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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
CyberGames (1998)
Overall, I highly recommend Tobal 2 to any fighting fans out there looking for some action, and if you own an analog pad, here's another force-feedback compatible game for you. It doesn't look like Squaresoft will be releasing this one in the US, so you'd better look to your favorite importer.
Freak (Jun, 1997)
משחק מצויין, שבהחלט כדאי לנסות אותו.
If you want to know if this game is "worth it", that’s a no-brainer. Even if you’ve never liked fighting games before I promise this is a new experience, especially in quest mode.
Tobal 2 es un excelente juego de lucha 3D que no pudimos disfrutar en nuestro país de forma oficial, por lo que hay que recurrir a la importación para disfrutar de él. Pero merece la pena, ya que proporciona mucha diversión y calidad. Aunque nunca podrá hacer frente a la serie Tekken (de hecho, la propia Square Enix así lo dijo, ya que no era su intención competir con Namco), su calidad técnica y su control, sobre todo en el modo "Quest", son dignos de ser disfrutados. Además, no todos los días se puede ver un juego con luchadores creados por Toriyama-san.
GameSpot (May 08, 1997)
Tobal 2 may not ever be anyone's favorite fighting game, but it's a solid title that will keep players occupied for quite some time. It makes for a great diversion from the norm (much like Bushido Blade does). Even so, it doesn't pose much of a threat to the Street Fighters, Tekkens, and Mortal Kombats out there.
The game plays at a brilliant speed, the fighters are varied and strong in character, the grapples add a new dimension to fights, the balance of move difficulty and damage is just right, and the graphics are truly some of the best ever seen. Running in the PlayStation's high-resolution mode at 60 frames per second, the fighters are smooth and incredibly detailed with no slowdown whatsoever. And we've not even mentioned the excellent Quest Mode and masses of secret playable fighters yet!
Edge (Jun, 1997)
Superficial diagnosis might cynically consign Tobal 2 to the burgeoning dossier of late-effort sequels. Sure enough, it exhibits all the major symptoms - a re-jigged game engine, longevity-boosting new options, slap-patch responses to consumer complaints - that commonly imply the original was never properly finished before its commercial release. PlayStation owners won't need reminding of this endemic disease.