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atari yars

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.6
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 3.3
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.2
Overall User Score (9 votes) 3.4


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
76
SuperGamePower (Jun, 1998)
San Francisco Rush estreou no Arcade em grande estilo, ganhou uma boa vers√£o para Nintendo 64 e agora derrapa nas curvas do P.Station. Esta √©, sem d√ļvida alguma, a pior vers√£o do jogo e s√≥ o faz de conta que rola durante as corridas vale a pena. Como se sabe, tudo no jogo √© mentira, a come√ßar pela velocidade come que se consegue fazer as curvas. Mas os fant√°sticos absurdos - que d√£o gra√ßa ao jogo - n√£o param a√≠. √Č poss√≠vel saltar de rampas com alturas incr√≠veis, pular de um lado da ponte para o outro, entrar em canos de esgoto e at√© escalar edif√≠cios. Para fazer todas essas maluquices, voc√™ tem quatro carros. Cada um vale apenas para uma categoria: Begginer, Advanced, Expert ou Extreme.
70
Player One (Jul, 1998)
Sorti en décembre 97 sur Nintendo 64, San Francisco Rush, un titre tiré d'une vieille borne d'arcade Atari, arrive aujourd'hui sur PlayStation. La version 64 bits pétait bien graphiquement, et le style arcade, faisait merveille, avec moult passages secrets et des sauts plus spectaculaires les uns que les autres. Le seul hic- mais de taille-concernait alors la joubilité; la voiture ne braquant pas suffisamment pour prendre les virages très serrés. Dans cette mouture, Climax a amélioré ce point crucial, et cette fois, le véhicule braque beaucoup plus franchement. Les nombreux raccourcis sont toujours présents, et constituent d'ailleurs souvent la clé de la victoire.
70
PlanetStation (Dec, 1998)
¬ŅCu√°ntos juegos y simuladores de coches debe de haber en el cat√°logo de t√≠tulos para PlayStation? La pregunta no tiene premio, pero de mucho juego. Sin embargo, son muy pocos los juegos de carreras que se pueden comprar a San Francisco Rush. Despu√©s de completar la primera vuelta a un circuito, las dudas nos avasallaron: ¬Ņes un simulador de conducci√≥n? Est√° claro que no. ¬ŅEs un arcade total? Ah√≠ ya nos vamos acercando m√°s. ¬ŅEs un simulador de vuelo? Pues no le falta mucho. En San Francisco Rush los coches pegan unos botes de alucine y se quedan un buen rato en el aire hasta que aterrizan. ¬ŅIrreal? S√≠, pero tambi√©n muy divertido.
60
Game-X (1998)
VRUMM! Agora você poderá percorrer as perigosas ruas de São Francisco. Como NÃO poderia deixar de acontecer, há saltos gigantescos e curvas fechadas durante todo o trajeto... além de inimigos folgados querendo jogar seu carango para fora da pista. Durante as provas pode-se notar vários locais bem conhecidos da cidade... um verdadeiro passeio turístico.
53
Video Games (Dec, 1998)
San Francisco Rush ist eigentlich ein recht witziges Spielhallenspiel, die PlayStation-Umsetzung hat allerdings au√üer dem Namen, der Kurse und dem ‚ÄěRush‚Äú-Soundsample gar nichts mehr mit dem Original gemein. Die Steuerung ist schwammig und mistig, der viele Nebel nervt, die Pop-Ups sind ein Armutszeugnis und die enormen Ladezeiten schlichtweg eine Frechheit. Bei solch einer lieblosen Ausf√ľhrung sind Pal-Balken fast schon die logische Konsequenz, Rechtschreibfehler in den Men√ľs runden das Trauerspiel ab. W√§hrend bei der N64-Version noch ein gewisser Nervenkitzel darin bestand, waghalsige Abk√ľrzungen zu nehmen und dabei eventuell umzukippen, entf√§llt dieser Spa√üaspekt hier weitgehendst, da das ‚ÄěKipp-Feature‚Äú scheinbar wegprogrammiert wurde. Aber was rege ich mich eigentlich auf, bei den Dutzenden besseren Rennspielen f√ľr die PlayStation...
50
IGN (Apr 02, 1998)
We hate to say it, but the Nintendo 64 Rush is immensely better than the PlayStation version. This is a totally disappointing port after all the secrecy behind its development. Bottom line: Don't Rush. There's no hurry to pick this one up.
40
PSM (Jun, 1998)
The PlayStation port may look like Rush. It may sound like Rush. But it isn't Rush. Just because you've rendered the same three tracks from the arcade doesn't mean you've got a port. The feeling just isn't here. Forget about letting up on the gas pedal-your car sticks to the roads like a lead tank, taking sharp turns with unchallenging ease, and dropping like a rock off of jumps where it should take tremendous flight. Subtle bumps have no effect on your vehicle-the awesome yet exaggerated physics model of the arcade simply wasn't followed in this PlayStation hack.
31
GameSpot (Apr 28, 1998)
It's a real shame that Midway blew the opportunity to bring the joy of this wondrous arcade game home to PlayStation owners.
25
NowGamer (Feb 28, 1998)
The game encourages players to use the short-cuts and ramps to outwit opposing cars, but if you’ve got Gran Turismo, Colin McRae Rally or anyone of a handful of superior racing games, you’ll keel over laughing at the ineptitude of San Francisco Rush. No other console has set such a high benchmark for quality racers and this is way, way short in every department.
20
There are various modes to play, and eight cars to choose from. Unfortunately these cars handle like bricks, and with graphics that place more emphasis on the roadside buildings rather than the streets. Add some of the worst loading times seen on a PlayStation game, and what you're left with is a dull racer that offers no enjoyment. Avoid!
10
Joypad (Jul, 1998)
Le verdict est cruel et sans appel : le joueur ne peut s'empêcher d'éclater de rire tant les sensations de conduite et la réalisation globale transcendent le ridicule.


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