Ace Combat 2 Reviews (PlayStation)
|One of the best Flight-Action-Simulations to date!||cosmo ruski (45)|
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.4|
|Gameplay||How well the game mechanics work and the game plays.||4.2|
|Graphics||The visual quality of the game||3.8|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.9|
|Sound / Music||The quality of the sound effects and/or music composition||4.1|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.7|
|Overall User Score (13 votes)||3.9|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Official U.S. PlayStation Magazine (OPM) (Aug, 1998)
The sequel to Namco's hit game of airborne combat introduces advanced enemy fighter plane artificial intelligence as well as a host of new missions. With an array of distinct aircraft to earn, this is easily the PlayStation's best game of air-to-air fighter combat.
PSM (Aug, 1997)
Still, Ace Combat 2 has plenty enough going for it to get us through the next flying game dry spell. Namco has taken air warfare to the next level.
Player One (Nov, 1997)
Si le fond du jeu a peu changé, les missions, le nombre d'avions et les décors sont infiniment plus riches que dans Ace Combat.
Electric Playground (1997)
Ace Combat 2 is another superlative PlayStation game from Namco. There has not been a flight combat sim released on any console system that can even come close to the quality and value of this title. I would have enjoyed a few more weapons and a two player linked mode but the plentiful missions (more than 30), hidden secrets, and loads of different aircraft to tinker with makes Ace Combat 2 a knockout. Even if there's not an ounce of fighter pilot in your blood, Ace Combat 2 is good enough to turn anyone into a Mach 1-craving lunatic. Lock your sights on this one.
GamePro (US) (Nov 24, 2000)
AceCombat 2 is solid and clean to the point of being almost antiseptic, but it?s still fun. It certainly deserves a spot among the elite of the PlayStation jetfighter squadron.
IGN (Aug 22, 1997)
Now we all know how famous Namco is for making its games look nice, but how does it play? Suprisingly, this game plays exceptionally well. Fight physics are true to the sky and the enemy AI has been tuned to a new a level. The only complaint that we had is that this game lacks a two-player mode. But beside that, this is a strong game. We're looking forward to a third one.
If you have never been able to master a flying combat game, your time has come. This game has some of the most simplistic controls and easiest flying system around. Outstanding graphics and intense gameplay make this game fun that will last for a while. The different environments that you fly through are a welcome addition. I am starting to think that Namco may be the surprise developer for the PlayStation.
PSX Extreme (May 13, 1999)
While it's not a game you'll play over & over forever (even though I did), it has enough replay value to make it worth your money. This game is a great example of what a sequel should be. Everything was improved from graphics to story line. And if you don't believe me, go to your rental store and pick the "darn" thing up!
Mega Fun (Nov, 1997)
Alle Achtung, Namco hat wahrlich seine Hausaufgaben gemacht Nicht nur, daß die Kampfflugzeuge jetzt sehr realistisch aussehen und die neuesten Modelle aufweisen (auch der Eurofighter 2000 und die F 117 sind dabei), sondern auch die Landschaften sind einem zeitgemäßen Face-Lifting unterworfen worden. Schneebedeckte Berggipfel, die von Wolken verhangen sind, enge Gebirgsschluchten oder bewaldete Hochebenen sorgen für plastischere Locations. Auch der Sound paßt wieder voll in das bekannte Top-Gun-Klischee: Fetzige Rockrhythmen, die durch authentischen Flug- und Geschützlärm untermalt werden. Die Jets selbst lassen sich bestens steuern, vor allem mit Sonys Analog-Sticks (Board und Pad) wird ein authentisches Flug-Feeling vermittelt. Mit den zahlreichen Jägern und den massenhaft Missionen wird der heimische Pilot einige actiongeladene Stunden in der Luft verbringen.
Play Magazine (1997)
At the end of the day it's fast, fun and slickly presented and a worthy addition to the PlayStation back catalogue.
Mega Score (Nov, 1997)
Era uma vez um avião cuja única função culminava em, pilotado por nós, desatar frenéticamente aos tiros contra uma data de aviões estúpidos, como compete a qualquer inimigo qe se preze. Tudo isto num ambiente de jogo altamente.
Electronic Gaming Monthly (EGM) (Aug, 1997)
Leave it to Namco to make another awesome game - in yet another genre.
Video Games (Oct, 1997)
Es ist schon fast unglaublich, was in Ace Combat 2 an spielerischen und grafischen Leckerbissen geboten wird. Alle Einsatzgebiete werden mit detaillierten Texturen dargestellt und das in einer atemberaubenden Geschwindigkeit, was selbst einem Mittelklasse-Pentium noch das Fürchten lehrt. Nicht für eine Sekunde gerät das Geschehen ins Stocken und das bei zahlreichen Feind- bzw. Landschafts-Objekten, die sich gleichzeitig auf dem Bildschirm tummeln. Clevere Computer-Gegner, zahlreiche Missionen und eine genial durchdachte Steuerung garantieren langanhaltenden Spielspaß. Ace Combot 2 erfordert schnelle Reaktionen, aber auch taktisches Vorgehen bei jedem einzelnen Auftrag. (…) Kurzum bleibt festzuhalten, daß Ace Combat 2 zur Zeit eines der besten Spiele seines Genres für die PlayStation ist. Hier wird Flieger-Action „par Excellence“ geboten.
Computer and Video Games (CVG) (Nov, 1997)
I have to say that flight sims are the most boring type of games out there. The ones that I've had the misfortune to play has me yawning and becoming immensely frustrated within minutes. That was until I played Ace Combat 2 however. While this may not be ground-breaking in any way, it's bloody good fun. The action comes at you from the start, and providing you have some idea of how these games work, you'll be into the tougher missions in no time. Even if you're a novice at these games, Ace Combat guides you in with relative ease. The missions did seem a bit too samey sometimes, but when you have to destroy the space shuttle or take on the fleet of carriers over a sunset-drenched ocean, you soon forget that. Loads of planes to find, even more missions and a perfectly pitched difficulty setting mean this is one flight sim that feels at home on a console.
GameSpot (Jul 02, 1997)
I'll be the first to admit it: I really didn't like Air Combat. It was one of the first PlayStation games, and it just lacked anything interesting. The dogfighting was boring, the missions were dull, and the game was too short. Ace Combat 2 fixes every single problem that troubled the first game. The only thing that slightly mars this otherwise amazing game is the difficulty level. Sure, there are a lot of levels, but most of them are very easy. The result is a great game you'll be done with in about two days.
All Game Guide (1998)
While Ace Combat 2 is loads of fun, it can get a bit monotonous. Essentially, the mission objectives are all the same (blow up the enemy) and this could lead to some boredom. If you look into this game, be sure to play it in moderation -- play a few missions a day and then give it a break for a while. If you do not, you may burn quicker than an F4 at an altitude of 300,000 feet.
Edge (Jul, 1997)
The original Ace Combat suffered from being a shallow, short term experience more suited to an arcade than a console. This sequel, while still firmly caught in its predecessor’s jet stream, manages to include a few new features.
Computer and Video Games (CVG) (Aug 15, 2001)
Air Combat was a game attempt at an arcade jet shoot 'em up, and the sequel takes all of the good elements and fixes some of the weaknesses - namely the simplicity of the missions and the ease with which it could be completed. The amazing maneouvrability of the jet is coupled with some spectacular graphics and missions that really make the most of them, flying through cityscapes and into the heart of nuclear reactors. Stirring stuff from Namco.