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Platoon
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Amiga
Amstrad CPC
Apple II
Atari ST
Commodore 64
DOS
NES
ZX Spectrum
User Screenshots
Amiga version
Title screen
In game shot
Enemy killed
Choose your man
Enter your name
Amstrad CPC version
Loading screen
Main credits
Game start
A route downwards here
On the move
Taken a hit
An opportunity to change soldier
Close combat
This one's dead though
Watch the trip wire
Apple II version
Loading screen
Title screen
Starting out
An enemy is behind me!
If you get hit, you can choose a different man.
Atari ST version
Title screen
Intro 1
Intro 2
Confrontation with the enemy
Taking a sideway
Both player and enemy dying
Found some explosives - so what to do with it?
High score table
Commodore 64 version
Title screen
The first casualty of war is innocence.
Starting the game.
Careful, there's a trap ahead.
DOS version
Title screen
Platoon Title Screen
This is where you start. Hello, who's that over there?
Aaaaargh...you're hit! Change soldiers?
Yep, you're dead.
NES version
Title
Enemies jump out of trees
you can move through the bush
watch out for the trip wire
wounded
your history
You've found the bag of explosives, you must set it in the bridges that give access to a FNL village.
The explosives are set, run for it!
At the FNL village, you must avoid harming the villagers.
Inside this house, you've found a trapdoor. To enter, you must find a torch and a map.
Entering the tunnel system.
Inside the tunnels, the perspective changes to first person. The gun actually bounces as the player walks.
An enemy approaches.
When you lose a life, you're actually losing a member of your platoon.
Inside one of the rooms in the tunnel system: in these you'll find documents, flares, ammunition, med kits and a compass.
You've found an exit, but it is blocked.
After leaving the tunnels, you find yourself in a dugout at night.
It is dark, and you'll only see the silhouettes of your enemies and the fire of their guns.
game over
ZX Spectrum version
Loading screen
Title
Out in the jungle
Got hit