Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Published by
Developed by
Official Site
Also For
ESRB Rating
Not an American user?


Enter a surreal world where you must battle the Sentinel and his sentries over 650 chequered, 3D landscapes. Energy and movement are completely redefined in this unique blend of arcade and strategy elements. You, only known as an intelligent presence, move about the landscape by teleporting between robot "hulls". Any object in your field of vision can be absorbed for energy, as long as you also see the square of the landscape that the object is standing on. By aiming at any square your can see, and spending energy, you can create a new robot hull and teleport your presence to it, or you can create neutral objects: trees to block yourself from the Sentinel's gaze, or boulders that can be stacked. You gain height in the landscape by creating a robot on top of a stack of boulders, until you can see the Sentinel's square at the highest point in the landscape and absorb him. The problem is that the Sentinel slowly rotates and ruthlessly absorbs anything in his field of vision that is more potent than a tree, including yourself. In later levels, his sentries will threaten you with absorption from several directions.


There are no PlayStation user screenshots for this game.

There are 8 other screenshots from other versions of this game or official promotional screenshots.

Promo Images

Sentinel Returns Magazine Advertisement

Part of the Following Groups

User Reviews

An addictive, nail-biting strategy game full of tension and brain hurting puzzles. jonny banks (3) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars

Critic Reviews

Power Unlimited Jul, 1998 10 out of 10 100
Bravo Screenfun Aug, 1998 2 out of 6 80
Super Play (Sweden) Jul, 1998 79 out of 100 79
GameSpot Nov 09, 1998 7.7 out of 10 77
Absolute Playstation Aug, 1998 76 out of 100 76
Edge Aug, 1998 7 out of 10 70
Mega Fun Aug, 1998 63 out of 100 63
Joypad Jul, 1998 6 out of 10 60
Svenska PlayStation Magasinet Sep, 1998 5 out of 10 50
Official U.S. PlayStation Magazine (OPM) Aug, 1998 40 out of 100 40


There are currently no topics for this game.


"Sentinel Returns" is based on the game "Sentinel", a classic 8-bit micro game written by legendary Geoff Crammond (REVS, Grand Prix), which was initially released for the BBC microcomputer. The gameplay is virtually unchanged in this sequel, though modern hardware definitely adds some spice and speed to the highly original and surreal concept.

The music ("Earth" and "Air") is written by John Carpenter, famous horror movie director and music composer.

"Sentinel" and "Sentinel Returns" are games you either love or hate, due to their uniqueness and surreal nature.

Related Web Sites

Corn Popper (69066) added Sentinel Returns (PlayStation) on Jun 11, 2002
Other platforms contributed by Robert Schmidt (22)