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Forsaken Reviews (PlayStation)

Mature
ESRB Rating
Genre
Perspective
Gameplay
Interface
Setting
79
Critic Score
100 point score based on reviews from various critics.
3.3
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (7 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Mega Fun (Apr, 1998)
Wer sich schon mit den beiden Descent-Teilen durch die dunklen Tiefen der Bergwerksanlagen gekämpft hat, wird von Acclaims 360-Grad-Shooter vollends begeistert sein. Die Jungs von Probe haben hier ein kleines Meisterwerk vollbracht. Die Framerate ist dermaßen schnell und bietet darüber hinaus eine High Res-Grafik, die selbst aus nächster Nähe keine Pixeligkeit erkennen läßt. Weiterhin ist das Lightsourcing ein wahrer Augenschmaus. und die Explosionen sind ebenfalls effektvoll.
89
Power Unlimited (Oct, 1998)
So what dat er geen multiplayer-optie aanwezig is bij deze PSX-versie. Er zit zoveel spanning en sensatie in deze game, dat er in je eentje (of met z'n tweeën in Pandora's Box, het Death Match level) ook meer dan genoeg te beleven valt.
88
One of the first games I played on the PSX way back in '95 was the conversion of the PC hit Descent. I loved this title but with almost 30 levels to plough through I have still not made it right to the final climax. It was so easy to think of an excuse not to complete this game - the complex design of the mining tunnels meant I was constantly getting lost, or the 360° dog fights scrambled your vision, or maybe a slightly better game always seemed to come along. Whatever the excuse I swear that one day I will return to conquer Descent.... after I have beaten Forsaken first, of course. Time to cut the crap - this is Descent 3. It may have the most jaw-dropping graphics on the Playstation to date, it may offer futuristic bikes instead of the rickety old shuttle but behind all of the glamour the gameplay remains the same. There's nothing wrong with that, only I hope it doesn't take me another three years to grind through all of the new missions.
87
Video Games (Apr, 1998)
Absoluter Wahnsinn! Die Steuerung, obwohl tierisch komplex, habt Ihr innerhalb weniger Spielminuten intus und dann kann die futuristische Freibeuterkarriere in den atmosphärisch dichten Kanälen und Schächten beginnen. Die Lightsourcing-Spezialisten haben Top-Arbeit abgeliefert: Überall strahlen Euch blaue Lasereffekte, rote, blubbernde Lava, grün schimmernde Lampen oder Schüsse, die dunkle Areale sukzessive erhellen, entgegen. Letzteres habe ich seit BMGs Exhumed nicht mehr so exzellent auf der PS gesehen. Die intelligent agierenden Gegner lassen die Gefechte und Explosionen zu einem wahren Festmahl für Genre-Fans werden, ohne daß (in einfachen Schweirigkeitsgraden) jemals Unfairneß aufkommt. (…) Kritik? Lediglich der Soundtrack ist etwas fad und ohne richtigen Pep, und einen miserablen Effekt habe ich auch entdeckt: Wasseroberflächen sehen extrem pixelig aus wie zu 16-Bit-Zeiten. Davon abgesehen ist Forsaken der erwartete Top-Shooter, bei dem Ihr bedenkenlos zuschlagen könnt.
80
PSM (Jun, 1998)
Forsaken is Acclaim's spiritual remake of Descent for the PlayStation-and man, is it good. The plot is really just fluff: you are a thief raiding the wasteland of a destroyed Earth, looking for gold (which for some reason is just floating around). You will have to fight off rival bikers and a variety of high-power defensive systems to escape from each level. Don't let the plot fool you, though, Forsaken is exceptional in almost every other way.
80
IGN (Jul 13, 1998)
In the end, Forsaken really should stand out more than it has on the PlayStation, and for some strange reason, it's been a game that's received good but spare comment. The fact that so many PlayStation title come out each week and the game genre -- 3D space corridor shooter -- places it smack amongst millions of other similar titles may have something (oh, just possibly) to do with it.
80
Forsaken är ett vackert spel som bjuder på en enorm spelkänsla, imponerande omgivningar och högar med tungt artilleri. Många spel utger sig för att erbjuda det här, men det är sällan man får allt samtidigt och dessutom förpackat i en så här schysst produkt.
64
GameSpot (May 21, 1998)
The PlayStation version of Forsaken is on the bottom of the pile. Both the PC and N64 versions surpass it in almost every category. However, the PlayStation version is still a good game once you get past the control problems, so if you're without a PC or N64, pick up the PlayStation version without fear.
50
Game Revolution (Jun 04, 2004)
If you own a Playstation and envy all those PC people who can play their tunnel crawling space games, this is exactly what your looking for. But overall, the conversion from PC to Playstation has failed very badly. In any case, it doesn't come with the calendar filled with barely legal pictures of the Forsaken chick, so why bother?