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Pac-Mania

aka: Arcade Archives: Pac-Mania
Moby ID: 8756

[ All ] [ Acorn 32-bit ] [ Amiga ] [ Amstrad CPC ] [ Antstream add ] [ Arcade ] [ Atari ST ] [ BREW add ] [ Commodore 64 ] [ Genesis ] [ J2ME ] [ MSX ] [ NES ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ SEGA Master System ] [ Sharp X68000 ] [ Wii add ] [ Zeebo ] [ ZX Spectrum ]

Acorn 32-bit screenshots

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Title picture
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Title screen
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Choose the difficulty
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Intro for easy mode
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Game start on easy
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Pac-Man dies
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Intro for medium mode
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Game start on medium
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Level 2 of medium
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Game start on hard
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Level 2 of hard
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High scores

Amiga screenshots

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Loader
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Title
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Round Select
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A couple of ghosts chasing Pac
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Just ate a ghost
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A swarm of ghosts chasing Pac
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Pacman's Park
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Pacman Theatre
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Sandbox Land
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Jumping Ghost
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Now that's a big ghost!
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Jungly Steps

Amstrad CPC screenshots

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Title
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Startup
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Round selection
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One of the round opening screens
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Block Town
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There's a fruit target in the middle of the maze
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Got the fruit target for 3000 points
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Jumping over a series of ghosts
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Collect power pills to make ghosts edible
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Once eaten, the ghosts turn to eyes and retreat back to the center
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10 against 1? Not fair!
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Pacman's Park
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Pacman Theatre
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That's not fruit
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Sandbox Land
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Jungly Steps
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A jumping ghost
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Name Entry
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High Scores

Arcade screenshots

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Title Screen.
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World Select.
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Intro.
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Ready!
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Eat the pills, avoid the ghosts.
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There's a power pill.
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Eat the ghosts.
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Their eyes go back to their base.
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Bonus points for the Cherries.
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Jumped over a ghost.
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Well Done.
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Pacman Theater!
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Oh Dear.
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Next World.

Atari ST screenshots

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Loading screen
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Title screen
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Choosing a level
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Let's go to Block Town
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So this is what Block Town looks like? I wonder why it got its name...
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It's a delicious ghost, I must eat it
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They got me!
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I wonder what that red dot does
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Look, I can jump!
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It's the Pacman Theatre!
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Now I feel at home
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The ghost matches the backdrop
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Near the ghost house
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Let's go to Sandbox Land
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I hope I get that power pill in time
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Round cleared
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They just changed the colours
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It's a delicious pepper, I must eat it
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Let's go to the Jungly Steps
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Which way should I go?
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The ghosts may get their revenge yet!
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I made the high score!

Commodore 64 screenshots

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Title
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Round Select
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A couple of ghosts chasing Pac
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Just ate a ghost
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Pac chasing a ghost
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Several ghosts chasing Pac
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Pacman's Park
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Pacman's Park at Night
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Sandbox Land
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Sandbox Land at Night
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Jumping Ghosts
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Jungly Steps

Genesis screenshots

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Title
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Options
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Round Select
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Block Town
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Pac can eat ghosts if they turn blue
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Pac receives 200 points for eating a ghost
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Pac is about to collide with the purple ghost
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Pacman's Park
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Pacman Theatre
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Ghost Eyes
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The "Jumping Ghosts" of Sandbox Land
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And what a huge ghost that is
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Jungly Steps
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Name Entry
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A little trouble.
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Piramids

J2ME screenshots

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Title screen
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Oh no! They got me.
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Starting out
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The ghosts are getting close.
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Eating a power pellet
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Now it's my turn to chase.
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Eating a ghost
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About to eat a cherry
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Game over

MSX screenshots

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Intro screen
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Select number of players or continue a game
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Eat the big yellow balls to chase the monsters
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Eat the balls and avoid the monsters
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Eat the hidden fruits for bonuses
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Lego World Level
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(MSX1) Loading screen
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(MSX1) Choose a level
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(MSX1) Let's go to block town
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(MSX1) The ghosts are ripe for eating
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(MSX1) At least Pac-man is yellow, even though the ghosts are mono
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(MSX1) It's the Pacman theatre!
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(MSX1) Jumping across the ghosts
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(MSX1) Let's go to sandbox land
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(MSX1) Hey, Teque! Did you know that the MSX has something called sprites?
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(MSX1) High scores
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One of the pre-level cut scenes (MSX2)

NES screenshots

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Title screen
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Choose a starting level
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Introduction to the next world
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Pac-Man on the first level
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You can eat ghosts when they are blue
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Jumping over a couple of ghosts
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Some ghosts, like this green one, can jump too
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Running for a power pellet

SEGA Master System screenshots

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Title
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Round select
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Block Town
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Jumping over a ghost
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Just ate a ghost
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Coin World
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Mmm... Hamburger
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Pacman's Park
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Pac-Man died because something happened to him
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Pacman Theatre
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Sandbox Land 1
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Jumping green ghost
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Sandbox Land 2
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"Good God!", gasped Gerald, "Look at the size of that blue ghost"
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Jungly Steps 1
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Jungly Steps 2

Sharp X68000 screenshots

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Opening screen
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Title screen

ZX Spectrum screenshots

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Loading screen.
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Title screen.
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Choose your level.
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Level 1.
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Let's go.
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Pacman can jump.

Zeebo screenshots

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Title screen.
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Main menu.
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Round selection.
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Round 1, ready!
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About to eat a ghost.
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Round 1 clear.
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Round 2, about to eat a fruit for bonus points.
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They've got me this time.
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Round 3. This special item, the Double Pellet (pink), gives Pac-Man the same powers as the Power Pellet, but for a shorter time and for more points for each ghost eaten.
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Round 4. This other special item, the Super Pellet (green), makes Pac-Man move faster.
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Round 5 has a side passage that makes Pac-Man get to the opposite side of the map.
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Beating round 5 takes you to the next world.
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Round 6, jumping over some ghosts. The problem is that the green one also knows how to jump.
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Round 7, about to drink some coffee.
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Round 8, who wants some bananas?
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Round 9, jumping over the orange ghost.
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Round 10, about to eat a peach.
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Round 11 introduces the grey ghost, who can also jump.
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Round 12. The themes start to repeat (it's the same map as Round 1). I'm not sure if that bell will taste good!
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Game over.
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