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User Reviews

Rather good, but it could have been better Grant McLellan (622) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.8
Gameplay How well the game mechanics work and the game plays. 2.9
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.1
Overall User Score (16 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Mar, 1996)
If you want shooting or adventure, stick to basics like Doom or Gex. In a tundra of genre-specific games, however, Cyberia comes in like a heat wave for the renaissance gamer who wants a little bit of everything.
Game Players (Mar, 1996)
Someday, there will be a graphic adventure that lets you build and determine the storyline itself. Although Cyberia succeeds at creating what may well be the look and feel of that game, until the non-linear gameplay arrives, it is kinda lacking.
The interface is quite easy, using only a couple of buttons and not allowing you to stray too far from the direction you should be going: Cyberia pulls you along through the story, but you don't mind, because the ride is so enjoyable. If you're into games like D's Diner and Burn:Cycle, Cyberia will be a treat you won't want to miss.
Video Games (Mar, 1996)
Grafisch macht Cyberia massig was her. Man sieht deutlich, daß hier Fachleute eine Menge Arbeit reingesteckt haben. Die spielerischen Qualitäten von Cyberia können da leider nicht so ganz mithalten. Trotz packender Story und, bei höherem Schwierigkeitsgrad schweißtreibenden Action-Sequenzen, wird mir bei Cyberia etwas zuviel zugeguckt. Ein paar Sekunden zuschauen, ein Kommando, wieder zuschauen, wieder ein Kommando, dann ein Fehler, und die ganze Szene nochmal - das sorgt nicht gerade für Hochstimmung.
GameFan Magazine (Feb, 1996)
Cyberia might have been a big PC hit, but compared to other console games, it's a little boring. To it's credit, Cyberia has terrific music, a long quest, cool motion captured SGI graphics and a good storyline. On the other hand, this game also has lame "action" shooting sequences, limited real-time interaction and uh...did I mention that it's boring? If you like the PC title of if you enjoy these types of games, knock yourself out. If you're a hardcore console gamer, you might want to look elsewhere.
IGN (Nov 21, 1996)
There's no denying the appeal of great, prerendered graphics, but gameplay does tend to suffer in graphic adventures, which usually consists of doing things over and over until you do it right. But as it stands, Cyberia is a very enjoyable game.