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Super Dungeon Bros. could be a really fun party game with friends, but starting dungeons over each time will still get old just as fast. At least the recent Gauntlet game saves progress so you can jump in any room you haven’t cleared at any time. The rock-n-roll bro concept is very amusing, and the variety of weapons available to craft adds plenty of motivation to replay it. However, until the developer adds in the ability to save your dungeon progress, not many will stick around long enough to craft any of them.
Had the game given players more flexibility in how to manage their time and been less stingy with upgrades, there would have been a lot more fun to be had. In fact, I would have been able to look past the mediocre visuals and poor attempt at a potentially cool aesthetic. If you’re hankering for a budget dungeon crawler and have a few friends looking for a couple of nights of fun, Super Dungeon Bros has potential, but not much else.
A decent attempt at a dungeon crawler, but there just isn’t the same appeal or craftsmanship seen in games like Diablo 3 or Baldur’s Gate.
Super Dungeon Bros is a strange case. It's a pretty good dungeon crawler, with decent variety in its gameplay and enough of a fun factor in its scrappy multiplayer to keep you interested. However, the rock theme is underplayed; it lends the game some personality, but is largely ignored, leading to a muddled presentation. Some bugs also hold it back, and the online side isn't very healthy right now, but this could still be a fun distraction in couch co-op with a few friends.
What we have in the end is a game that charms you with how it looks and feels, but then does nothing to keep your attention. It shows you that it doesn't want to be generic; that it genuinely wants to be an entertaining and memorable experience. However, it's shallow, repetitive, and tedious- things that were probably meant to be obscured by its broken online mode. With its likable premise and art style, this one really makes you wish it were better than it is. There seems to be a gore-free gem in every genre. Super Dungeon Bros is not one of them.
Met vrienden is de game net wat beter te doen, maar echt leuk wordt het nooit. React Games heeft met Super Dungeon Bros een poging gedaan om een leuke game in het dungeon crawler genre neer te zetten, maar heeft hier dus simpelweg niet genoeg variatie in aangebracht.
Super Dungeon Bros weet simpelweg geen indruk te maken. De game is over het algemeen heel gewoontjes, maar wordt meer naar beneden gehaald doordat de besturing traag reageert en ook je aanvallen vrij sloom zijn. Je vijanden zijn dit allesbehalve, dus dit zorgt voor een onbalans. Dit is een beetje op te vangen als je het spel in coöp speelt. Het humoristische sausje slaat de plank echter mis en de Threat Meter verandert het spel in een soort racegame. Tevens heeft het spel een aantal bugs die heel erg vervelend zijn. Er zijn niet heel veel dungeon crawlers beschikbaar voor de PlayStation 4, maar dat is geen reden om Super Dungeon Bros alleen daarom op te pikken. De game is gewoon niet goed genoeg.
Super Dungeon Bros could have been great and maybe with some patches and a prayer it could be in the future, but as it stands now I cannot enjoy this game and have to score it accordingly. Due to the broken levels and odd glitches, this game is largely unplayable. Poor execution and annoying shouts from the pudgy little heroes would quickly annoy even the calmest of gamers. It’s frustrating because there is so much potential and some humor here. The weapons are fun and the enemies have some tactics that need to be learned, or you can just lure them into some deadly spikes. The game is just about playable solo most of the time and it has potential but never delivers. Oh, I almost forgot one glitch, I was unable to jump, or do anything apart from move, in the tutorial when it asked me to jump.
Falling short in just about every way a title of this ilk can, everything Super Dungeon Bros attempts to do, the three year old Diablo III does better. Avoid.
React Games may have had good intentions with Super Dungeon Bros, but it's miles off competing with the likes of Gauntlet or even older games like Castle Crashers. The game lacks originality, starving players of any truly enjoyable gameplay and its half-hearted attempt at embracing a rock theme doesn’t amount to anything particularly unique or cool. Despite trying to keep things fresh by running daily and weekly challenges, it still doesn’t offer anything that really draws players back in the long run. It’s disappointing to see a game that had so much potential to add something new to the genre, fall short in so many ways. However, the most disappointing aspect of the game is its performance. With frequent crashes and poor frame rate when large numbers of enemies appear on-screen, Super Dungeon Bros is a title that I would advise people to avoid.
Yes, this kind of game is better in multiplayer, but if you’ve got any sense, you’d grab [email protected]
for an action-roguelike experience, or Gauntlet or Diablo 3 for multiplayer heroics. Even for groups that are willing to go into Dungeon Bros with the right spirit, I seriously struggle to imagine a scenario in which this game has any longevity to it.