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Critic Reviews

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Gaming Age (Sep 03, 2014)
I really enjoyed inFamous First Light on a number of levels, and if I had to compare it to The Last of Us’ Left Behind expansion, I would give the edge to First Light just for its additional challenges and replayability. Hopefully Sucker Punch and Sony have plans for some of the other inFamous conduits such as Eugene and his video powers or Celia from Paper Trail.
Game Revolution (Aug 26, 2014)
That inFamous: First Light echoes the main game’s themes of siblings and what it means to lose family struck me deeply, especially as brotherhood has taken on different meanings for me over the years. With it written into the character’s backstory, fans might know what to expect; still, I can’t help but feel for Fetch above all else. Her imprisonment and Sucker Punch’s use of a familiar location at the crux of this story breathe new life into neon-powered gameplay loops that had already proven themselves one of the best open-world mechanics yet.
PlayStation Universe (Sep 01, 2014)
If you're hesitating about whether or not to pick up inFAMOUS: Second Son, this is a great sample and precursor. Those who have already played it will enjoy learning about one of Second Son's most interesting characters.
Cheat Code Central (Aug 29, 2014)
First Light is an excellent introduction to the inFAMOUS series for new players, and series fans will enjoy this game's story and focused gameplay. Male and female players alike should enjoy playing as Fetch, thanks to her strong characterization and entertaining powers. In addition, the look and sound of this title serve as a good reminder of what the current generation of consoles have to offer. Go ahead... dip your toes into the world of inFAMOUS with this title, and don't be scared to feel the neon. Fetch says it's tasty.
Destructoid (Aug 26, 2014)
Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.
PlayStation Lifestyle (Aug 26, 2014)
Fetch’s story is a great tale of family bonds, hard times, and gives a much deeper look at a character that didn’t get nearly enough exposition in Second Son. The focus on neon powers alone doesn’t limit Fetch at all and a hefty set of challenges make First Light plenty to hold inFAMOUS fans over until we get the inevitable next game in the series. There isn’t enough different here to convince anyone who didn’t like Second Son, but for gamers who enjoyed Delsin’s story, First Light feels like a more focused title, and adds greatly to what was already an awesome open world superhero series.
ZTGameDomain (Sep 04, 2014)
inFamous: First Light once again shows Sony makes some stellar content post-release. Being able to enjoy this adventure even without owning the original game is a huge plus. For those that might have parted ways with their original copy, this $15 continuation is more than worth the price of admission. It also helps that I actually enjoyed this piece of content more than the original game.
Most likely due to the familiarity of the Second Son world I felt comfortable slipping back into it but the pull that kept me playing the first time around just wasn’t there the second time. Despite that, however, the story and character of Abigail ‘Fetch’ Walker still kept me well invested in the game and made it an enjoyable re-visitation. The amazing foundation that Second Son laid down is still strong here and makes for an amazing piece of DLC. For newcomers the experience may be a bit muddled and I’d truly advise diving into Delsin’s story first. Should one decide against that, First Light is serviceable as an introduction to the series but overall the punch of the storyline will be muted in comparison.
InsideGamer (Aug 28, 2014)
InFamous: First Light is groots door zijn kleinschaligheid. In sneltreinvaart krijg je gruwelijk vette neonkrachten tot je beschikking en ren je nog héél veel sneller door Seattle. Het zijn deze vrij te gebruiken powers die ervoor zorgen dat InFamous: First Light echt van je scherm af spat. Maar onderschat de rest niet. Kenmerkende comic-achtige cutscenes, een aanzienlijke hoeveelheid collectibles en challenges en ook nog eens een Battle Arena-modus waarin je mag laten zien of je die powers écht zo goed kunt combineren, maken van InFamous: First Light zéker geen InFamous light.
Video Chums (Oct 15, 2014)
inFamous: First Light is a solid stand-alone game that both fans of the series and newcomers will enjoy. Overall, it's a great experience with engaging gameplay and an interesting storyline. It's too bad that the main game is over so soon since most gamers will want more.
NZGamer (Sep 01, 2014)
InFamous: First Light is already available on PSN as a download, but will also soon be available on disc in retailer shelves on the 10th September. Remembering that players won’t need Second Son to play, it’s a great opportunity for new-comers to the InFamous series to get stuck in. But those who got their fill with Deslin’s earlier adventures, you probably won’t find much new on offer here - apart from an interesting new character to get to know.
