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User Reviews

There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (9 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (Nov 09, 1999)
If you are looking for a different take on the crowded racing genre, this is not a bad choice. There are plenty of modes to keep you playing for a while. If you can look past the plain graphics, you will find a fun game with cool effects. So next time that guy cuts you off in traffic, just smile, head home and pop in this game. It will help -- trust me.
PSX Extreme (Dec 10, 1999)
Good game, bad game, you have to decide from here. This is what happens when you blend Test Drive 6 and Destruction Derby together into one package. If this sound like your type, you should check it out. If you liked Destruction Derby titles, you will like this one as well.
If you’re getting tired of the dozens of basic, run-of-the-mill racing products that have been flooding the market in recent months, then I can recommend no cure more potent than a few rounds of Demolition Racer. It’s got all of the sparkle, action and adrenaline anyone could ask for in a title like this, and it truly stands out in its genre. It is one of the few games I can honestly and without reservation reccomend to practically anyone. Even if you’re not a serious fan of combat racing, I find it hard to imagine anyone who couldn’t find something to like.
All these game modes coupled with fast and surprisingly addictive and balanced gameplay made Demolition Racer one of the most pleasantly surprising games I've had to review this year.
Power Unlimited (Nov, 1999)
Ondanks de overeenkomsten met Destruction Derby heeft Demolition Racer een eigen smoel. De gameplay is uitstekend en zorgt voor spannende races met veel spektakel. Helaas blijven de graphics hierbij wat achter.
80 (Nov 26, 1999)
Ok, le jeu est moche visuellement, mais à côté de ça, qu'est-ce qu'on s'amuse ! Tout plein de modes de jeu différents permettent d'aborder pas mal d'aspects de la course automobile, les circuits et les caisses sont variées, l'impression de vitesse est excellent, l'animation fluide, les collisions bien réussies (à part un peu de clipping de temps en temps, c'est vrai)... bref ! le gameplay est carrément génial, et c'est le principal !
Video Games (Nov, 1999)
Auch wenn es streckenweise an der grafischen Umsetzung ein klein wenig hapert, ist Infogrames mit Demolition Racer ein fesselndes Rennspiel gelungen. Gerade die immer wieder geforderte Entscheidung, wie man den Sieg mitsamt der nötigen Crash-Punkte einfährt, reizt jedesmal aufs Neue. Besonders befriedigend ist es, wenn man ein Rennen zwar nur als Sechster beendet, aber dann zur Belohnung für seinen Kamikaze-Fahrstil doch als Erster gewertet wird. Wäre die technische Umsetzung und die Präsentation ein wenig besser, stünde einer Classic-Wertung eigentlich nichts im Wege. Doch auch so ist das Game eine erfreuliche Abwechslung.
IGN (Oct 14, 1999)
Without being too descriptive, let me get to the point. I found this game to be too difficult. While that helps increase lasting appeal, it also frustrates the crap out of people like me. I want to see all the tracks and vehicles without putting in a cheat code. Sure, I'm a fan of hidden characters and surprises, but that's the problem with this game-- there are no surprises. The menu already displays all the circuits and cars, but most have a big red "LOCKED" stamp on em. Show me three cars and two tracks. That's all I need to see. Anything else I get is a bonus. Please don't tease us with 10 cars, saying, "Sorry, Johnny.
Hur dålig grafiken är upptäcker man när man kollar på repriserna och längtar efter Gran Turismo. Inga reflexer i bilarna, som ser klossiga och overkliga ut, som små plastbilar som far omkring på skärmen. Och att krocka med de andra bilarna samtidigt som man försöker att köra i mål känns så konstruerat och schizofrent att det blir svårt att koppla av och njuta av spelet. Det är helt enkelt inte en bra spelidé. Bättre då att göra ett genuint racingspel eller ett renodlat förstörelsespel à la Twisted Metal.
Mega Fun (Nov, 1999)
Zweifelsohne bietet Demolition Racer durch die Vielzahl an versteckten Pisten und Autos genügend Motivationspotential. Doch eben hier liegt auch gleichzeitig der Hund begraben. Es wird gerade Neulingen durch den hohen Schwierigkeitsgrad einiges vermiest. Dazu kommt noch der grafisch durchwachsene Rahmen welcher eine höhere Wertung verhindert.
GameSpot (Oct 01, 1999)
If you've played Destruction Derby, you've played Demolition Racer. While DR is a better game, it would have been nice to see a more realistic scoring system that took things like radiator shots and driver's side-door hits (a big no-no in real derbies) into account. It's a solid, fun game, but it lacks any real originality.
PSM (Dec, 1999)
The design of the point system is just bad. You win races by scoring points through a combination of placing well and smashing into other cars. In practice, the point system seems nearly arbitrary with many hits on opponents not registering at all. This essentially ruins the game even with some of the innovative features, including a death from above attack, which takes out an opponent if you manage to land on their roof. You get some fairly wacky ideas for track designs like a parking garage and an aircraft carrier, but nothing ground-breaking. As a result, this game is only mildly fun at best, which is a far cry from what the title should have been considering its initial concept.