DescriptionAs Todd Snap, an aspiring Pokémon photographer, you must travel through different environment types in order to photograph as many Pokémon as you can find. With the help of Professor Oak, you will discover new places to photograph Pokémon, ranging from those such as a volcano which houses Fire Pokémon to a jungle housing Grass Pokémon. The game features 63 of the original 151 Pokémon, including favorites such as Pikachu and Charizard.
Throughout your journey as a Pokémon photographer you will obtain new items from Professor Oak to help snap a photo of those Pokémon whose attention you just can't seem to attract. At first you are equipped with only an apple, but by taking great photos of various species you will get access to items such as a Pester Ball or a Poké Flute. Gameplay is similar to that of a rail-shooter, in which you move across a linear route and are only able to look around to take pictures. At the end of each route you receive a score from Oak depending on things such as the position of the Pokémon in the frame shot, the size of the Pokémon in the picture, or how many of that Pokémon are together in the shot. Up to 60 photos can be taken during each course and you choose the one to submit to Oak. All the photos you take can later be accessed in your own Pokémon album. The game features six different courses, but a seventh one can be unlocked by taking a picture of a mysterious Pokémon sign in each of the other courses. The seventh course known as Rainbow Cloud offers the only opportunity to snap a photo of the rare and elusive psychic Pokémon, Mew.
When released for Virtual Console on the Wii, a couple changes were made to the game. First, Jynx's skin color was changed from black to purple to match its current design and avoid the controversy its original design had caused due to its resemblance of the blackface caricature. Second, in order to mimic the functionality of the Pokémon Snap Stations found in stores that let players bring in their cartridges and print their pictures, a feature was added that let players upload one picture each day to the Wii Message Board to share with people on their friend list.
- "Pocket Monsters Snap" -- Japanese title
- "ポケモンスナップ" -- Japanese spelling
Part of the Following Groups
- Gameplay feature: Photography
- Games made into books
- Nintendo Player's Choice releases
- Pokémon universe
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|Video Games||Nintendo 64||Oct, 1999||4 out of 4||100|
|Cincinnati Enquirer||Nintendo 64||2000||88|
|Retro Spirit Games||Nintendo 64||Jul 26, 2015||85|
|NintendoWorldReport||Wii U||Jan 09, 2017||7.5 out of 10||75|
|IGN||Wii||Dec 11, 2007||7.5 out of 10||75|
|Super Play (Sweden)||Nintendo 64||Sep, 2000||7 out of 10||70|
|Nintendo Life||Wii||Dec 11, 2007||70|
|Mega Fun||Nintendo 64||Sep, 2000||61 out of 100||61|
|Joypad||Nintendo 64||Sep, 2000||6 out of 10||60|
|Retroage||Nintendo 64||Mar 05, 2011||6 out of 10||60|
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Number of PokémonThere are a total of 63 different types of Pokémon in Pokémon Snap. This being a Nintendo 64 game, many people have searched in vain for one last "hidden" Pokémon. Beta footage features Ekans, which doesn't appear in the final release, suggesting it may have been the 64th Pokémon.
Unused areas and bossThere is also beta footage showing a desert area that didn't make it into the final release. Additionally, the game's sound designer, Ikuko Mimori posted a track on her website that was to be used for a cut area. The song's title, Fantastic Horror, suggests that the area may have had a ghost theme. Another track on Mimori's website is stated to be a boss theme for the same area; in the final release, only one stage has a boss.
OriginsThe original concept for Pokémon Snap wasn't a Pokémon game at all, but rather a generic photography game. When the developers realized there was no motivating factor for the gameplay, they decided to add Pokémon as an appealing photography subject for players.
Information also contributed by Cantillon, Opipeuter, Michael Cassidy and Lain Crowley
Related Web Sites
- Wikipedia: Pokémon Snap (Information about Pokémon Snap at Wikipedia)
Nintendo 64 Credits
Super Duper Special Chief Designer: