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User Reviews

A turning point for the series, overall good game but not without issues Bregalad (972) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.1
Overall User Score (35 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
As you may have already guessed, I love Breath of Fire 3. It's this sort of RPG that restores my faith in the gameplay over graphics debate, because this is so engrossing to play, you really do become fully immersed in the story. The difficulty pitch in this is perfect too, with it being challenging all the way through and yet easy enough to progress once you've taken a little time to think about what you're supposed to be doing. Graphically, it certainly doesn't match FFVII, but it doesn't try to. And apart from the fact that they are both RPGs, there is no similarity between the two games. You can own both and see the best of both sides of the RPG spectrum. It's one of the few games that I really want to play through to the end, and I advise all of you to do the same. Awesome.
GamePro (US) (May, 1998)
Breath of Fire III is far from perfect, but its epic story and new elements make it a worthwhile addition to the series. RPG fans should get Breath of this game—it's one adventure that won't leave you feeling burned.
A totally engrossing RPG that will have you sitting in front of your TV screen for hours. This comes very highly recommended.
PSM (Apr, 1998)
Clever use of sound effects (including some very Street Fighter-esque voice samples during battle), detailed animations, and well-written, often humorous dialogue makes this a truly endearing adventure. Although the premise and look of the game may seem overly simplistic compared to the gargantuan productions of recent RPG offerings, Breath of Fire III packs in a ton of detail and depth in the play mechanics and storyline. ... With a lot of of attention to detail and characters, Capcom lands a winner RPG!
RPG Land (Dec 30, 2003)
Don't let that last paragraph bug you, graphics are stupid anyway. But there is one more thing that bugged me. The ending was very anti climatic. It was like “Thanks for playing me for 60 hours, you may go now, and see little to no ending.” It marred an otherwise stellar story and game. However, that’s not to say the game wasn’t worth the trip, it just sort of stumbled over the finish line, still finishing in the top five.
Mega Fun (Jul, 1998)
Auch der dritte Teil von Capcoms Rollenspiel-Saga hat es mir angetan. Es ist den Entwicklern gelungen, mit einer ansprechenden Story, interessanten Rätseln und vernünftiger Grafik ein fesselndes Werk zu erschaffen. Mit knapp 40 Stunden Spielspaß ist auch genügend Langzeitmotivation gegeben. Im großen und ganzen ist Breath of Fire III nicht sonderlich schwierig, doch hin und wieder knabbern vereinzelte Kämpfe an der Existenz der Party - geht Ihr bei einem unerwartet harten Kampf drauf, so kann das zu vereinzelt sauren Mienen führen. Von der technischen Seite hat sich Capcom viel Mühe gegeben, doch sieht man beim Drehen, daß die Figuren “nur“ Sprites sind. Alles in allem hatte ich Breath of Fire III für das Spiel, das zumindest bei mir das vielbeschworene Sommerloch unterhaltsam füllen wird.
I loved Breath of Fire III, but the pace of that game made me wish for death many times (or at least for the game to hurry along). Breath of Fire IV is not only sped up, but is also well orchestrated to create a fantastic and twisted tale that features cinematic cutscenes and tons of great 2D art that will tickle the fancy of any RPG fan. Certainly, BOF IV doesn’t have the flair of a Final Fantasy or Chrono, but it is close, with the biggest drawback being its somewhat small environments that require you to use the camera to rotate around to find treasures (which is clumsy to use at best). This epic will definitely keep you glued to your TV for a number of days and is a great addition to the PlayStation’s already impressive lineup of RPGs this fall, which includes Final Fantasy IX and Chrono Cross. If you dig RPGs, Breath of Fire IV should fit well into your library.
Video Games (Aug, 1998)
Breath of Fire 3 mag kein Innovationswunder sein, aber was soll's: Tolle Charaktere, wunderschöne Landschaftsgrafiken und jede Menge Gameplay und Atmosphäre - begeisterte Rollenspieler, ob jung oder alt - was wollt Ihr mehr? Genrefreunde und solche, die es werden wollen, müssen zuschlagen - die nächste Fortsetzung wird wieder lange auf sich warten lassen.
Det sagolika Breath of Fire III är extremt traditionellt på många sätt, men det är inte så traditionellt att det blir tråkigt eller förutsägbart. Det är ett spel för de som tidigare har upplevt Lufia eller några av de äldre Final Fantasy-spelen. För de som tycker om dessa tidiga klassiker kommer tveklöst att ta Breath of Fire III till sina hjärtan.
As far as traditional, linear RPGs go, you really can't go wrong with BoFIII. However traditional, the twists and turns in the story keep the game fresh, in addition to your character's ability to morph into a variety of different dragons. The graphics and sound are above-average (with particularly cool spell animations), but there isn't anything too aesthetically mindblowing. Nevertheless, this is a long and satisfying RPG.
A dark horse role-playing series since its Super Nintendo inception, the Breath of Fire lineage has yet to receive the attention it truly deserves. While the last endeavor was a tad too problematic for the masses, Capcom has ironed out the wrinkles and constructed a sequel that has something for everyone. The annoying loading times that plagued Breath of Fire III – wasting countless hours of our lives staring at a blank black screen – have miraculously disappeared and the game now flows at a feverish pace.
