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Every time a door opens you don't know what's coming: Bloody zombies and king-size spiders are among the tamer possibilities. Be ready to run and shoot for your life, but also be prepared to think — Resident Evil has innovative puzzles can stop you dead just as quickly as the creatures.
With apologies to Alone in the Dark, Resident Evil (RE) is the grandfather of survival horror games. Brilliantly conceived, this third-person adventure stands the test of time as one of the scariest games ever.
Resident Evil is a rare commodity in several ways. First, it is one of the few titles that can jump from a console to the PC and back with no loss of quality or experience. Second, it a game that can be picked up three years after its release and still have the same impact it did on day one. Finally, very few games can claim to have spawned a genre. Resident Evil can make this claim, as well as the unique claim of near perfection on the first try.
This small space can't do the game justice. Everything about Resident Evil screams "classic". It's a challenging, brain-twisting shock ride filled with sudden scares, fiendish puzzles and more atmosphere than a dozen plants. People will actually stop in their tracks and watch while you play this one, because it's better than most flicks. Be afraid, be very afraid.
Long the lord of Street Fighter, Capcom's clearly taking a new tack with this killer game and the results are outstanding. Resident Evil stands tall as a topnotch second-generation Playstation game that's well worth the green.
I've been waiting my entire life for this game...I've seen pieces of it before...the puzzle elements are reminiscent of Infogram's game, the play mechanics are similar to Delphine's titles and the theme takes be back to D's and 7th Guest...But this is the first time all these elements have come together to make a truly excellent game. This is going to be one of those games that define a system and isn't forgotten, like Actraiser or Ghouls and Ghosts. Make it into a series, Capcom, please! (But lose Barry)
Una produzione di altissimo livello, e contemporaneamente un'esperienza irripetibile da vivere con il fiato sospeso. Giocatelo a fondo, non ve ne pentirete.
Considering the game boasts a perfect B-movie plot, just the right amount of action, character interaction, mental challenge and film-like presentation, that If I didn’t know better, I’d say that Capcom has produced the perfect interactive movie. RE is horribly, horribly addictive – it tests your reflexes, satiates your bloodlust, stretches your mind (and temper) and leaves you both thrilled and drained. Resident Evil 2 please Capcom, as soon as you can do it, and don’t spare the ketchup.
Sing along everybody! Blast those zombies in the head, Do-dah, do-dah! Make sure that they're are good and dead! Oh, do-dah day! Now, repeat after me! I NEED THIS GAME. I NEED THIS GAME! This game rocks!
For a game that is by all means ancient, Resident Evil is one of the all-time great games. Sure, by today's means it has been outclassed by the sequels (and of course the new GCN remake), but this is where it all started - and if you intend to be a fan of Resident Evil games (or have never played an RE game), you best get your hands on this and any other RE games you missed, or you're missing out on one of the best series of games in a long time. It's a little hard to find brand new (for PlayStation anyways), but if you can find either the Director's Cut or the original censored version, it's well worth giving a try.
If you've been dying for a gruesome meaty treat, look no further than Resident Evil. This is the kind of game we love to see at Game Revolution. Stunning graphics, intelligent design, and revolutionary gameplay! Intrigued? Read on!
Resident Evil est une étape majeure dans le processus de rapprochement irréversible entre deux géants culturels, deux médias qui n'ont jamais vraiment cessé de se tourner autour avec intérêt, le jeu vidéo et le cinéma. Mais il constitue aussi et avant tout un excellent titre d'action et d'exploration, un trip horrifique comme il n'en existait pas à l'époque et comme on n'en fait plus vraiment aujourd'hui. Il est enfin celui qui éleva le survival-horror au rang de genre à part entière, rompant avec l'action brute et discontinue, distillant une atmosphère délicieusement glacée, et promettant une tripotée d'affrontements sanglants et de sursauts mémorables. Une réussite esthétique, ludique et cinématographique qui donnera lieu à de nombreuses suites et au moins autant de clones, dont un petit nombre seulement est parvenu à l'égaler. Si un certain Rebirth relancera la donne d'une manière absolument époustouflante, rendons ici hommage à la légende originelle qui le mérite amplement.
Everything in Resident Evil is geared towards suspense: the skewed camera angles, the haunting strains of the soundtrack, the fact that you can run forwards but only retreat in painfully slow steps. In fact, the only blemish on an otherwise stainless product (apart from some acting in the cut-away sequences to make the cast of Hollyoaks blush) is the difficulty level. Suspenseful though it may be, it can be all too easy to loose off a couple of rash shots in an awkward position only to find yourself with your trousers round your ankles, your neck in the mouth of a flesh-eating ghoul, and your last save point about six rabid wolves and a snake away. Still, Resident Evil was never destined for the faint of heart. Where it is destined for, however, is the PlayStation pantheon. With the notable exception of T2, Resident Evil is the best yet.
