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All in all, the majority of solo pilot wannabes will want to avoid WarJetz. Those looking for a fun, albeit somewhat flawed, two-player dog-fighting game may sing a different tune, however, as the game's forgiving physics and plentiful mode choices make it a good choice for casual weekend competition.
Même si ce WDL Warjetz m'a paru un peu plus approfondi que son homologue Thundertanks, le gameplay reste beaucoup trop approximatif pour espérer s'amuser. Le concept du soft est toujours d'un intérêt aussi douteux et n'intéressera pas grand monde.
Your field of vision, for example, feels strangely restricted in that you’re never aware of the enemy positions around you. Part of the problem here is an artificial ceiling (for crying out loud!), which ensures you can never achieve the necessary height for decent reconnaissance. Control is also skittish, with a wild camera dragged around by a jumpy bird. Combat on the VSC, as a consequence, provided more engrossing dogfighting action because you were never able to blame your frustrations on the code, only your skill. By comparison, WarJetz’s abbreviated approach to English (Jetz? Bux?) is personified by the retarded character of its development.