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User Reviews

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Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.5
Personal Slant A personal rating of the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (27 votes) 3.7

Critic Reviews

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Det gäller alltså att klara allt, verkligen varenda liten detalj, för att klara Metal Gear Solid: Special Missions. Förutom tillfredsställelsen det i sig själv ger gör det en otroligt sugen på att spela om Meta Gear Solid. Och för den som ännu inte har spelat Metal Gear Solid är detta en otroligt bra introduktion.
Power Unlimited (Oct, 1999)
Als je genoten hebt van Metal Gear Solid, dan ga je zeker genieten van deze Missie disk. Het is een beetje jammer dat het spel niet werkt op Amerikaanse import CD's, maar voor nog net geen zestig piek is deze add-on een verplichte aankoop voor iedere serieuze gamer.
GameSpot (Oct 18, 1999)
Unfortunately, the photos still take up a shocking two memory card blocks each, making this a cost-prohibitive endeavor. However, if you're a budding stalkerazzi, then this may be the cherry on top. The game would have scored higher if it had come packed with the original game, but without it, it must simply be judged as an optional expansion pack for Metal Gear fans who crave a little more of that stealth action. Even so, with or without the original game, this is a worthy purchase for gamers who like a little meat with their potatoes. While it would have been a bit cooler as a complete set (but hey, you probably already own MGS, anyway), the VR missions belong in any MGS fan's library.
Video Games (Oct, 1999)
Was soll man alter MGS-Fan noch groß hinzufügen? Selbstverständlich darf man mit MGS Special Missions keinen Nachfolger erwarten. Doch wer schon mal die Zeit bis zum echten Nachfolger überbrücken und endlich mal wieder in die Haut des Super-Agenten schlüpfen möchte, kommt an diesem Game nicht vorbei. Bis man sämtliche VR-Level geknackt hat, vergeht eine ganze Weile. Und selbst dann motivieren das herausfordernde Design und die manchmal unlösbar scheinenden Aufgaben, die jedoch immer fair sind) durch den Willen, einen noch besseren High-Score aufzustellen. In diesem Game werden die Gehirnzellen auf erfrischend andere Art und Weise auf die Probe gestellt.
If you haven't cast eyes over the original MGS I'd have to be totally honest and say that Special Missions takes on the guise of an unfinished game. Imagine the early stages of development when the realistic motion-captured characters are put through their paces on a featureless wire-frame set. Well that's what this finished product actually looks like... scenery stripped of all detail... unfinished.
VR Missions isn't going to interest anyone who didn't enjoy the original Metal Gear Solid-in fact, with no story or proper "quest" it will probably lose a few gamers-but it's definitely a welcome diversion for the more devout MGS fans waiting for the proper sequel.
80 (Nov 23, 1999)
Bon add-on pour les accros qui retrouveront la difficulté et l'ambiance si caractéristique de MGS. Seuls bémols, les répétitions de décors et le manque total d'améliorations. Missions spéciales reste tout de même un très bon add-on mais qui se repose un peu trop sur les lauriers de son titre principal.
Mega Fun (Oct, 1999)
Um es gleich vorwegzunehmen: Eine uneingeschränkte Kaufempfehlung kann nur für Kenner des “Vorgängers“ ausgesprochen werden. Ihr erhaltet mit Metal Gear Solid Special Missions nämlich kein vollkommen neues Abenteuer, sondern lediglich Nachschub im Bereich der Trainingsmissionen, die sicherlich auch sehr viele Anhänger gefunden haben. Fans dieser Variante ist somit die preisgünstige Stand-alone-CD auf jeden Fall ans Herz zu legen, da die mehr als 300 Aufträge selbst von gestandenen MGS-Profis wirklich alles abverlangen. Otto-Normal-Zocker sollte zunächst ein Probespiel wagen und sich nicht von dem großen Namen zu einem überstürzten Kauf verleiten lassen.
IGN (Oct 27, 1999)
VR Missions was a fun game to play once I got into it, no ifs, ands, or buts. But after several hours, I realized that there wasn't a gargantuan amount of variety, and once I got through it, I got through it. The end. Finish. Bada bing, bada boom. It's come to my attention that Konami seems to be the king of making fun, yet short adventures. For some reason most every game I've played by them in the past two years, and this includes multiple platforms, has been extremely enjoyable, but extremely short. And this one follows the same guidelines as the others. Metal Gear Solid: VR Missions is perfect for a weekend rental, but is really too short to be long-lived as an active title. If anything, Konami should pack this game in a special, three-disc edition of the original Metal Gear Solid, because as a stand-alone game, it could use some crutches.
Game Critics (Oct 30, 1999)
Those factors don't exist here, so we'll have to put up with add-ons released as complete games until there's a better alternative, but in the meantime, that doesn't mean we have to like it. VR Missions offers nothing that will hold the most gamer's attention for any amount of time after the nostalgia wears off. As an adjunct to the original MGS, it's stellar; but by itself, it's a rip-off.
Konami’s latest is seemingly advertised as a set of training missions related to the original Metal Gear Solid, but the reality is that the original MGS ends up serving as a training ground for the surprisingly difficult VR Missions. MGS: VR Missions is arguably the most stringent test of videogame ability in several years. Though at times it is more a test of your ability to handle the quirks of the MGS control system, VR Missions has enough gameplay depth and unlockable modes that it deserves a good look from fans of the original MGS or anyone who secretly wants to be a stealthy international operative.