GameSpew (Jan 15, 2015)
Overall, Infamous: First Light is a quality title and a good entry point for those that are new to the series. Its brevity is perhaps the only issue, but at a budget price this is to be expected.
Game Informer Magazine (Aug 26, 2014)
Infamous First Light lacks some of the punch of Second Son in its campaign battles and familiar narrative marks, but is still a welcome addition to the series. Fetch is a fantastically written character, and the conclusion to her origin story is worth seeing in its entirety – even if you already know what happens. Sucker Punch did a phenomenal job with the finale.
God is a Geek (Aug 26, 2014)
As with Second Son before it, First Light is stunning to look at, and has a wonderful soundtrack, which is hidden for true fanatics to search out and enjoy. The addition of challenges that reward trying different things is excellent, and the battle arena is a solid idea, executed well. It feels odd to say it, but I actually prefer First Light to Second Son. The shorter run-time and more direct story could have reduced the feeling of freedom, but instead it benefits almost every area of the game. As a standalone product, its low price and superb gameplay means that it’s definitely recommended.
TheSixthAxis (Aug 26, 2014)
Whether you’re new to inFamous or not, First Light is definitely worth looking into. The only reason you won’t enjoy this is if you didn’t get on with Second Son at all, and although there are some improvements, there’s not enough difference here to convince those who dislike inFamous. The plot may fall flat at points and there might be a sense of repetition, but a return trip to Seattle isn’t something you should turn down. And if you have never visited before, then what are you waiting for?
Meristation (Aug 26, 2014)
A las tres horas que tardaremos en acabar la aventura de Fetch se le suman otras tantas –o más- en forma de desafíos que encontraremos en las arenas que iremos desbloqueando a medida que avanzamos. En definitiva, una experiencia recomendable para quienes tengan más ganas de Infamous o para quienes quieran probar antes de lanzarse al juego completo (puede adquirirse sin tener Infamous Second Son), aunque por el camino tenga varios elementos en su contra, como unos tutoriales que entorpecen el avance y rompen el ritmo y algunos problemas de IA en según qué misiones.
Vandal Online (Aug 26, 2014)
Si después de acabarte inFamous: Second Son te quedaste con ganas de más, o meses después te apetece volver a Seattle, es prácticamente imprescindible. Lo mejor que se puede decir de él es que está muy trabajado y que merece la pena, ni se siente como algo "mutilado" del juego original, ni es para nada caro, y se convierte en otro buen ejemplo de cómo deben ser las expansiones, sacando los colores a una manera de entender los DLC a modo de sacacuartos, contenidos descargables que se están quedando sin excusas para no ser mucho mejores viendo ejemplos como este.
3D Juegos (Aug 26, 2014)
Conservando Seattle, pero cambiando todo lo demás, recibimos un DLC que más bien deberíamos definir como videojuego independiente no sólo por poder adquirirse por separado, sino también por presentar nueva protagonista, reformadas mecánicas jugables y una historia paralela a la de Second Son. Un título interesante, de duración adecuada y que sirve tanto como excusa para expandir la experiencia Infamous como para atraer a nuevos usuarios de una forma ligera pero satisfactoria.
Polygon (Sep 03, 2014)
Despite how nicely their stories slot into one another, the ideal scenario for playing Infamous: First Light is to have never touched Second Son. This works best as an introductory package for newcomers to the Infamous series, a tightly-wound, dramatic story with solid action and very little in the way of excess. It's not different enough from the Infamous game that released earlier this year to totally stand out, but it doesn't suffer much for that similarity.
Darkstation (Sep 10, 2014)
If you enjoyed any part of the previous inFamous games, there is enough in First Light for you to enjoy that makes its purchase a no brainer. It’s gorgeous and fun, and another excellent example of the kind of things capable on new hardware. It still carries its direct predecessor’s foibles, namely it’s limited mission design, but the story and Fetch’s brilliant neon abilities out weigh the eventual wear and tear you’ll feel with the side quests. As a more focused experience, Sucker Punch continues to build a world worth investing in.
80 (Aug 29, 2014)
Za příjemnou pořizovací cenu lehce přes 400 Kč není tedy co řešit. Jestli vám původní Second Son učaroval, pravděpodobně po Fetch už nějaký ten pátek pošilháváte. inFamous: First Light parádně zabaví na několik hodin, ale odpůrce původního dobrodružství na svou víru neobrátí ani v těch trhnutých silonkách.
