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The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.


Marble Madness PC Booter Beginning a rather tricky level (Tandy/PCjr)
Marble Madness PC Booter Title Screen
Marble Madness PC Booter A narrow path, and a few assorted enemies... (Tandy/PCjr)
Marble Madness PC Booter A crash landing after the marble catapult! (CGA)

Promo Images

Marble Madness Magazine Advertisement
Marble Madness Magazine Advertisement Back Cover
Marble Madness Magazine Advertisement
Marble Madness Magazine Advertisement

Alternate Titles

  • "マーブルマッドネス" -- Japanese spelling

Part of the Following Groups

User Reviews

The lack of a proper control system mars this otherwise perfect conversion. Trixter (9115) 3 Stars3 Stars3 Stars3 Stars3 Stars
PC Version Disappointed AstroNerdBoy (40) 3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars
The PC version doesn't hold a candle to the Amiga classic. Tomer Gabel (4634) 2 Stars2 Stars2 Stars2 Stars2 Stars

Critic Reviews

The Games Machine (UK) Oct, 1987 79 out of 100 79
ASM (Aktueller Software Markt) Sep, 1987 Unscored Unscored


Topic # Posts Last Post
Secret level in Apple II and Apple II GS version? 2 Ethan Brunton (1)
Jul 21, 2019


1001 Video Games

The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Graphics and Sound

A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.

Secret level

In the Atari ST, C64, Apple ][, Apple //GS, and PC versions, there is a secret level accessible from the first level (involving being in the right place at the right time) which contains various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game. It can only be finished in two player mode as several parts of the level require the cooperation of both players to get by.


  • Happy Computer
    • 1986 - Best Coin-Op Conversion of the Year
    • Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Information also contributed by Daniel Yu, Indra was here and FatherJack

Related Web Sites

emerging_lurker (178) added Marble Madness (PC Booter) on Nov 24, 1999
Other platforms contributed by Quapil (5475), Corn Popper (68933), Tibes80 (1567), Infernos (37984), Sciere (798598), Kabushi (257705), Pseudo_Intellectual (64556), Macintrash (2633), Servo (57355) and quizzley7 (21712)
atari breakout