User Reviews

Wasted potential. pagrab (4) 1.2 Stars1.2 Stars1.2 Stars1.2 Stars1.2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (13 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gameswelt (Dec 29, 2000)
'007 Racing' überzeugt in jeder Hinsicht, sei es von der Grafik her oder vom Sound. Der Schwierigkeitsgrad der Missionen steigt langsam an. Dies trägt dazu bei, dass man nicht so schnell die Lust am Game verliert. Eher wird man zum Weiterspielen motiviert. Die Kommentare fangen an zu nerven, wenn man eine Mission mehrere Male in Angriff nehmen muss, bis man sie schliesslich erfolgreich beendet. Die vielen eingebauten Filmschnipsel und der legendäre Sound aus der Filmreihe verleihen einem ein wahres Bond-Feeling. Die Programmierer haben sich so richtig ins Zeug gelegt, was man beim Spielen sehr schnell merkt. Bis auf den weiter oben erwähnten kleinen Fehler, fand ich nichts was Anlass zur Kritik geben würde.
To be honest, although I knew this game was high profile, I had doubts as to whether or not I would really enjoy it. But, I was very surprised to find that I loved every minute of 007 Racing. I loved the way the cars handled, especially when it came to bends and corners, (I actually spent half an hour just racing back and forth making skid marks and pulling handbrake turns).
GameZone (Jan 15, 2001)
007 Racing is a program that features Bond-style missions simplified and spliced in with solid racing action. It is very much an arcade game, but is quite enjoyable nonetheless.
At the end of the experience that is 007 Racing, you'll probably have mixed feelings. If you're a big car-combat fan, I'd probably recommend something else over Bond, like Demolition Derby Raw or Star Wars Demolition. But, if you're somewhere between a mission-based action game fan and a casual driving or car combat person, 007 Racing might be just what you're looking for. For me, only some creative gameplay and level design saved this one from lower-than-average ranking. If you can look beyond the flaws, 007 Racing has enough going for it to justify a rental, if only to hear that Bond music and watch the cool opening sequence.
Gamer's Pulse (Dec 07, 2000)
007 Racing provides racing enthusiasts with some interesting multiplayer gaming experience on the Playstation, but lacks the current style and playability of more recent racers. As with all Playstation titles, technical problems were nonexistent. If you liked Spy Hunter then this is a title you may find enjoyable, but if you are seeking a "Kick the tires and light the fires" style racer, look.
The playcontrol does have its moments and certain missions are relatively fun. Additionally, 007 Racing is filled with plenty of Bond talk and jargon. However, the graphics are pretty ugly, even downright nasty at times. I did enjoy a few of the missions, but overall this game is more Lazenby than Connery.
GamePro (US) (Dec 11, 2000)
007's varied scenery-from the streets of New York to the jungle roads of Mexico-is detailed and moves smoothly as you speed by, but the screen is often blurry with pixels. It's a breeze to control your vehicles-including the Aston Martin DB5 and BMW Roadster-yet some objectives are tedious and frustrating, such as setting multiple limpet mines in precise locations within a time limit. 007 Racing offers mild fun that will appeal for sure only to gamers who love both Bond and action-driving games
Here’s a quick rundown of 007 racing: It’s fun, it sucks, it’s fun, it sucks, it’s fun, it sucks, and so on until the end of the game. Basically, this means 007 is trying to be good all the time, but really only succeeds half of the time. To borrow a line from the greatest movie of all time: "Control, control, you must learn control!" You can forget about realistic physics in terms of steering, braking, and just about any other situation you can think of involving laws of nature. Basically the game banks on John Cleese (who is hilarious) and down-home, old-school racing. The levels that try to do more are the ones that cause my screen to pick up an inordinate amount of controller plastic. Please don’t buy this game if you’re planning on getting a PS2 in the next eight months. The graphics are so horrible, it just wouldn’t be worth the time and effort.
The idea of the game was excellent. Unfortunately, the execution came nowhere near excellent. Crappy is a more appropriate adjective. The cons just far outweigh the pros. The graphics have much room for improvement, as do the controls. And the frustration factor is just way too high. You’ll need more patience than 36-year-old father at an *Nsync concert just to beat the first couple of missions. I’d suggest this game only for those who are big fans of the cars found in the recent Bond movies, or for those of you looking to lose a lot of hair.
Video Games (Jan 03, 2001)
James Bond hätte mehr verdient. Wie so oft wurde auch diesmal wieder eine an sich geniale Idee nur halbherzig umgesetzt. Daran können leider auch die interessante Lizenz und kleine Insider-Gags nichts ändern. Zu offensichtlich sind die technischen Mängel, die in erster Linie die Grafik und die Steuerung betreffen. Hier hätte ich mir ein wenig mehr Übersicht gewünscht. Schade, denn insbesondere die Sounduntermalung und die witzige (englische) Sprachausgabe von Q und M sind zumindest für Bond-Liebhaber immer wieder für einen Lacher gut. Unterm Strich wieder einmal nur eine verschenkte gute Idee, die technisch weit hinter den Möglichkeiten der PS zurückbleibt.
Game Raiders (Jan 03, 2001)
The difficult and often frustrating game play, the repetitive rantings of Q, and the lack of adding anything spectacular leaves a lot to be desired in 007 Racing. As I have indicated, the controls were difficult to operate and just not quite delivering what you want in an Action/Adventure driving game. For the most part, the funniest part of the game is once you complete a level the CGI created movies are impressive to sit through. If you really want to have some fun, take yourself to the Cheats menu and see what the beautiful bond girls tell you. That is quite a kick.
