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User Reviews

An all around cultural adventure with deadly weapons of destruction and a gorgeous woman kicking ass! Antonia Lenham (4) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
Lara's third and most difficult adventure. Michael B (350) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.3
Overall User Score (43 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameGenie (1998)
I love this game. The Tomb Raider series in my mind is one of the greatest adventure games ever made. Some people might say that there isn't much different from the rest, but why change something that is good? With the different areas and vast levels, any Tomb Raider fan will be entertained for hours on end. If you haven't gotten it yet, go out and do so or just ask Santa really really nicely and he might just put it under the tree.
Power Unlimited (Jan, 1999)
Het is geluk om Tomb Raider III wéér een stukkie beter te maken dan zijn voorgangers. Lara's avonturen (en natuurlijk ook haar prachtige shape) blijven boeien van het begin tot het bittere eind.
NowGamer (Nov 21, 1998)
Despite a host of subtle improvements, there are no dramatic alterations to the classic gameplay formula. Although obviously inspired by the likes of Metal Gear Solid, the improved enemy AI isn’t quite as sophisticated or prevalent as we’d been led to expect – only occasionally do guards run off to summon help etc. But maybe it’s just as well: if it ain’t broke, don’t fix it. Tomb Raider III may essentially be more of the same apart from a few new bells and whistles, but with gameplay as engrossing as this, perhaps that’s no bad thing. It still walks all over pretenders like ODT. This is a worthwhile and highly enjoyable sequel that no self-respecting Tomb Raider fan should be without it.
Another fine effort from Core. I found the third TR to be the charm for me, you see I have always had this love/hate relationship going with this series. Yeah, I have always liked the character design (hehehe) and fascinating plot lines, but have never really liked the control or over experience. I usually end up playing a level or two and then putting it down for a while. Well, this one was different...besides the damn annoying levers that you still have to find the game plays out great! The levels are just the right size, the hi-res graphics look gorgeous and the analog control totally works for me. Overall, a nice tight package...
Video Games (Dec, 1998)
Tomb Raider 3 birgt erneut genau das richtige Tüftel-Futter für verschneite Wintertage. Die Levels sind allesamt ungeheuer komplex, architektonisch meisterhaft zusammengestellt und mit herrlichem Lightsourcing, stilvollen Soundeffekten (Waffen & Natur) und Puzzles en masse vollgestopft. Bei letzteren liegt jedoch der große Haken des Spiels: Meines Erachtens haben die Designer dort des öfteren den Bogen weit überspannt, da hier keine kontinuierliche Lernkurve implementiert wurde. TR3 startet knallhart und hält dieses Niveau durchgehend.
Mega Fun (Dec, 1998)
Meist kommt es doch anders, als man denkt: Eigentlich habe ich für Tomb Raider III keine wesentliche Steigerung im Spielvergnügen mehr erwartet. Doch was Core Design seit dem dritten Teil noch einmal präsentiert, ist wahrlich ein Hochgenuss. Knackige und vor allem zahlreiche Rätsel, Fallen, die einen zu akrobatischen Höchstleistungen antreiben, und ein Leveldesign, das eine 100%ige Indy-Stimmung erzeugt, lassen mein Herz höher schlagen. (…) Dennoch gibt es einige Kritik, die nicht von der Hand zu weisen ist. Zur einen sind die Levels teilweise dermaßen dunkel ausgefallen, dass man viele Fackeln benötigt, um sich zurechtzufinden. Auch lassen sich die Fackeln nur aus dem Ausrüstungsmenü aktivieren, da die Taste anderweitig genutzt wird. Zum anderen ist der Schwierigkeitsgrad hoch angesiedelt, der selbst erfahrene Spieler zum Schwitzen bringt.
Freak (Dec, 1998)
הפרק השלישי בסדרה יותר משופשף ויותר זורם מבעבר והוא ככל הנראה גם הגדול והטוב מכולם.
In conclusion, Tomb Raider III is a great game. I enjoyed figuring out all the puzzles, guiding Lara through the various parts of the world and fighting the different characters/animals. It doesn't solve the problems that it's predecessors had, but fans of the series will be pleased with what TR3 has to offer.
Quebec Gamers (Jan 10, 2012)
Tomb Raider III est un grand jeu dans tous les sens du terme. On dirait cependant que les développeurs ont manqué de temps pour le peaufiner comme il faut, et qu'ils ont voulu en faire trop en peu de temps. Chaque monde a l'air vivant et constitue son expérience unique. Mais il y a plusieurs bouts frustrants qui viennent tacher l'expérience, merci aux essais-erreurs mur à mur. Maintenant je comprends très bien pourquoi certaines personnes considèrent Tomb Raider III comme étant le meilleur Tomb Raider jamais fait, mais aussi pourquoi d'autres le détestent. Pour ma part, c'est un jeu que j'apprends à aimer de plus en plus en y rejouant, et je me classe facilement dans la catégorie de ceux qui aiment! Tomb Raider III est incroyable, peut-être même un des plus grands jeux de tout les temps, mais il faut être patient avec lui!
IGN (Nov 20, 1998)
The sad thing is that Tomb Raider III solves none of its original dilemmas, and as it stands now, the exploration-adventure genre -- one that was revolutionized by Tomb Raider -- is in the exact spot it was two years ago.
Without a doubt, Tomb III is bigger, badder and better than the previous incarnations, but the lack of any major innovations in game play might leave some folks wanting.
Meristation (Oct 08, 1998)
Tomb Raider III ha vuelto, con un argumento plagado de meteoros, un viaje de exploracion emprendido hace siglos, el diario de un marino muerto y cuatro obras de arte tremendamente poderosas.
GameSpot (Nov 24, 1998)
At the end of the day though (and putting all the hype, creepy marketing campaigns, and strange celebrity worship surrounding the series aside), there's no denying that Tomb Raider III is a solid game, worth the time of anyone who enjoys a good puzzle/adventure title. Those who lost interest in the series with Tomb Raider II may want to give it another look with the third.
The Video Game Critic (Jul 15, 1999)
The graphics are slightly improved, and the dual shock controller is supported for the first time. Unless you completed the first two games and are dying for more, I would not recommend this. A difficulty setting may have helped matters, but Tomb Raider 3 simply isn't much fun.