LevelUp (Aug 27, 2014)
First Light es una fantástica introducción para los indecisos que busquen acercarse a la franquicia y los fans de todas formas apreciarán esta nueva aventura. En términos de contenido tal vez no sean más que unas 4 o 5 horas, pero los desafíos de la arena extenderán la experiencia para los competitivos obsesionados con marcadores. Éste es uno de esos raros casos en los que al disminuir características la experiencia resultante es más entretenida y dinámica en comparación al juego original.
IGN (Aug 26, 2014)
Infamous: First Light is a decent story around a better character than Second Son, but its battles don’t have the same scale or superpower variety that Second Son’s do. After the short campaign, its challenge maps put a new spin on combat by taking away your ability to escape danger on a whim, making it much tougher.
Unexpectedly, First Light’s story campaign ends up being its weakest link. Compared to the depth and replayability of the score-driven combat arenas, Fetch Walker’s origin story proves to be a bit of snoozefest, especially in the context of Second Son’s respectable storytelling and mission design.
Gameplanet (Sep 01, 2014)
It’s fun to play, visually exciting, and well worth the price of entry - just don’t expect the level of complexity and quantity of content you get in the original, and you’ll be more than happy with your purchase.
JeuxActu (Sep 04, 2014)
On apprécie la cohérence, y a pas de souci, mais en terme de gameplay et de plaisir de jeu, ça la fout mal après avoir bénéficié de tout le potentiel de Second Son. En vrai, First Light est un bon moyen pour rentrer dans l’univers d’inFAMOUS pour ceux qui ne connaissent pas encore la licence et qui seraient tentés de la découvrir de la manière la plus douce qu’il soit, même si côté spectacle, on en prend toujours plein les yeux…
Merlin'in Kazanı (Aug 26, 2014)
Gelin inFamous: First Light tarafına devam edelim. DLC'miz bizleri ana oyundan hatırladığımız sevgili Augustine Brooke'u (DUP'tan hatırlarsınız) ve ana kahramanımız Abigail "Fetch" Walker'ı karşımıza çıkartıyor. Özellikle Fetch'in başına gelen bazı talihsiz olaylar, gücünün sınırını bir hayli aşıyor ve ağabeyi ile arasında olan ilişkinin, ne kadar önemli olduğunu öğreniyoruz. Gücünü neonun kendisinden alan Fetch, ne yazık ki kimi zaman kendisinden istenileni yaparak, büyük hatalar işliyor ancak kendi öz anne ve babası bile onu kapı dışarı ederken, ağabeyinin onu sahiplenmesi, duygusal bir patlamayı da gözler önüne seriyor. Ayrıca sevgili DUB, Fetch'in nasıl güçlendiği konusundaki ana hikayeye ortaklık etmemizi sağlıyor.
GameTrailers (Aug 27, 2014)
For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it’s carried along by Fetch’s fast, agile gameplay and a strong closing chapter. It’s not a must-play, but it’s a good excuse to run another lap around Seattle.
Power Unlimited (Aug 27, 2014)
Helaas, First Light brengt inFamous niet naar een hoger niveau, maar het is allemaal best vermakelijk. Het verhaal en de personages mogen dan niet al te spannend zijn, maar de gameplay in de Battle Arena maakt een hoop goed.
IGN Italia (Aug 27, 2014)
First Light è un'apprezzabile fetta extra della stessa torta già assaggiata in primavera con inFamous: Second Son. Ha qualche guarnizione in meno, ma dopotutto viene proposta a un prezzo decisamente più basso (19,99 Euro). L’avventura di Fetch si rivela moderatamente interessante, anche se il livello di scrittura degli sceneggiatori non va oltre a quello (modesto) di Second Son, e le modalità competitive aggiuntive arricchiscono un pacchetto che saprà soddisfare gli amanti del gioco originale. Ma di sorprese o di intuizioni ce ne sono poche, ora aspettiamo l’eventuale capitolo dedicato a Eugene “Video” Sims.
Push Square (Aug 26, 2014)
inFAMOUS: First Light is never going to set the world alight, but if you’ve been gagging for more of Sucker Punch’s superhero series, then it will fill that hole until a full sequel charges onto store shelves. Fetch’s fast-paced take on the neon power set makes her an entertaining protagonist to play as – especially in the frantic Battle Arenas. In many ways, this represents the brand stripped back to its very basics – and you’ll need to decide whether that’s enough for you.