007 Racing feels somewhat incomplete. The AI is sometimes non-functional, as is the spotty collision detection. The graphics aren’t horrible but they do kill some of the atmosphere that the Bond flicks rely so heavily on. With some more fine-tuning we could’ve had the ultimate racing game, but after an hour so, you’ll find that like most Roger Moore Bond movies, this is a rental at best.
Planet Gamers (Feb 08, 2001)
Piloter de prestigieux bolides surarmés et participer à des courses-poursuites dignes des meilleurs films de James Bond aurait pu être intéressant mais la réalisation n’est pas à la hauteur et les missions manquent de punch. Seuls les inconditionnels de 007 pourront y trouver leur compte…
GameSpot (Nov 22, 2000)
Overall, 007 Racing isn't polished enough to fill the needs of objective-based driving game fans.
Gamezilla (Feb 20, 2001)
This game had a good sales pitch. Drive the greatest Bond cars on missions inspired by the movies. Sure, driving these cars sounds like fun, but the fun only materializes on the high speed missions. The other levels were too tedious and frustrating. If you are into objective driving games, try renting this (or maybe even another) game before buying.
PSX Extreme (Dec 14, 2000)
Sadly what was once a very promising game, turned out to be a miserable failure, 007 could have been a good game if its visuals were worked on more, because I know that PSOne can do so much better than this, the gameplay needs to adjusting and the controls should have been tightened up for better gameplay. With horrible graphics, unsatisfactory and tedious gameplay, and loose controls 007 Racing is barely worth a purchase, let alone a rental, just stay away from this game if you know what's good for you and the Playstation.
Playzone (Mar 22, 2001)
Beschämend ist aber die technische Qualität des Action-Rasers. So miese Grafik hat man seit Jahren nicht mehr auf der PlayStation gesehen: Ein Dutzend Texturverzerrungen gepaart mit hässlichen Klötzchen-Polygonen erwecken das Gefühl, dass das Spiel schon vor vier Jahren von einem rumänischen Schafhirten zusammengestückelt wurde. Hinzu kommt eine Steuerung, die eher an eine steuerlose Seifenkiste als an eine Luxuskarosse erinnert. Nur die schön abgemischte Musik, die netten Videosequenzen und Rs Kommentare zum Fahrstil ("Wissen Sie eigentlich, wie schwer es ist, diesen Lack zu besorgen, 007?") retten das Spiel vor dem Wertungsfiasko. Wer nicht gerade Bond-Sammler ist, meidet diesen Titel.
IGN (Nov 21, 2000)
EA's 007 Racing is a decent little game, as long as you don't expect too much from it. As you might have suspected, 007 Racing ain't the Sean Connery of Bond games, it's the Timothy Dalton version. It's not original, nor is it good looking. It's filled with awkward spots and questionable areas (like when I reached the broken bridge in Escape and the vocals chimed in after it was too late to launch my parachute), and it becomes a chore rather than fun.
Power Unlimited (Feb, 2001)
Een bekende naam en een leuk concept... waar ze niks van wisten te maken.
45 (Jan 16, 2001)
Electronic Arts se vante avec 007 Racing de nous faire profiter d'un tout nouveau moteur de jeu 3D. Il est loin d'être au point au niveau technique mais aussi esthétique. Les textures sont très fades et pixellent de partout tandis que les voitures ne bénéficient même pas d'assez d'attention. Le rendu de l'ensemble est vraiment loin d'être beau et 007 Racing respire le moteur béta plutôt qu'un produit travaillé et bien fini. Pas d'impression de vitesses, des textures qui se chevauchent énormément et une pixellisation à faire frémir, voilà bien tout ce que propose 007 Racing.
The Next Level (Dec 24, 2000)
In theory, 007 Racing seeks to deliver a high performance of action and entertainment, but comes up short in completing its objective. With the added mutli-player aspect to fall back on, perhaps this feature alone may instill greater enjoyment and added replay value to those who take interest. Though in retrospect, due to an overall degree of poor gameplay elements, superspy wannabes and action moguls alike should look elsewhere for a license to thrill.
Game Revolution (Nov, 2000)
007 Racing has the makings of a good game, but fails in its delivery. Some gamers can look past gritty textures and stickmen for the decent gameplay and variety, but the poor control that plagues 007 Racing is hard to resolve. True Bond fans will enjoy sitting at the wheel of Q-lab's creations, but the staying power of 007 Racing is short, and the novelty ends there. Rent this game before committing your hard-earned cash.
In the end, despite a theme that seemed infallible, complete with Spy Hunter gameplay and some interesting objectives to complete, the control, look, and overall feel of 007 Racing fails to thrill, chill, shake, or stir your consciousness to warrant giving it a go.
Men trots att 007 Racing hade alla de här förutsättningarna och trots att det glimmar till en aning på vissa banor är det i grunden bortslarvat arbete. Inte ens det mest inbitna Bond-fan behöver det. Synd, mycket synd för det var som sagt en riktigt bra idé.
Game Critics (Mar 04, 2001)
007 Racing is a perfect example of what's wrong with license-based games. I'm sure 007 Racing sounded like a great idea to anyone reading its design document, but I find it hard to believe that between then and the point when the game was going to ship that someone didn't think to put a stop to this project—which was clearly going wrong. It is lacking in every conceivable area except in the sound and FMV departments. The only answer for Electronic Arts releasing this game is that it could not clear the dollar signs from its eyes while playing to see the game for what it was.