Just RPG (Jan 31, 1998)
Breath of Fire III is easy about 75% of the time. The rest of it is populated with bosses that require a fair amount of preparation, a few resets, and a dash of pure luck. Outside the main quest, there are a handful of major sidequests and a couple other odds and ends. They can eat up a fair bit of time if you let them, but they're still sidequests. Barely doing anyway, Breath of Fire III is fairly average in length, my final clock time being 31 hours.
81 (Oct, 2008)
But Meteo again looked back at the screen; the decision had still not been made. Would he give up, or would he stand tall? Meteo then realized it wasn't even a decision at all. The answer was clear as day. With his last ounce of strength, Meteo grabbed Steven Coy and hurled him into Axwexler. The force of the throw was enough to combust the evil dragon carrying the sun and a tremendous light burst forth. The light of the sun. The light of eternity. There would be no more darkness. The energy gave forth by Breath of Fire III strengthed Meteo beyond every fabric of weakness he had. He returned to the game and played out the ending. The ending was a disappointment, but Meteo never had this much fun in a four-day period ever again.
However, Breath of Fire III as a whole is another quality chapter in a series you'd expect nothing less from. It borrows things that work in its predecessors and irons out the niggles that detracted from them. The mounting, well-paced storyline and enjoyable gameplay glosses over a small number of little flaws to make BoFIII an enjoyable and recommendable RPG for fans both familiar with and new to the serial. Missing out on this game would be an insult to Mina. And her chickens.
RPGFan (Sep 14, 2000)
Although Breath of Fire III's gameplay is decidedly on the slow side, its strength in its other departments merits a hearty recommendation. This one's definitely worth checking out if you're an RPG fan.
Breath of Fire 3 looks to be a great RPG. It is arranged very well, with well designed characters. It's cartoony, but just serious enough to create a nice balance. If only we could understand Japanese, we'd know the storyline. From what we could figure out, the story seems to be well developed and interesting, and will most likely appeal to US gamers. Look for a full review of Breath of Fire 3 when it hits the US, or if you speak Japanese, be sure to pick it up right away!
Gamereactor (Denmark) (Jan 08, 1998)
Breath of Fire 3 er som Suikoden et godt spil, som følger de allerede nedlagte regler om hvordan et rollespil skal være.
GamePro (US) (Jan 01, 2000)
Aside from the inexplicably bad soundtrack, BOFIII is worth a long look from RPG fans. Although it doesn't possess the visual and aural magnificence of Final Fantasy VII (which few games will ever accomplish), Breath of Fire III holds up as a very enjoyable RPG in which sure craftsmanship is easily evident.
RPGFan (Jul 27, 1998)
Breath of Fire 3 does have some depth to its gameplay, but as far as the basics go you've played it all before. It gets pretty dull rather quickly, and that isn't a good thing for a game that is over 40 hours in length. And quite a large amount of that 40 hours isn't really necessary, as some sections of the game are unnecessarily tedious. There is something to be said for tradition, but tradition and innovation can still go hand in hand. When it comes right down to it, the game is rather boring to play. You're thrown cliché after cliché and the story really goes nowhere and refuses to draw in the player. This game had a lot of potential and it is still beautiful to look at and a testament to the power of 2D, but it simply isn't that memorable of a game.
IGN (May 15, 1998)
With a cast of memorable characters, Breath of Fire III manages to combine the best of old school, traditional RPGs and adds in just the right amount of 32-bit innovation in order to create a game that's not only challenging and massive, but immersive and endearing.
RPGFan (Jan 04, 1999)
Ultimately, Breath of Fire III tries very hard to bring some new ideas to the RPG genre, and succeeds to a degree. These innovations are ultimately not enough, though, and the huge flaws in the game simply prove insurmountable. If you haven't checked out Breath of Fire III, it is very hard to recommend unless you are fan of the series or you've played all the other RPGs on the market.
In the end, after finishing this game, you kinda get the feeling that it's not as good as it should be. Maybe it's the gameplay or story but for some reason you just have this unsatisfying feeling. The game is good but not as good as a third installment of a series should be.
GameSpot (May 14, 1998)
Even with its handful of new features, Breath of Fire III breaks little new ground. Die-hard RPG fans may find it entertaining, but those looking for something new in this increasingly static genre will come away disappointed.
Game Revolution (Jun, 1998)
Breath of Fire III is a decent RPG. Since no real role-playing games have been released since Final Fantasy 7, BOF III is sure to fill a void in many gamer's hearts. With good graphics and an interesting story, it's sure to please the anime / RPG addict.
Legendra (2001)
Breath of Fire 3 pourra autant décevoir qu'il pourra régaler. Mettant bien plus en avant les transformations en dragon que les épisodes précédents, le jeu pêche par un mauvais équilibre du système de jeu et par quelques longueurs. Un épisode qui divise les joueurs, et est malheureusement coincé entre les deux meilleurs épisodes de la saga, à mon sens.
60 (Dec 31, 1998)
Un jeu de rôle correct, qui ressemble un peu à Alundra dans l'esprit. Une représentation en vraie 3D aurait été intéressante. A noter que la documentation est assez mal faite et que la traduction est parfois laborieuse.
RPGamer (2009)
If you're one of the unfortunate souls that has lost thirty plus hours to Breath of Fire III, keep in mind that there are always worse things you could have spent that time doing. Examples include gouging out your own eyes, flaying off your skin and taking a swim in the Dead Sea, or playing Final Fantasy Mystic Quest. Should you choose to act on any of the above in order to purge the memory of this atrociously awful game from your head, I won't blame you, but I also accept no responsibility; that problem lies with Capcom.