70 (Aug 26, 2014)
Il comportamento della folla e dei nemici in inFAMOUS: First Light è il medesimo già visto in Second Son, e durante la nostra sessione di gioco ci è capitato di imbatterci in alcuni glitch particolarmente evidenti, come vedere un furgone sprofondare per metà nel manto stradale. Va comunque detto che l'offerta è commisurata al prezzo richiesto per il download (14,99 euro) e che, soprattutto, grazie a questo DLC è possibile far luce sul passato di un personaggio interessante di Second Son, motivo per cui ne consigliamo l'acquisto a tutti coloro che abbiano apprezzato inFAMOUS: Second Son.
Shacknews (Aug 26, 2014)
Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.
USgamer (Aug 26, 2014)
First Light is a solid addition to Infamous: Second Son's overall story. Its standalone status means that you can conceivably play it before you jump into Second Son. In fact, paying the $15 for First Light means you get a solid feel for the more-expensive Second Son. Does it completely stand on its own? Not really. It's not Infamous Second Son 1.5, it's just the 0.5 part. Fetch is a great character and First Light is fun, but if you're not looking for more Second Son, you're better off skipping this.
70 (Aug 27, 2014)
Ob First Light hingegen das Spiel für euch ist, hängt von einem Duo überschaubarer Faktoren ab: Hat euch Second Son gefallen, ist First Light eine angemessen bepreiste und attraktive Alternative zum zweiten Durchlauf durch Delsin Rowes Kampagne vom letzten Herbst. Habt ihr Second Son hingegen noch gar nicht gespielt, ist das Hauptspiel mittlerweile für knapp 40 Euro zu haben und damit in Sachen Umfang und Entscheidungsfreiheit - das binäre Moralsystem fehlt in First Light - der bessere Deal. Man kann ohne diese Sorte DLC leben, sie als großen Verführer verschreien, der Publisher dazu anhält, Inhalte für separate Veröffentlichungen zurückzuhalten. Man kann sie verdammen, weil sie mit dem Wiederkäuen vielleicht schon beim ersten Mal nicht perfekter Mechanismen wenig bis gar nichts zur weiteren Entwicklung ihres Mediums beitragen. Aber ihnen vorzuhalten, etwas derart Poliertes wie First Light sei nicht unterhaltsam, das wäre grob daneben.
Joystiq (Aug 28, 2014)
The conclusion to Infamous: First Light is undeniably cathartic and competently written (if utterly expected), but that only makes the meager game more infuriating when the plot draws to a close. Infamous: First Light is everything Infamous: Second Son should have been, it's just too bad it only arrives now, in this anemic form.
If Infamous: Second Son didn’t do anything for you, First Light won’t either. While maneuvering through the city is greater than anything Sucker Punch has done before, and Fetch’s family story helps expand her character, it’s weighed down by its own lack of change. The world and activities have been scaled down so much that combat and adventure have been stripped away to almost nothing. The arena mode is an interesting concept, and the Survival missions can offer a smidgen of challenge, but overall it’s an idea that becomes an afterthought. After everything is said and done, Infamous: First Light is a solid standalone expansion to a great game, but because there weren’t any risks taken, it ends up being an uninspired adventure.
Lazygamer (Aug 29, 2014)
Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its bfrevity.
70 (Aug 26, 2014)
Sea como fuere, inFamous: First Light es un entretenimiento asequible y más que decente con el que pasar el rato hasta que empiecen a llegar los pesos pesados de los próximos meses. Sigue siendo uno de los juegos más "de nueva generación" para PlayStation 4, y un buen exclusivo que saca el máximo partido de su hardware. Lo recomendamos especialmente a los fans de inFamous que tengan ganas de volver a Seattle para desatar sus poderes de Conductor, pero también a aquellos que todavía no se han introducido en el interesante universo creado por Sucker Punch.
The Digital Fix (Sep 02, 2014)
inFAMOUS: First Light is simply more inFAMOUS; if you enjoy the games then we recommend you pick this up, however if you’re not a fan then First Light won’t change your opinion in the slightest. We enjoyed learning more about Fetch’s past and her neon power in the game, however the battle arenas felt a little tacked on and there only to fulfil the role of adding a few more hours to your playtime. Fetch is one of the best things to come out of the two inFAMOUS games this year, and seeing her take centre stage in inFAMOUS: First Light proved how good of a character she really is. Fans love her and in turn will love inFAMOUS: First Light too, a game that we recommend to anyone with an interest in the series.
