Android, Apple II, Arcade, Atari 2600, Atari 5200, Atari 8-bit, BlackBerry, Commodore 64, FM-7, Game Boy, Game Boy Advance, Game Gear, Intellivision, iPhone, MSX, Neo Geo Pocket Color, NES, Nintendo 3DS, Palm OS, PC-6001, PC-88, PC-98, PlayStation 4, Sharp MZ-80K/700/800/1500, Sharp MZ-80B/2000/2500, Sharp X1, Sharp Zaurus, TI-99/4A, VIC-20, Wii, Wii U, Windows, Windows Phone, Xbox 360, Xbox One, ZX Spectrum | Combined View
|One of the best games of the generation.||Jim Fun (243)|
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||4.2|
|Graphics||The visual quality of the game||3.7|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.1|
|Sound / Music||The quality of the sound effects and/or music composition||3.5|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items.||4.5|
|Overall User Score (29 votes)||3.9|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
PC Magazine (May 29, 1984)
The PC Pac-Man is nearly identical in design, sound effects, and appearance to the arcade version. However, the play is somewhat sluggish by comparison and occasionally unresponsive to the joystick. The PC version allows you to select the level of maze at which you want to start, and there is a pause and reset control. However, there is no joystick adjustment routine. In speed and ease of play, Pac-Man seems to suffer in comparison with some of the more recent IBM PC arrivals such as Lode Runner, which was written specifically for microcomputers, and J-Bird, which is a clone of the arcade hit Q-Bert. Nevertheless, the daddy of them all has arrived on the PC, and it is probably worth a place in the collection of any serious gameplayer.