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User Reviews

Become the Master Hunter of Monsbaiya, and get the ladies too! Adelei Wade (4) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall User Score (11 votes) 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
84
Azure Dreams är ett spel som vinner i längden. Det kanske svävar iväg ibland, men samtidigt erbjuder det någonting alldeles extra. Dialogerna mellan karaktärerna i spelet är både snärtiga och roliga, men det finns även gott om allvar i form av elaka ovänner, faderns oförklarliga död, tornets väktare och livets hårda skola. Ingenting är gratis, allra minst i Azure Dreams där varje utflykt in i tornet är ett hårt och mödosamt projekt.
80
GamePro (US) (Nov 24, 2000)
Azure Dreams offers unique twists on the RPG formula, but its repetitiveness, poor translation, and frustrating luck-based evolution result in a game that fails to deliver on its potential. Nevertheless, the game is addictive, and the interest villains and monster training are compelling. It's certainly a rent-first title, but fans of turn-based adventures like Suikoden or Vandal Hearts may find themselves having Azure Dreams (whatever that means).
78
Video Games (Aug, 1998)
Die Idee, einige Pocket Monster-Entwicklungen einzubauen, stellt sich als schlichtweg genial heraus. Unsere Monsterbrut will wie Haustiere gehegt und gepflegt werden, was nur mit dem nötigen Feingefühl funktioniert. Die Minizwerge sehen zwar niedlich aus, haben es aber faustdick hinter den Ohren. Trotzdem sollte man schon etwas Geduld für die unendlichen Schlachten mitbringen, um auf lange Sicht gesehen “beim Eier hüten“ nicht die Lust zu verlieren. Sicherlich hätte es auch nicht geschadet, wenn die unzähligen Menüs und das ganze Drumherum etwas übersichtlicher gestaltet worden wären. Ob einen Azure Dreams zufriedenstellt, hängt von den Ansprüchen ab. Wer Wert auf State-Of-The-Art-Grafik legt, wird nur mäßig angetan sein.
73
GameSpot (Jul 22, 1998)
In all honesty, it's a surprise that Konami even brought Azure Dreams to the US. Its main character looks like a cross between Edward Scissorhands and Ronald McDonald and has a sarcastic attitude that's a far cry from most of today's cookie-cutter heroes. With each successive RPG, Konami has gotten bolder and braver. With an ever-increasing respect to the original Japanese source material, Konami has translated what could truly be termed a niche RPG. Straying from any conventional formula, Konami has created an RPG that's equal parts SimCity, Monster Rancher, and role-playing game. With a heartwarming story of discovery and companionship to boot, Konami has struck RPG gold again. Third time's a charm, apparently.
73
RPGFan (Aug 26, 1998)
Azure Dreams had a lot of potential as a ground breaking role-playing game in this country. Many aspects of the game have been exclusive to Japan for a long time and it could have lead the way for some new genres to make it to these shores. But instead we get an unfinished game that doesn't carry any of its aspects to even half of their full potential. The simulation aspect needed more variety and a lot more control and depth to them. The action portion needed much more variety and better control. I will admit that I enjoyed playing this game but when I view it objectively it really falls far short of its potential. I really expect more from Konami and I highly recommend renting this game or playing someone else's copy before buying it. It can be fun but it is not a game that can stand next to the best in either the simulation or role-playing genre.
70
IGN (Aug 24, 1998)
In most cases, Azure Dreams is a very standard RPG but it does have just enough new elements to warrant a look. If you are a hard-core fan of the genre, or are just looking for something a little bit different than give this game a try. You might be thoroughly surprised.
63
Mega Fun (Aug, 1998)
So richtig überzeugend ist Azure Dreams nicht. Das Hauptproblem ist sicherlich, daß Ihr den Turm immer wieder mit Erfahrungsstufe 1 betreten müßt. Dadurch werdet Ihr auf den unteren Etagen unnötig lange aufgehalten. Es ist besonders nervtötend, wenn Ihr bereits auf der 30. Etage gewesen seid, das Gebäude verlassen habt und im nächsten Anlauf schon im 5. Stock scheitert. Dadurch wirkt das Game, als würde es künstlich in die Lange gezogen (oder war das etwa beabsichtigt!?). Ansonsten hat sich Konami schon ziemlich Mühe gegeben. Die hübsch animierten Stadtbewohner sprühen geradezu vor Witz und Charme, und die Geräuschkulisse wirkt absolut echt. Fazit; Die Idee empfinde ich als gut, nur gibt es mit Sicherheit motivierendere Rollenspiele.
50
Azure Dream is a love it or hate it kind of game. The gameplay is fun but an rpg need to have a story to give it a purpose. People play rpgs cause of the stories not the gameplay. Azure Dream is the kind of game you just want to try it once to see what it's like and that's it.
40
Legendra (Feb 08, 2004)
Malgré quelques innovations et une réalisation tout à fait honorable, la difficulté, quelques règles idiotes et la répétition à outrance de l'action jusqu'à la fin du jeu en font un jeu bâclé. D'autant plus impardonnable qu'on est en droit d'attendre autre chose de la part de Konami que ce type de produit immonde juste bon à caler une table ou une porte, au choix.
40
Even with the random map generator for the Tower, I just couldn't get into Azure Dreams. To me, it is a genius idea gone awry. I'm sure some people will be able to enjoy this game slightly, but it won't appeal to a mainstream audience of RPG fans. I found myself wanting to play Monster Rancher and Final Fantasy VII separately, instead of Azure Dreams, which combines elements of both. Maybe next time, Konami.