Crusaders of Might and Magic Reviews (PlayStation)

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Critic Score
100 point score based on reviews from various critics.
User Score
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Critic Reviews

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Consoles Plus (Apr, 2000)
Une action de jeu proche de l'aventure, avec une interface plutôt orientée RPG. Un bon mélange que les fans de la série aimeront. Quant aux autres, ils seront un peu déroutés par les graphismes sommaires et l'ambiance un peu trop calme du jeu.
Crusaders of Might and Magic is a game that attempts to combine third person action with role playing elements. It's been done before with Excalibur 2555AD and Deathtrap Dungeon, only better. What you basically get is a lone crusader who one second is thrashing and splashing his way through a legion of beasties, then barely a few moments later is running trivial errands for the palace guards. Imagine Conan the Barbarian doing that? I don't think so!
Game Vortex (Mar 02, 2000)
Crusaders of Might and Magic, if given a little more love and care, could have redeemed the Crusader line from the pit that the PC version brought it into. As it is, it’s only slightly better, and still isn’t worth a purchase. Too bad; the concept was great. If only the execution were better...
GameSpot (Apr 19, 2000)
Those looking for an engrossing RPG experience and a decent 3D adventure may want to check out Crusaders of Might and Magic.
Mega Fun (Apr, 2000)
Crusaders of Might and Magic reißt mich nicht gerade vom Hocker. Die Storyline ist nicht tief genug ausgearbeitet und die Technik kommt nicht über den Durchschnitt hinaus. Immerhin muss ich anerkennen, dass 3DO eine deutsche Sprachausgabe eingeplant hat. Leider klingen manche Sprecher ziemlich amateurhaft; ein Problem, das bereits in PC-Teilen der Might-and-Magic-Reihe vorhanden war. Aber denkt jetzt nicht, dass Crusaders das mieseste Action-Adventure ist. Es ist halt nur Durchschnitt.
Video Games (Apr, 2000)
Frage: Was kommt dabei raus, wenn ein mittelmäßiges Spiel von PC auf PlayStation konvertiert wird? Antwort: Dank Performance-Einbußen meist ein noch schlechteres Spiel. Zwar kann Crusaders dank unheimlicher Stimmung für einige Stunden fesseln, schwächelt aber beim Feintuning und der langweiligen Aufmachung. Den Vogel schießt aber die Sprachausgabe ab: Solch unmotivierten und übel gesprochenen Dialoge habe ich noch nie zuvor gehört. Es klingt fast so, als wäre es immer ein und derselbe Sprecher, der nur mit leidlichem Erfolg versucht, seine Stimme je nach Charakter (ob nun Männlein oder Weiblein) zu verändern. Selten war eine Sprachausgabe so furchtbar daneben...
PSX Extreme (Mar 09, 2000)
3DO has yet again published another rushed game, with nothing inspiring about it. Crusaders of Might and Magic is their newest adventure title for the Playstation that has a mix of Fighting Force and Tomb Raider, and many elements of Soul Reaver. To get things started, this is definitely not Legacy of Kain: Soul Reaver, it's worse than Fighting Force, and the game is nothing like Tomb Raider. Instead Crusaders of Might and Magic, makes Fighting Force look good and Tomb Raider not old, but the fact is that if you're going to try releasing an Action/Adventure title, chances are it will probably be rushed, under worked, stale, and won't compare to the current titles. Here is a little advice for you 3DO, next time you publish another game, make sure you play it, instead of just shipping it out for a few bucks. See for yourself how CMM turned (by now you should tell that it isn't going too good).
games xtreme (May 20, 2000)
To be honest it could have been much better, but it comes down to a case of quantity over quality. Anyway Lara is a much stronger character so get one of the Tomb Raider games, they're all superb especially the 1st one.
45 (Jun 07, 2000)
Crusaders of Might and Magic est un jeu d’action où rien de prend : les décors ne favorisent pas l’immersion dans le monde, les sons non plus, la répétition et la superficialité des combats conduisent à la monotonie… bref, ce titre ne va pas marquer la série des Might and Magic, et encore moins l’histoire du jeu video, évidemment !
IGN (Mar 20, 2000)
I'm absolutely pissed right now. Scratch that, I'm livid. Midway through my review, I received a wonderful message from my game. It was pretty much the same result as an old DOS4GW stack dump midway through some of the older DOS-games in the mid '90's- a screenfull of text and numbers meets your confused gaze immediately after watching you game cut to black. Guess what folks, Crusaders of Might and Magic isn't done. If it was, I wouldn't be getting game crashes. Crashes happen in betas or near-final builds, but NOT finals. And guys, I was reviewing a final.
PSM (May, 2000)
When we were in grade school, our teachers always reprimanded us for lazy work, telling us that "you could have done better." Unfortunately, the same is true of Crusaders of Might and Magic. The developers at 3DO really could have done better. On paper, the game sounds great. The feature list is comprehensive, the story isn't half bad and the world is loaded with areas to explore. If the implementation had been better, the game would have had a better chance of being a hit.