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It's Street Fighter as you always remember it, with some new moves, characters and combo systems, as well as a more polished look and feel.

The new moves available for each fighter, called Super moves, allow them to fire off very powerful moves. A bar at the bottom of the screen represents the power that you have to use for the moves. You start the first round on 0, and each attack that you make adds power to the bar. Once you reach level 3, you can unleash the special attacks, that can sometimes KO the opponant.

The other major change over the Street Fighter 2 series are the Alpha counters. These can be used to counter an on-coming attack after blocking.


Street Fighter Alpha: Warriors' Dreams PlayStation Title screen.
Street Fighter Alpha: Warriors' Dreams PlayStation The versus screen.
Street Fighter Alpha: Warriors' Dreams PlayStation Main menu.
Street Fighter Alpha: Warriors' Dreams PlayStation Character select screen.

Promo Images

Street Fighter Alpha: Warriors' Dreams Screenshot
Street Fighter Alpha: Warriors' Dreams Screenshot
Street Fighter Alpha: Warriors' Dreams Magazine Advertisement p. 31
Street Fighter Alpha: Warriors' Dreams Other

Alternate Titles

  • "Street Fighter Zero" -- Japanese name
  • "Street Fighter Alpha: Warriors Dreams" -- In-game title
  • "Street Fighter Alpha " -- PSN release title
  • "ストリートファイター ゼロ" -- Japanese spelling

Part of the Following Group

User Reviews

There are no reviews for the PlayStation release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews

GameFan Magazine Feb, 1996 100 out of 100 100
GamePro (US) Mar, 1996 5 out of 5 100
Computer and Video Games (CVG) Apr, 1996 96 out of 100 96
Entertainment Weekly Mar 29, 1996 A- 91
Electronic Gaming Monthly (EGM) Feb, 1996 36.5 out of 40 91
Game Players Mar, 1996 87 out of 100 87
Video Games & Computer Entertainment Apr, 1996 8 out of 10 80
Official UK PlayStation Magazine 1996 8 out of 10 80
The Video Game Critic Mar 31, 2011 B 75
IGN Nov 25, 1996 7 out of 10 70


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Cover art

The cover of SFA has made it to quite a few "Worst game cover ever"-lists, in both printed and digital media, and it's easy to see why... What IS wrong with Ryu's arms and why is Chun Li so husky? Who approved that cover?


The character Dan (who made his first appearance in this game) was made as a sarcastic response to Capcom's main competitor on arcade games SNK, who have for years been stealing and cloning Capcom's ideas. As such Dan sports many details reminescent of some SNK characters (his storyline, the ponytail, etc.) and is quite literally a bad clone of Ryu and Ken who has lots of taunting moves but no real power.


This game was inspired by the Street Fighter animated movie (not Van Damme's). Specifically, the movie's flashback sequences, which explain Ryu's slight hair color change, and Ken's ponytail. However the coolest movie tie-in the game has is the ability to play a cooperative match with a friend as Ryu and Ken versus M. Bison (with all three characters on screen! not like Capcom's "vs" series) mimicking the movie's final battle.


This was one of the first 2D games to be released for the PlayStation.


  • Electronic Gaming Monthly
    • February 1996 (Issue 79) - Game of the Month (Playstation version)
Information also contributed by Alexander Michel and Evilhead.
Kartanym (12758) added Street Fighter Alpha: Warriors' Dreams (PlayStation) on Apr 05, 2001
Other platforms contributed by Picard (44150), Charly2.0 (245330), Trixter (9114), 666gonzo666 (62134), Kartanym (12758), Kabushi (243795) and Satoshi Kunsai (2077)