Resident Evil is fondly remembered for a reason, and the more I think about it, the fewer faults I can find. Most of the serious issues at least have a good reason for being done the way they were, and I like that this is an excellent example of a cinematic style you just don’t see anymore. Also, as I alluded to in the beginning, this is one of my favorites in the series because it’s just not so damn goofy yet. Anime angst (Wesker) and barely competent little girls (Rebecca) don’t factor in here. It’s a great start to the series, a great introduction and showcase to the PlayStation hardware, and arguably, one of the last great adventure games.
Och faktum är att Resident Evil till stora delar fortfarande håller. Blandningen av pussel, action och utforskande tappar inte tempo, och mystiken som råder i herrgården suger bokstavligen tag i alla som vågar ta ett steg in i den.
Just as Capcom’s Street Fighter II did for fighting games (set the bar for the entire genre), Resident Evil did the same for the survival horror. It brought imitation after imitation after it. In my opinion, none would match Resident Evil’s originality and creepiness. Fantastic enemies, and scares that literally “jump” out of nowhere stamped Resident Evil as the big daddy of horror games.
Resident Evil was a highly anticipated title that impressed consumers as well as the press. It won many "Game of the Year" awards and did so well deserving, not to mention it went on to be one of the PlayStation's best sellers. Every once in a while a game comes out that defines, establishes or re-invents a genre -- Resident Evil accomplished them all.
Resident Evil est un jeu fantastique grâce à son ambiance et le sentiment de vraiment survivre à un cauchemar. Il est d'autant plus intéressant car il est le tout premier jeu d'une longue série et c'est intéressant de voir où tout a commencé. Même si dans mon cas, ça ne me fait que réaliser encore plus comment la série s'est dénaturée avec le temps et n'est devenue qu'une série d'action avec des héros de jeux vidéo qui survivent à tout! Mais bon, le premier Resident Evil sera toujours là pour nous montrer à quel point un bon Survival Horror peut être satisfaisant!
When first looking at resident Evil, one might think it is an Alone in the Dark wanna-be, but they are very wrong. RE is a great game from start to finish, providing the gamer with a cool plot, realistic sound effects and graphics that will blow you away. RE really challenges the player's reflexes as well as his/her puzzle-solving skills.
Mit Resident Evil hat Capcom wirklich ein erstklassiges
Adventure-Debüt hingelegt. Wem zum Beispiel
Alone in the Dark gefallen hat, der wird um dieses Horror-Spektakel nicht herumkommen. Von der Aufmachung angefangen über die Grafik bis hin zur stimmungsvollen Grusel-Musik wurde hier ganze Arbeit geleistet. Mir blieb fast das Herz stehen, als ich mit Jill einen knarzenden Flur hinunterging und hinter mir mit lautem Klirren ein mutierter Hund durch‘s Fenster sprang! Aufgrund solcher Effekte und dem Blut, das reichlich in Resident Evil fließt, sollte man kräftige Nerven mitbringen, zumal das Game hierzulande (in eingedeutschter Fassung) unzensiert (!) erscheinen wird. Allerdings scheint mir auch der Schwierigkeitsgrad recht hoch angesetzt, so daß auch Genre-Profis sich ihre Zähne ausbeißen können. Durch die Tatsache, daß man zwei Charaktere zur Auswahl hat, bietet Resident Evil auch auf längere Sicht noch Abwechslung.
This game rules, no bones about it. It's already one of the best selling titles for the PlayStation, and with good reason. Never has a game combined excellent graphics with heart-stopping action and a great story in such a way as to create an almost cinematic adventure. You really do feel like you're participating in a movie. It's amazing.
In all, Resident Evil changes a lot of things for video games; in presentation and outright scariness. It was a landmark title when released and it is still memorable today. Check it out!
At the time of this writing, Resident Evil - a super-slick, realistically mapped, and ultra-violent Alone in the Dark - is at the top of the heap in cinematic 3-D adventure games. It's one of the best buys for the Playstation, and one of those rare games that's almost as entertaining to watch as it is to play.
Un bon jeu à la troisième personne. Du shoot de zombie comme on les aime, un tantinet difficile pour celui qui a l'habitude du FPS ou des jeux bateaux et/ou bourrins. L'ambiance assure grandement la réussite de cette grande série.
Se è vero come affermano i soliti beninformati, che senza Alone in the dark probabilmente non ci sarebbe stato il titolo Capcom, è altrettanto sacrosanto affermare che senza quest’ultimo non ci sarebbe stato tutto il resto.
Resident Evil deserves its recognition for what it accomplishes and what it brought to the table, but that doesn’t mean what it does wrong should get a get-out-of-jail-free card. It has its own sense of horror, but it’s marred in mistakes no longer excusable. A remake offered almost a decade later does its best to fix the majority of issues and makes the original offering -- one already updated with a Director‘s Cut a scant handful of years later -- forced further into obsoleteness. This leaves the majority with fond memories in an odd situation: those memories can only be preserved by shunning the game that made them. The undead isn’t Resident Evil‘s biggest enemy; it’s time. Like the rotting, sagging flesh on the bloodthirsty corpses made prevalent within, Capcom’s opening attempt at horror has not aged well.