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User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Nintendo DS 7 3.4
Wii U Awaiting 5 votes...
Combined User Score 7 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Nintendo DSGameSpy (Sep 19, 2006)
Pokémon Mystery Dungeon: Blue Rescue Team may not be a typical entry in the long-running series, but it's an interesting new direction for the franchise. Quite frankly, it's a nice change from a formula that has, admittedly, grown a bit stale over the years. It may confuse some and frustrate others, but its addictive nature should keep you hooked until you learn to appreciate the art of the dungeon crawl.
Nintendo DSArmchair Empire, The (Oct 13, 2006)
Pokémon Mystery Dungeon: Blue Rescue Team throws off the traditional Pokémon conventions a bit. Rather than control a human trainer, the player is a Pokémon – a human transformed into a Pokémon, to be exact. Much of the game revolves around attempting to unlock this particular mystery and solve the problem of the end of the world!
Nintendo (Sep 29, 2006)
Even if you are a serious Pokemon fan I suggest giving this one a rental first. The game gives you plenty to do, the problem is that the execution of the gameplay is a bit on the boring side. Diamond and Pearl will be here soon enough, you can wait.
Nintendo DSDiehard GameFan (Sep 25, 2006)
The best Pokemon game released on a hand held in roughly five years, Pokemon Mystery Dungeon is sure to please long time fans and even win over some new coverts to the ever growing herd of Pokemaniacs. It’s certainly no Pokemon Crystal, but it’s a worthy contender to the throne. It’s the best RPG you can get on the DS right now. The question is how long will it be able to hold that claim with Ranger just a few weeks away!
Nintendo DSGameLemon (Nov 27, 2006)
While this game is definitely not the Second Coming of Poke-Jesus, its horrifically addictive nature should be enough to carry dedicated Poke-maniacs until the much-anticipated release of Pokemon Diamond and Pearl, both of which have been out in Japan for almost two months now. What's the matter, Japan? Isn't our American money good enough for you? Isn't it!?
Nintendo DSDeeko (Sep, 2006)
In the end, it becomes apparent that the game is a lot of fun, a fantastic pick up and play title that is incredibly pleasurable once you adapt to the fact that it isn't Pokemon in the traditional sense of gameplay. With it's focus on dungeon crawling, this is a diversion that you'll want to return to again and again — and believe me, there are a lot of Pokemon waiting to be rescued!
Nintendo DSN-Zone (Dec 23, 2006)
Ich bin ja immer offen für kurzfristige Spielerlebnisse, die mich nicht (wie z. B. Diamond und Pearl) stundenlang vor das Handheld zwingen. Dafür ist Mystery Dungeon durchaus geeignet - aber um es öfters zu spielen, dürften sich die Dungeons auf Dauer als zu langweilig erweisen.
Wii UNintendo Life (Feb 29, 2016)
Pokémon Mystery Dungeon: Blue Rescue Team's second screen is useful, although it comes at the cost of a smaller main screen compared to the GBA counterpart. There are also touchscreen controls that work well whether you are using them for menu navigation or opting to play the whole game with a stylus. There's a lot to keep you occupied and whilst a mission can feel the same as the one before and after it, there's some good action, a decent story and plenty of fun to be had here.
Nintendo (UK) (Oct 27, 2006)
So the game's certainly not the same one that Pokémon fans have grown accustomed to playing every time it comes out. And in some respects it's not as satisfying. But in other respects it's more satisfying. So it's sort of different satisfying, depending on what you like. Ironically, it's a game that'll probably be criticised for not being the same game as before. But actually that's one of its strengths. Especially if, like me, you're a massive fan of Rogue.
Nintendo DSGamerDad (Nov 12, 2006)
Sometimes, down in the dungeons, an enemy Pokémon befriends you and joins your rescue team. It only happens randomly, so don't expect to 'catch'em all.' There are two versions of Pokémon Mystery Dungeon. Red Rescue Team is available for Game Boy Advance and Blue Rescue Team for the DS. Aside from some dual screen views on the DS, there isn't much difference between the two. With codes, you can trade items and missions between games, and if a player faints in a dungeon, they can send out an S.O.S. code for another player to rescue them so they won't lose all their items. Graphics are average and the music is grating. Pokémon Mystery Dungeon isn't for everyone, but still has some addictive charm.
Nintendo DSGames Master (Dec, 2006)
A nice twist on the Pokémon formula, but this isn't the stuff of greatness.
Nintendo DSLawrence (Sep 25, 2006)
Ultimately, Pokemon Mystery Dungeon: Blue Rescue Team is a good RPG for kids and gamers new to the genre. It's an easy, lightweight introduction with a decent amount of customization that never becomes overwhelming. Of course, without much of a challenge that means that it gets repetitive. Fast.
Nintendo (Nov 10, 2006)
Bien différent du concept classique de la série Pokémon, cet opus marginal trouvera quand même son public pour son côté addictif, malgré son système de jeu particulier. La durée de vie est au rendez-vous, et les fans ne résisteront pas au plaisir de se glisser pour la première fois dans la peau d'un Pokémon, et non pas de son dresseur.
Nintendo DSGameSpot (Sep 20, 2006)
Lovers of all things Pokémon are bound to be disappointed by Pokémon Mystery Dungeon, as are those looking for a role-playing game to play on their preferred Nintendo handheld. For starters, it isn't even a true Pokémon game. Nintendo and ChunSoft have simply taken a dungeon hack that ChunSoft has produced for numerous other publishers in the past and integrated the Pokémon franchise's characters and a few of its key concepts into it. The real kicker, though, is that ChunSoft's game wasn't that good to begin with, and the injection of Pokémon elements hasn't done a thing to change that.
Nintendo DSGamestyle (Oct 30, 2006)
This is certainly far from the worst Pokémon spin-off in existence, and it is possible to enjoy Pokémon Mystery Dungeon if you can stomach the repetitive play and are a fan of the series. However, for everyone else we advise caution when considering this game. The concept had a lot of potential, but we feel that far too much of this potential has gone unexplored.
Nintendo DSGame Freaks 365 (2006)
Fans of random dungeon hacks might find a little to enjoy here, since Pokemon Mystery Dungeon is a very generic random dungeon hack-and-slash RPG. But Pokemon fans should tough it out and wait for Pokemon Pearl and Pokemon Diamond to come out next year, because Pokemon Mystery Dungeon is like nothing you’ve played before, and it’s nothing interesting, either. There are so many better GBA games out there and so many better DS games coming out that dropping $35 for either version of Pokemon Mystery Dungeon is a waste of your hard-earned cash.
Nintendo DSGame Informer Magazine (Nov, 2006)
Imagine the world of video game design as a meat-packing plant where great concepts are processed and packaged. Now, try to picture all of the rancid idea-carcasses that would be rotting on the floor of this facility, unfit for any game. If you were to sweep up these leavings and shape them into one pestilential mass, you would have Pokémon Mystery Dungeon.