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Critic Reviews

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Power Unlimited (Dec, 1998)
Mr. Domino is een complex en fenomenaal spel dat pas echt gaat leven als je het ook daadwerkelijk aan het spelen bent. Ik raad iedere puzzel- en dominofreak dan ook aan om dit spel aan te schaffen. Mr. Domino heeft mijn hart gestolen en ik ben al dagen niet meer achter mijn PlayStation weg te slaan.
IGN (Dec 02, 1998)
The little puzzler that could is a powerful game that'll blow your socks off if you can handle it.
I loved the idea of Mr Domino but it leaves me wondering just which audience it is being aimed at. The kids would love it, but may find it too difficult. Adults may leave it alone thinking it was purely for kids. Personally I liked it. The gameplay is fresh, the graphics are very good and it definitely has that 'one more go' feel to it... as long as you can get by the initial frustrations caused by the control.
Mr. Domino is an insanely addicting and - at times - insanely frustrating puzzle game that's as fun as it is different. Although I wish it had more stages, the later levels are so convoluted it'll take lots of time and patience to perfect them. But you'll be rewarded with some of the weirdest stuff you've ever seen in a game.
GameSpot (Dec 14, 1998)
Mr. Domino is one of those rare games that's accessible enough for nongamers and fun enough for experienced gamers and is enhanced by the $30 suggested retail price. However, like other similarly cross-generational games, Mr. Domino is fun but short-lived.
Video Games (Dec, 1998)
Wäre Mr. Domino ein Platinum-Titel würde ich ihn durchaus empfehlen, für ein Vollpreisprodukt erwarte ich aber deutlich mehr Gameplay-Inhalt - es gibt nur einen einzigen Spielmodus und keine 2-Player-Competitions.
The Video Game Critic (Oct 12, 2003)
The control is responsive, but there's little room for error. The stages are interesting in a Micro Machines kind of way, and highlights include a convenience store and an amusement park. The electronic music is nothing short of amazing, and the game saves your current stage and high score. As tedious and maddening as Mr. Domino can be, I can't deny that I was intrigued enough to play for several hours straight. Once you "get it", it's an absorbing experience.
Mega Fun (Nov, 1998)
Mr. Domino ist das, was man schlichtweg ‘fade‘ nennt. Die kindische Grafik und das stupide Spielprinzip können wohl niemanden, der schon andere Games gezockt hat, begeistern. Hinzu kommt, daß sich die Spielfigur nur schlecht steuern läßt. Vor allem in höheren Levels wäre das von Bedeutung, aber wer wird das Game schon bis dorthin spielen!? Nicht einmal der Zielgruppe Vorschulalter möchte ich das zumuten.