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The Phantom Slayer TRS-80 CoCo Intro/credits screen


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You move about a randomly generated maze, searching for three phantoms to kill. When you begin the game, you can select whether you want a simple maze, with lots of long hallways, or a complex maze, with lots of turns and dead ends. When you find a phantom, you shoot it. Once you kill a phantom, it regenerates in a random location in the maze. Each time you kill a phantom, they will then require more shots to kill. Also, in the maze, is a randomly placed teleport square that will charge you and place you in the center of the maze as well as briefly show you a map of the maze, including the phantoms. The teleport square regenerates after it is used.


The Phantom Slayer TRS-80 CoCo Gameplay screen - one of the first real time 3D games made (late spring of 1982)
The Phantom Slayer TRS-80 CoCo Intro/credits screen
The Phantom Slayer TRS-80 CoCo Map and score screen - you see this when you start, die or use the teleporter square

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Critic Reviews

Micro 7 Dragon 32/64 Dec, 1983 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50


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Contributed to by Игги Друге (46367) and LepricahnsGold (140489)