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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.1
Overall User Score (7 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
NowGamer (Feb 26, 1997)
With Tomb Raider 3’s omnipresent pair of mammaries looming on the horizon, it had better be bloody good because, although ODT is nowhere near as smooth and polished a game as Tomb Raider, it’s boasting some impressive stats. Mind-twisting puzzles coupled with an atmosphere so eerie baby eagles could nest in it, topped off with the meanest beasts and heaviest weaponry, this monster game is a huge challenge. If you dare to except the challenge of ODT it won’t treat you fairly, it will confuse you, hurt you and intimidate you. It will treat you like a rag doll and spit in your face. Fight back though and you will enjoy every blood soaked minute of it. It’s a lot like life, really (or women).
Power Unlimited (Oct, 1998)
O.D.T. valt het best te omschrijven als Deathtrap Dungeon meets Nightmare Creatures, en heeft (ondanks de soms wat lastige bediening) mijn goedkeuring om een hitje te worden. Het is niet de absolute top, maar vet is het wel.
Video Games (Oct, 1998)
Was unter dem Strich bleibt, ist ein durchdachtes Action-Spiel mit dichter Atmosphäre (unterstützt durch unaufdringliche Ambient-Tracks), das vor allem durch die ihm verabreichte, gehörige Portion an Rollenspielelementen alles andere als oberflächlich ist. Der typische Tomb-Raider-Fan wird dennoch enttäuscht sein, da eindeutig zu schwer.
75 (Dec 10, 1998)
Un scénario magistral mis au service d'une réalisation presque sans faille. Ce "presque" (les nombreux bugs graphiques) coûtent à ODT la 5ème étoile. Ceci dit, c'est un très bon jeu, qui plus est, réalisé par des français ! Cocorico ! :-)
In gameplay terms ODT has much to offer and follows a similar pattern to other games of this genre such as Deathtrap Dungeon. Unfortunately the poor control and viewing angles make the playing of this game more of a chore than an enjoyment.
Mega Fun (Nov, 1998)
Or Die Trying wäre bestimmt ein nettes Spiel wenn da nicht die schwammige Steuerung wäre. Versucht Ihr über Analogpad zu steuern, vollführt Euer Charakter oft unvermutete Schlenker nach links oder rechts oder stürzt gar ab. Zudem reagiert die Sprungtaste extrem spät. Auch die Technik weist Schwächen auf, denn oftmals ploppen ganze Polygonwände weg. Die Musik wird zudem an völlig unpassenden Stellen eingespielt, wodurch die ganze Atmosphäre des Spiels verlorengeht. Der Schwierigkeitsgrad ist außerdem zu hoch, denn Ihr könnt an Speicherstellen nur einmal abspeichern, Zugute halten muß man O.D.T. allerdings die gut ausgetüftelte AI und die RPG-Anleihen. Alles in allem ein interessantes Spiel. das mit entsprechenden Verbesserungen bestimmt ein Hit geworden wäre.
Gamezilla (Jan 18, 1999)
If you like role-playing games, I would strongly recommend that you rent this game before you take a chance at buying it. Some people may be able to overcome the inadequacies of the controller's setup and really enjoy the game. If you are one of those people, more power to you. I just think that this game is missing a lot and could have been done much better. It is unfortunate, because the concept of the game is good and Psygnosis obviously spent a lot of time developing it. Too bad they didn't spend an equal amount of time on the mechanics. It could have also been a lot more fun with the option of a two-player mode, which would have added a lot more depth. This game has excellent potential, but falls well short of the mark.
IGN (Dec 08, 1998)
You really have to love bizarre characters and strange forbidden lands to get into this game, which does have its few good attributes (menus, sound, good characters, and eerie environments). But frankly, ODT should be avoided at all costs. At best it's more of a socking stuffer than even a C-list game, and that's being generous. Ho ho ho's not included.
GameSpot (Sep 29, 1998)
Maybe it was merely too much for the PlayStation to handle, but in any case, ODT can't be defined as anything more than a well-intentioned failure.
Game Revolution (Dec 01, 1998)
I'm gonna tell you right now that this game's got limited appeal. If you liked and made your way through Jersey Devil, you'll probably enjoy O.D.T.. Otherwise, great sound, graphics, and FMV can't save this unreasonably frustrating game.