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User Reviews

Medieval fantasy at its best. DarkDove (70) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
Good strategy game that keeps you coming back for more. cimerians (51) 3.4 Stars3.4 Stars3.4 Stars3.4 Stars3.4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.1
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (18 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jul 15, 1999)
I don't play a lot of RPG/strategy titles, but Vandal Hearts won me over in a big way. This is truly one of my all-time favorites. You control a band of warriors caught up in an intricate storyline far too complex to explain here.
Netjak (Oct 04, 2002)
The sequel is so much better in every way. I love the gameplay engine in Vandal Hearts, but the short playtime, extreme linearity and lack of replay incentive hurt this game a lot. Even by 1996 standards (Japanese release), that wasn't a lot. Suikoden itself is twice as long. Highly recommended if you can find it for 20 bucks.
Game Revolution (Apr, 1997)
This game is so ridiculously addictive, you'll soon find yourself taking time off from work to play it. Its combination of a good story, great control, and strategic play set it apart from all the other games on the market today.
Legendra (Jan 05, 2010)
Vandal Hearts possède des qualités indéniables, avec un level design et certains moments du jeu qui sont extrêmement bons, chaque combat représente une nouvelle situation. A noter également que le jeu n'est que partiellement traduit, les textes d'histoire sont en français, mais les menus, les objets et les cinématiques sont en anglais. Les personnages attachants et les choix de classes aident largement le jeu à se hisser dans les incontournables du genre.
Video Games (Apr, 1997)
Was mich an Vandal Hearts so fasziniert ist in wenigen Worten gesagt: Die puzzleartig aufgebauten Stages, die rundenbasierten Kämpfe mit zahllosen strategischen Elementen und die wundersamen Charaktere, die es dem Spieler leicht machen, sich in die Handlung hineinzuversetzen.
RPGFan (Nov 20, 1998)
Despite some significant flaws, Vandalhearts is a great strategy RPG that proves to be one of the very best of its genre on the PSX. Let’s hope that its flaws are corrected in the upcoming Vandalhearts 2; if they are, Konami’s next strategy RPG could be the best of all time.
Mega Fun (Apr, 1997)
Die etwas melancholische und teilweise auch schwer verdauliche Story ist zwar mehr nur eine Handlung rund um die Kämpfe, jedoch wartet sie mit hintergründigem Humor und teilweise sehr sarkastischen Bemerkungen auf, die die Atmosphäre ziemlich auflockern. Die Bedienung und das menügeführte Kampfsystem kann man als sehr intuitiv und ausgereift bezeichnen. Die Grafik wirkt auf den ersten Blick aufgrund von 2D-Figuren und Polygonen relativ simpel, heimst jedoch wegen der flüssigen Animationen und sauberen Darstellung doch noch ein paar Punkte ein. Musikalisch sind die orchestralen Klänge teilweise ein echter Genuß. Eine Sprachausgabe ist nur im Intro enthalten, mehr ist jedoch angesichts der umfangreichen Dialoge nicht vorgesehen. Dafür gibt es an der Übersetzung der Texte nichts zu rütteln. Alles in allem ist Vandal Hearts ein würdiger Mystaria-Clone, der von sich behaupten kann, ein ähnlich gutes Feeling zu erzeugen.
80 (Jan 16, 2007)
Un vrai bon Tactical-RPG plein de bonnes choses, qui marqua les débuts de la reconnaissance mondiale de Konami et qui vous tiendra en haleine jusqu’au bout. Merci pour tout ce fun!
My biggest gripe with Vandal-Hearts is its shortness. Yes, many hours passed, but still not the kind of hours you’ll see fly by while playing games from the Final Fantasy or Phantasy Star series. There is also no sense of exploration, which leads to less game time, which will lead to disappointment to most RPG fans. I can personally live without RPG’s, but Vandal-Hearts was an enjoyable TIME
Game Critics (Jan 07, 2002)
Overall, Vandal Hearts is grim and smooth and sweet, like having your rich parents buy you a chocolate cone at a war atrocities exhibition. At the end of the story, you are flatly told, amidst images of trash-filled streets and crumbling walls, that all your work has done nothing to improve the life of the common people.
IGN (Apr 09, 1997)
It's no secret, time-based games are hard to enjoy because they simply lack depth. Vandal Hearts on the other hand defies this stereotype. The story alone makes this game worth buying. With unexpected deaths and temporary alliances, this game definitely keeps you alert and on your feet.
Edge (Jun, 1997)
Along with Square Soft's Final Fantasy VII, Vandal Hearts is in the vanguard of a new wave of Japanese-bred RPGs. Konami's example is role-playing with a truly Nipponese feel and owes more to battling miniatures of the Warhammer variety than it does to Dungeons & Dragons; in computer game terms, the X-COM series is its closest relative in the west.
GameSpot (Mar 27, 1997)
Considering how much it borrows from classic strategy/role-playing games, it's a shame to see that Vandal Hearts does not live up to its potential.