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The aim of this interactive fiction with graphics is to escape from the land of Kerovnia, where strange occurrences are routine. The Roobikyoub dwarves have been banished from the kingdom, which is not good as they produce high-quality whisky. King Erik is not popular for this decision, as some feel that ale brewers and mineral water bottlers have influenced him. Honest John the trader and Kronos the Magician play a key role in your journey, each offering sub-quests to attempt.

The package includes a novella complete with map and decipherable hints, which are accessed by typing 'hint' followed by the code into the computer. Therefore, those with only a pirated copy would struggle to complete the game.

Your score and the number of locations visited are both displayed in the title bar. The parser allows whole words to be deleted and unaccepted previous entries to be re-edited.


The Pawn DOS You find some stairs inside a tree!
The Pawn DOS Store Room deep inside the mountain
The Pawn DOS A visit to the guru is essential
The Pawn Macintosh First location "Freehand"

Promo Images

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Alternate Titles

  • "QL Pawn" -- Sinclair QL title

Part of the Following Group

User Reviews

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Critic Reviews

Commodore User Commodore 64 Nov, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
ZX Computing ZX Spectrum Jun, 1987 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Computer and Video Games (CVG) Atari ST Apr, 1986 10 out of 10 100
Amtix! Amstrad PCW Feb, 1987 98 out of 100 98
Computer and Video Games (CVG) Commodore 64 Dec, 1986 39 out of 40 98
Zzap! Commodore 64 Dec, 1986 95 out of 100 95
Amstrad Action Amstrad CPC Apr, 1987 92 out of 100 92
Your Sinclair ZX Spectrum Jul, 1987 9 out of 10 90
Happy Computer Atari ST May, 1986 Unscored Unscored
Computer Gaming World (CGW) Amiga Jan, 1987 Unscored Unscored


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Release history

The game was initially released for the Sinclair QL (Quantum Leap) as a pure text adventure. Since it was not very successful on that platform, Magnetic Scrolls released it a little later for the other home computers of that time and added graphics (at least for most of the platforms).


The parser system was originally designed to allow easy translation to other languages. But, according to programmer Anita Sinclair, the German and French grammar proved to be too impossible to implement.


  • Happy Computer
    • 1986 - Best Graphics Adventure of the Year (Atari ST version)
    • Issue 04/1987 - #10 Best Game in 1986 (Readers' Vote)
    • Newsfield Reader's Awards - Best Adventure Game 1987 (readers choice)
Information also contributed by partykiller

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atari mania