In the first Prince of Persia game to appear on cellphones, an evil vizier has kidnapped the sultan's wives from his harem as an experiment on abstinence. With the sultan unable to express his desire anymore, the prince is assigned to save the girls and bring them back.

This mobile game incorporates the environment and gameplay mechanics of the first Prince of Persia game. The colours are brighter than the original version, but the overall design reminds of the Genesis/SEGA CD adaptations. There are seven palaces (all original levels) with an increasing difficulty to visit. After completing a level, a picture of the freed girl is shown, along with some statistics, and you move on.

The prince can jump, hang on ledges, move slowly past spikes and engage into short sword fights. In these fights, you can only attack and parry. As in the original, you have to open gates by stepping on tiles. The game recreates the original movement and animation, but at a much faster speed. Checkpoints are activated when you walk past a lamp and there are also potions to restore your health.


Prince of Persia: Harem Adventures J2ME Intro picture (monochrome version)
Prince of Persia: Harem Adventures J2ME End of level report
Prince of Persia: Harem Adventures J2ME You can parry attacks until you see a chance to strike.
Prince of Persia: Harem Adventures J2ME Walk slowly through these stakes.

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Critic Reviews

IGN J2ME May 13, 2003 8.5 out of 10 85
HandyPlayer J2ME Mar 23, 2004 80 out of 100 80


Topic # Posts Last Post
level editor 1 Norbert de Jonge (6)
Jun 02, 2018


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Contributed to by Sciere (528327) and Kabushi (214860)