70 (Aug 26, 2014)
Infamous: First Light mette sul piatto un'offerta interessante per tutti i fan del gioco originale, ma l'idea di venderlo anche in formato stand alone ci lascia perplessi. Slegato da Second Son, il gioco rischia di perdere completamente la sua carica narrativa, e l'acquisto è consigliato solo in caso successivamente prevediate di procedere con l'originale. Per tutti coloro che invece abbiano già vissuto l'avventura di Delsin, i contenuti non mancano, sia per quanto riguarda la discreta trama, sia per le arene. Di certo, le potenzialità potevano essere meglio sfruttate, valorizzando maggiormente la nuova ambientazione di Curdun Cay e proponendo un mission design meno ripetitivo (e a volte stringente) per le vie di Seattle. La trama, d'altra parte, funziona, e la reinterpretazione dei poteri del Neon a disposizione di Fetch si rivela davvero divertente ed esplosiva da mettere in pratica.
70 (Sep 01, 2014)
inFamous: First Light é provavelmente dos melhores produtos que podem comprar por €14.99 para a vossa PlayStation 4, jamais se esqueçam disso quando pensam do jogo. Todos os méritos de Second Son estão aqui presentes mas também todas as fragilidades do mesmo não foram corrigidas para aqui. Rapidamente termina e pode até tornar-se monótono mas graças às arenas e aos constantes desafios, a jornada de Fetch ganha uma força extra altamente importante. Tendo em conta o preço, se são fãs de inFamous e se não se importam de passar mais algum tempo neste recreio sem quaisquer ambições de maior não se façam rogados, entrem em First Light.
Digitally Downloaded (Sep 10, 2014)
If you’ve already had the luxury of playing through Second Son, you might be tempted to write off Infamous: First Light as a quick cash-in, but you’d be doing yourself a great disservice. At times, it can often feel like an overly distilled version of Second Son, but First Light works because it trims off the fat, leaving behind an engaging story and breakneck gameplay that will appeal both to returning patrons and first-time customers.
Gamereactor (Denmark) (Aug 27, 2014)
Infamous: First Light er en svær nød at knække. På den ene side føles gensynet med Seattle og de dertilhørende neon-kræfter en smule ensformigt, og Infamous' mission- og sandkasseopsætning, begynder langsomt at vise sin alder. På den anden side ændrer dette ikke på det uomtvistelige faktum, at First Light er forbandet god underholdning for pengene, og stadig har den historiemæssige og tekniske snilde til at tryllebinde spilleren med en god og kraftfuld historie. Ja, tilføjelsens hovedattraktion er uden tvivl den nye challenge-mode, der giver et kærkomment skud arkade-energi og sørger for at skærpe dine conduit-evner, og det er, sammen med historiens brutalitet, pakkens højdepunkt.
68 (Aug, 2014)
inFAMOUS: First Light è un DLC stand alone che si gioca con piacere viste le solide basi di partenza, ma che non lascia il segno. Ben scritto per come si innesta in Second Son, ha "solo" il difetto di osare poco e di proporre missioni principali e incarichi secondari poco stimolanti che non riescono ad emozionare il giocatore nonostante il background davvero drammatico della protagonista. Per questo la parte migliore di questa "espansione" sono le arene indoor competitive. Al prezzo di perdere lo spettacolo visivo di una Seattle come al solito strepitosa ci si concentra solo su combattimenti serrati, in cui velocità, ritmo e precisione sono imprescindibili per scalare le classifiche mondiali.
Spazio Games (Aug 28, 2014)
First Light è un contenuto usa e getta, una semplice aggiunta di una manciata d'ore utile solo ad approfondire la storia di Fetch e regalarci un curioso retroscena, incapace tuttavia di offrire quel qualcosa in più che davvero ci faccia consigliare l'acquisto a occhi chiusi. I maggiori problemi si riscontrano in missioni eccessivamente ripetitive e già abusate in passato. Uno spin off apprezzabile solo dai fan più accaniti, per gli altri la noia potrebbe ben presto prendere il sopravvento.
