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Description

You are a normal person, finding oneself in the strange world of Piland, a surreal place containing the secret of the wondrous Golden Sundial of Pi. After figuring out how to properly enter Piland, you must find clues to the Sundial's location, with the help (and hindrance) of the Piman, a strange little creature with distinct likes and dislikes. The Sundial is not actually in the game - it was the prize of a contest, won using the clues within the game.

Screenshots

Pimania ZX Spectrum Then there's another lengthy wait while the game makes the terms of the awarding of the game's prize crystal clear
Pimania ZX Spectrum So is the game about to start now?
Pimania ZX Spectrum Loading is followed by a further, but brief, delay
Pimania ZX Spectrum Then a dire warning about piracy is displayed. The game halts here for what seems like ages to make sure the message sinks in

Promo Images

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Alternate Titles

  • "Pimania!" -- ZX81 in-game title

User Reviews

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Mar, 1983 26 out of 30 87
Happy Computer ZX Spectrum Nov, 1983 Unscored Unscored
Retro Gamer ZX Spectrum Feb 10, 2009 Unscored Unscored

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Trivia

The contest of the game leads players to a real-life location in the UK - reach this location at the time hinted at by the game, to win a sundial worth £6,000. For many years nobody solved it, and C&VG magazine alleged it to be a scam. Soon afterwards, Sue Cooper and Lizi Newman of Yorkshire solved the game, and Automata released the full solution showing how it had been done.

Related Web Sites

  • The PiMan files (Details of the Pimania contest and the full solution to the game, plus scans of all Automata's PCW magazine cartoons, and all their MP3s.)
Contributed to by Kabushi (211229) and John Wallace (81)