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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.1
Personal Slant How much you personally like the game, regardless of other attributes 1.9
Sound / Music The quality of the sound effects and/or music composition 2.1
Story / Presentation The main creative ideas in the game and how well they're executed 1.8
Overall User Score (9 votes) 2.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mega Fun (Jul, 1999)
Obwohl ich ein alt eingesessener Rampage-Fan bin, enttäuschte mich der dritte Auftritt der Monsterbande ein wenig. Spielerisch hat sich auf ein paar kleine Details so wie gar nichts verändert, was nicht gerade für die Kreativität der Macher spricht. Okay, die Grafik ist deutlich besser geworden, neue Monster sowie ein verbessertes Drumherum. Doch all diese Features wirken sich vor allem für Solisten nicht positiv auf die Motivation aus. Diese lässt nämlich bereits nach wenigen Stunden aufgrund des repetitiven Spielverlaufes deutlich nach. Daher ist dieser Sitberling nur für Rampage-Fans interessant, die ein paar Gleichgesinnte um sich scharen können, denn erst ab zwei Spielern macht dieser Titel Laune.
When Rampage 2 arrived on my doorstep, I was very excited. I had heard many good things about the title and that it was leaps and bounds above its predecessor. Thankfully, that claim was true, and I can definitely say that Rampage 2 provided me with a few good hours. However, I ultimately felt disappointed by the repetitive gameplay and the sheer tediousness of the single-player game. As with most titles, though, the good must be taken with the bad. Rampage 2 is a worthy addition to the Rampage series, but offers too little to really make it worth your while.
NowGamer (Mar 31, 1999)
We are suckers for 2-D gaming because computer games don’t all have to be about how many polygons you can cram in but if Rampage continues along these lines, 2-D gaming can climb in that satin-lined rot box whilst we argue over who’s going to hammer the first nail in.
IGN (Apr 05, 1999)
It pains me to slam Rampage - as much as I love giant movie monsters, and as much as I loved the 1985 Rampage classic, and as much as I like the characters in the game, Rampage 2 is just massively dull. Don't even think about playing this game solo ¿ your eyes will glaze over from repetitive boredom. Only when you get two or three monsters into the action does the game emit a mild waft of fun. And even then you'll only want to play the game for minutes at a time. There is little-to-no-technique in the game and you won't care that your monster's getting nailed from all sides.
GamePro (US) (Jun, 1999)
Despite all its new features, this Rampage provides the same gaming experience as its predecessor: punch, kick, jump - and punch some more. The graphics are nice, but just serve to decorate the flat, linear settings. Controls are responsive for the limited move options, while the sounds are as un-adventurous as the graphics. This Rampage is a rental.
Bara för att folk med ett leende minns hur de klädde sig i svart och dansade till The Smiths på 80-talet behöver det inte betyda att de vill göra det nu.
Video Games (Jul, 1999)
Mehr als unkoordiniertes Treten und Springen ist nicht drin und die panische “Nahrungssuche“ wird schnell langweilig - den gegnerischen Geschossen kontrolliert auszuweichen, ist nahezu unmöglich. Was das Gameplay an Abwechslung vermissen läßt, trifft dann dummerweise auch auf die Grafik zu: Selten hab‘ ich so eintönige und immer gleiche Stages gesehen, Zumindest wurde ein toller Vorspann eingebaut. Also Leute, wenn Ihr Euch abreagieren wollt, dann kauft Euch besser einen guten Shooter (R-Type Delta).
GameSpot (Apr 30, 1999)
Playing this game made me feel as though I had been awake too long, and the level after level of unrefreshing gameplay took me to an almost giddy state in which my only want was to turn off my PlayStation and get as far away from it as possible. While the three-player option is almost enough to make it worth a rental for reminiscing gamers who own a multi-tap, this game truly makes me wonder if the original was really that much fun or if I was just too young to care.
Game Revolution (Apr, 1999)
There was a time when Rampage was fun. But even then, it got old. Today, the age lines are starting to run painfully deep. Jordache, cutoffs, and headbands were in once, but I don't think they'll be making a comeback. And neither should have this game.
Controls are awkward and stiff; your limited movement and range of motion make your monster feel like a badly animated cartoon character, using the same footage over and over again. Nothing in the game ever comes close to using any of the PlayStation's capabilities; not the horribly plain graphics, not any of the lame effects, not the grating drunken-hillbilly music - nothing. The two- or three-person multiplayer option also adds nothing to the game, besides bitching and moaning from one or two of your friends. To put it simply, Universal Tour is everything the original Rampage was - and then none.