60 (UK) (Aug 26, 2014)
First Light's weird, limbo nature makes it a hard one to pin down. Considered as a DLC add-on, it's pretty generous and fans of Second Son will certainly appreciate the extra backstory and another chance to romp around Seattle. As a standalone game, it earns points for trimming the fat from the open-world template, but is also as generic as they come. First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
GameSpot (Aug 26, 2014)
[...] Infamous: First Light proves itself a serviceable time waster. Fetch is an engaging character, troubled yet intensely loyal, and though her story arc recalls more video games, film, and anime than I care to count, she still commands your attention. I spent about six hours with her in total, and managed a 100-percent playthrough in the process; if you're just in it for the story, you could probably zap your way through in around two hours. Given Second Son's greatness, I had hoped for something more than a time-waster, but this Infamous has no bite.
60 (Aug 27, 2014)
inFAMOUS First Light remplit son office si vous avez réellement apprécié Second Son pour son gameplay, son univers ou son histoire. D'autant que le titre est techniquement époustouflant et que le plaisir est bien au rendez-vous, même si l'on aurait apprécié plus de variété dans les activités et une durée de vie un poil plus longue. Si vous n'avez pas joué à Second Son, First Light est une excellente mise en bouche qui se consomme à part. Ca tombe bien, puisqu'il n'est pas nécessaire de posséder Second Son pour en profiter, même si ce "stand-alone" fait bien le lien avec l'aventure de Delsin et ses divers intervenants. Bref, un titre satisfaisant, que vous connaissiez la série ou non, et pour peu que vous soyez amateur de jeux d'action/aventure dopés aux super pouvoirs. Mais attention : si vous n'avez pas aimé Second Son, First Light ne vous fera ni voir la lumière, ni changer d'avis !
Gamereactor (Sweden) (Aug 29, 2014)
Om man däremot är helt ny till serien och inte vill punga ut fullpris för Infamous: Second Son så är Infamous: First Light ett perfekt ställe att starta på. Om man gillar det här så kommer man slänga fram de där penningarna illa kvickt. Det är jag mer än helt hundra på.
ActionTrip (Sep 05, 2014)
[...] the new Battle Arena doesn’t make up for the repetitive mini-games or stale game environment. Overall, First Light reminded me how much fun it is to spend time in an inFamous game, but I would have preferred a bit more originality with the mini-games and some life in the once vivid game world of Seattle. This standalone prequel is a nice touch for fans of Second Son, but there’s absolutely nothing within to entice series newcomers to jump in.
GamingTrend (Sep 08, 2014)
[...] the city feels more empty than ever. Other than the samey story missions, you’ve got a handful of races to take part in, hidden “lumens” to collect to upgrade your powers, hidden cameras to blow up (they move now!), and neon graffiti. You’ll also only explore the north part of this version of Seattle as well, as the south is completely blocked off. I know it’s supposed to be a smaller, less expensive download compared to the fuller game of Second Son, but First Light just feels lacking.

It’s a shame, really. Fetch is an awesome character, and I was looking forward to getting a chance to explore her story a bit more. But ultimately, First Light offers nothing you haven’t seen before in Second Son with a story that fails to live up to its potential, effectively making it feel like a $15 demo.
59 (Sep 03, 2014)
Diese Erweiterung hätte sich Sucker Punch einfach sparen sollen. Fetch ist, ausgehend von ihrem Hintergrund und ihrem Äußeren, ein unheimlich interessanter Charakter. Aber der wird durch eine schlecht geschriebene und noch schlechter inszenierte Kampagne fast völlig gegen die Wand gefahren. Der junge Conduit macht eine unglaubwürdige Wandlung durch, hat wenig zu sagen und ist völlig eindimensional. Auch die Inszenierung der Arena-Gefechte, der gleichförmigen Missionen und nicht zuletzt der flachen Bösewichte ist schwach. Trotzdem sieht First Light genauso gut aus wie Second Son und bietet explosive Gefechte. Fetchs Fähigkeiten sind gut balanciert und das Kloppen und Rennen macht zwischendurch Laune. Dennoch: Die Erweiterung ist inhaltlich meilenweit von der Qualität des Hauptspiels entfernt.
50 (Sep 02, 2014)
Forminsket og nedskalert versjon av det vi gjorde i Second Son.
50 (Sep 11, 2014)
Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.