User Reviews

One Of Those Titles That Somehow Sticks With You. Guy Chapman (2001) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (9 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (Nov 21, 1996)
You're plopped into the oceans of the world, with freedom of motion to go where ever you like. Along the way you establish underwater stations, build corral reefs, and pretty much just explore. Seen from a first person perspective, Aquanaut's Holiday exotic sea life and realistic landscapes soon have you believing you really are exploring the bottom of the ocean. Whether this will be enough to capture the attention of most gamers weaned on fast action remains to be seen. As it stands though, Aquanaut's Holiday is an engaging and very special game.
Video Games (Aug, 1996)
Betrachtet man Aquanauts Holiday nicht als Spiel, sondern als Meditationsbeschäftigung, müßte es eigentlich sogar ein „super“ kriegen. Da wir aber ein Spielemagazin sind, bewerten wir das Ganze mehr als Tauchbootsimulation und da ist es eben gerade noch „gut“. Dabei erzeugt das Spiel mit seiner Unterwassergrafik und den Sphärenklängen eine entspannte Stimmung, die man fast mit der von Ecco auf dem Mega CD vergleichen kann. Die Steuerung ist einfach und schnell durchschaut. Es gibt wirklich viel zu entdecken, und es wird auch lange dauern, bis Ihr das ganze Gebiet erforscht habt. Was mir allerdings fehlt, ist der Motivationskick. Wer nicht gerade fest vorhat, sich zu entspannen und die Grafik bereits gesehen hat, wird kaum einen Grund finden, das gemütliche Geblubber anzuwerfen. Aquanauts Holiday spricht wohl eher die etwas ältere, gestreßte Generation an. Wer mehr auf Action steht, läßt lieber die Finger davon.
Aquanaut's Holiday is one of the most interesting and relaxing games. Honestly, this game isn't for everyone though. It features no weapons, no enemies, and no real objective. There's no puzzle elements and no score.
NowGamer (Oct 01, 1996)
At least the Japanese video games buying public will love Aquanaut’s Holiday. It’s weird, quirky and bound to appeal to a nation that ignores international bans to go off for a spot of whale harpooning. However, unless you’ve got more money than sense, our advice is to save your pennies and spend them on a title that truly pushes the PlayStation to its technical limits without relying on the contents of Captain Birdseye’s pantry.
Consoles News (Jul, 1996)
95% pour les amateurs du grand bleu, 15% for everyone else

Plus une expérience qu'un jeu.
Game Zero (Oct, 1996)
This is quite possibly the strangest "game" I've ever played. Everyone in my house who saw it asked "Well, what do you do in it?" My only response was "nothing." You explore the ocean depths. It should be noted that reality was changed in order to enhance the experience (ie: some deep sea fish appear at depths they shouldn't). Technically the game suffers only from extreme pop-up and a low amount of detail (this particular ocean is pretty low on plant life). The problem is, once I was done playing it for the first time, I couldn't bring myself to play it again. Rent this one first.
Electric Playground (Oct 01, 1996)
Aquanaut's Holiday ended up becoming another dead fish floating in an ocean of quality PSX titles. If you catch this one, be humane and throw it back in the water.