups

User Reviews

It's Pac-Man with a different perspective Amiga Katakis | カタキス (41272)

Critic Reviews

The Games Machine (UK) Amiga Dec, 1988 92 out of 100 92
Power Play Amiga Jan, 1989 82 out of 100 82
New Computer Express Amiga Dec, 1988 4 Stars4 Stars4 Stars4 Stars4 Stars 80
ACE (Advanced Computer Entertainment) Amstrad CPC Feb, 1989 720 out of 1000 72 Genesis Dec 20, 2007 7 out of 10 70
Retro Archives Arcade Oct 09, 2018 13 out of 20 65
ST/Amiga Format Atari ST Dec, 1988 65 out of 100 65
Retro Archives NES Oct 09, 2018 12 out of 20 60
GamesCollection SEGA Master System Jan 03, 2008 5 out of 10 50 SEGA Master System Nov, 2007 5 out of 10 50


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Atari STE remake

The original Atari ST version featured a very small playfield with a huge scoring block on the right, rough scrolling and sound. As a fan extension the original game was adapted in 2013 to use the enhanced hardware of the Atari STE models (like hardware scrolling, digital sound and the blitter), which resulted in a full-screen 50fps experience and therefore a much more enjoyable gameplay.
Source: Atari-Forum, Chat-Mag!


  • Amiga Power
    • May 1991 (issue #00) - #67 in the "All Time Top 100 Amiga Games"
  • ST Format
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"

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Contributed to by Michael Cassidy (21142), chirinea (46464), Kabushi (243284), Martin Smith (67696), Terok Nor (28925), Servo (57417) and Katakis | カタキス (41272)