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Critic Reviews

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Mega Fun (Dec, 1995)
Für die PlayStation-Version wurde der 3D-Shooter noch einmal mächtig auf Hochglanz poliert. Sämtliche Sprites bieten raffinierte Schattierungen und effektvolle Texturen, so daß ein herrlich düsteres High Tech-Ambiente aufkommt. Unterstützt wird diese Atmosphäre durch einfallsreiche House-Tracks mit streckenweise fiesen wummernden Beats. Das Gameplay wurde vom Ablauf her nahezu 1:1 übernommen, wobei vor allem in höheren Levels einige neue Gegner auftauchen. Auch beim deftigen Schwierigkeitsgrad werden schnell Erinnerungen an das Original wach, mehr noch: Das PSX-Viewpoint bietet eine derart herbe Gangart, daß die Rechnung „Motivation durch Frustation“ nur knapp aufgeht, zumal nach jedem Ableben eine ungewöhnlich lange Ladezeit zum Frustschieben einlädt. Fazit: Wie auf dem Neo Geo präsentiert sich Viewpoint als einfallsreicher High Tech-Shooter mit bestechender 3D-Optik und einem beinharten Schwierigkeitsgrad.
GameFan Magazine (Jan, 1996)
Viewpoint gets a lot from it's new rendered graphics. In fact, it looks almost too good to be true...probably because it is. Payment for the visual bliss comes in the form of intermittent frame rate slowage. Additionally, the music (which was the best thing about Viewpoint) has been changed. The new tunes, though at times change? Finally, the difficulty is still cranked up to nearly impossible (Viewpoint's only real drawback). Still, this is a great and visually blazing iso-shooter die hard shooter fans should not miss.
Retro Archives (Nov 07, 2018)
Plus qu’à un portage, ce Viewpoint sur Playstation correspond à un passage de flambeau entre deux époques – et entre deux générations de joueurs. D’un côté, le pinacle de l’expérience graphique et sonore telle qu’on pouvait la concevoir à l’ère 16 bits, de l’autre, l’arrivée de la 3D omnipotente et du support CD. Il y a fort à parier que les vieux de la vieille ne jure que par la première, et que les joueurs de moins de trente ans se retrouvent davantage dans la seconde. La vérité est que le coeur du jeu, lui, n’a de toute façon pas bougé d’un poil, alors si vous en avez l’occasion, autant tester les deux versions.
While I like the graphic changes of the Neo, the new music just doesn't sound right. Viewpoint uses some original concepts and the perspective is pretty cool. I have played the Neo Geo version, so I'm used to the speed. Newcomers might find it a tad slow. If you want a tough shooter, you won't be disappointed with this one. It's hard...unbelievably hard. The password system is nice, but I would have settled for a more lenient "easy" mode.
Video Games (Jan, 1996)
Auch die schicke Stahlgrafik ändert wenig an der Tatsache, daß Viewpoint altert. Was den Testredakteuren damals noch den Mund offenstehen ließ, sieht heute gerade noch “ganz nett“ aus. Vergleicht man Viewpoint mit In The Hunt oder R-Type 3 erscheint auch die Playstation-Umsetzung spielerisch etwas dünn. Klar, auch diese Version enthält die knallharten Stellen, an denen man sich über die Continues freut. Allerdings ist das meistens der Fall, wenn Ihr schier endlos auf einen “normalen“ Gegner ballern müßt, bevor dieser klein beigibt. Gerade hier zeigt sich die Schwäche des Playstation-Joypads. Um mit den Feinden auch nur einigermaßen aufzuräumen, müßt Ihr extrem schnell auf die Feuertaste hämmern.
GamePro (US) (Feb, 1996)
Viewpoint's snazzy scenery still demands some serious play time, but take a run through Jupiter Strike if you need a dose of responsive, riveting space combat.
Game Players (Feb, 1996)
The password feature makes things easier, but even with only six levels, this will take you a long time to solve - if you have a high threshold for frustration. Otherwise, you may discard it long before.
In conclusion, I'm not sure Viewpoint even be enjoyed by the hardcore shooter fans. You'll be cursing this game for the difficulty combined with a lack of innovation, slowdown and flickering problems, and the weak three-quarters view. Because there's so many bullets flying at your tiny little ship, the game feels almost unplayable at times. Rent before you buy.
This is still a fair shooter. Die-hard fans of the genre will likely find something to like and this group is always up for a challenge. Rest assured they'll find it here. This one is actually harder than the first game thanks to the stuttering slowdown, but not even this is as annoying as the awful excuse for a soundtrack. Those who enjoyed this one on the Geo are better off staying on those grounds then venturing into this new territory.
The Video Game Critic (Apr 12, 2005)
I was absolutely shocked to witness such a heinous degree of slow-down on a console like the Playstation. A three-letter password is provided, but there's no memory card save capability. I also dislike how the music tends to kick in belatedly during the opening stage. Viewpoint is a good game, but this Playstation translation didn't turn out very well at all. Stick with the Neo Geo version.
IGN (Nov 26, 1996)
Sure, the graphics are nice, as far as these things go, but the control is incredibly slow. And, to confound things even more, the difficulty level has been set way too high. No one wants to play a tough game with awful control no matter how good it looks. It only makes things all the more frustrating. With wave after wave of obstacles that get in your way, and you with hardly any way of destroying them or moving out of the way, well, there's just no point. Avoid.