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In Pressure Cooker, you are a cook whose job is to fulfill hamburger orders at "The Grille". Along the bottom of the screen, you will see the orders for various types of hamburgers come in. Tomatoes, onions, lettuce, and cheese may all be requested and you need to collect the proper ingredients, put them on a hamburger, and drop it in the wrapping machine. The hamburgers will be coming down the left side of the screen on a conveyer belt as all other ingredients come flying out of the dispensers on the right. Make sure you catch all the ingredients and don't let any hamburgers fall off the end of the conveyer belt, otherwise you'll lose performance points! If your performance score drops to zero, you will be fired and the game ends. Of course, the ingredients will rarely come out in the desired order, so you also have the ability to toss an ingredient back without losing performance points if necessary. As you successfully create the ordered hamburgers and drop them in the proper wrapping machine, the game difficulty will increase by upping the speed of the conveyer belt and increasing the complexity of the orders.


Pressure Cooker Atari 2600 Title screen
Pressure Cooker Atari 2600 Here comes an onion!
Pressure Cooker Atari 2600 Here comes some lettuce!
Pressure Cooker Atari 2600 Drop hamburgers in the correct wrapping machine

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Critic Reviews

Woodgrain Wonderland Atari 2600 Oct 08, 2017 A+ 100
The Game Hoard Atari 2600 Jan 16, 2020 6 out of 7 86
The Video Game Critic Atari 2600 May 25, 2009 B+ 83
Digital Press - Classic Video Games Atari 2600 Sep 25, 2004 8 out of 10 80
The Atari Times Atari 2600 Apr 27, 2009 80 out of 100 80
The Atari Times Atari 2600 Jan 22, 2001 80 out of 100 80
VideoGame Atari 2600 Jul, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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High score rewards

Like many early Activision games, players could earn a patch for high scores in Pressure Cooker. If they took a picture of the screen with a score of 45,000 points or more and sent it in to Activision, they would receive the "Short-Order Squad" patch. Here is a picture of that patch at AtariAge.
Contributed to by Alaka (94084) and Servo (57351)
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