User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (5 votes) 3.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
60
GameSpot (Mar 03, 2001)
The latest entry to the Army Men World War series plays like any sports title given an annual facelift--the players look a little different and there's an extra mode or two, but for the most part, it's the same game. That's not to say that Army Men World War: Final Front isn't without merit. Buried under the layers of poor visuals and rough control, there is indeed an engaging, playable game.
50
Köp inte det här om du inte är inställd på ett oerhört ordinärt spel utan riktiga höjdpunkter. Med gröna plastgubbar. Känns det igen?
45
IGN (Mar 05, 2001)
There is a game coming out a little while after Army Men: World War - Final Front. It is called Metal Slug X. Like AMWWFF, it features running and shooting and a dash of vehicular combat. Unlike AMWWFF, it features absolutely no deficiencies of control whatsoever, and it is one of the most beautiful feats of game artwork I have ever seen. Please play it instead.
30
In the end, Army Men: World War Final Front will be nothing that gamers haven't come to expect from the series, with its poor control, lackluster graphics and general feeling of malaise and haphazard design. There's really nothing to say that will justify the series at this point. Our only hope as consumers is that people will stop buying these games altogether, so that we may all begin what will doubtless be a lengthy healing process.
0
Game Revolution (Mar, 2001)
The graphics in Army Men: World War - Final Front are so bad it's almost worth seeing. There's more pop-up here than a whack-a-mole table. The textures are grainy and feature pixels the size of small children and the army men themselves move with alarming stiffness. Don't trust those screenshots, because you really have to see things moving to get the full retarded effect. The PSX never looked so old.